Sergeanur
ee93e4bc7d
Audio: refactoring, type fixes, renaming cAudioManager fields
2021-08-25 08:49:42 +03:00
Sergeanur
9ecca45bf3
Audio: fix PS2 ifdefs
2021-08-24 15:24:28 +03:00
Sergeanur
38f4ea7aa3
Audio enhancements:
...
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 13:11:36 +03:00
erorcun
e9a61ca38c
Adjust plane free cam values for sparks to be visible in Dodo
2021-08-23 21:56:22 +03:00
Sergeanur
ceb65eafa5
Make ped comments update position and volume
2021-08-23 11:15:03 +03:00
erorcun
6110f74ad6
Add forgotten bit from X11 detection
2021-08-22 13:00:33 +03:00
erorcun
c52aebe8e7
Fix an original bug about entering boat sometimes takes 2 key press
2021-08-21 19:07:26 +03:00
erorcun
f86bdb2cdb
Fix map teleport Z coordinate
2021-08-21 17:15:30 +03:00
erorcun
e33b56b49a
VC bits
2021-08-21 15:13:23 +03:00
Sergeanur
b683c047dc
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 12:18:45 +03:00
Nikolay Korolev
7d5b1e6c2e
fix
2021-08-20 20:38:24 +03:00
Nikolay Korolev
aa104bb0aa
small refactoring
2021-08-20 17:49:51 +03:00
Sergeanur
ef0b5f857d
A few small audio changes
2021-08-20 14:28:18 +03:00
Sergeanur
c168786b42
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
aap
0e5ffb8c34
CAutomobile fixes
2021-08-20 10:29:33 +02:00
withmorten
d3e7ab933d
update librw
2021-08-19 17:02:26 +02:00
Sergeanur
eda2c05448
Audio: ifdef more things that aren't on ps2
2021-08-18 21:07:33 +03:00
Sergeanur
01c70dfb76
Fix acceleration sound playing when exiting the vehicle
2021-08-18 18:37:10 +03:00
Sergeanur
597802ff2e
One more type fix
2021-08-18 15:37:31 +03:00
Sergeanur
5c562c3adc
More type fixes in audio
2021-08-18 15:31:58 +03:00
aap
d4175c5315
update librw
2021-08-17 23:21:27 +02:00
aap
6b4b11d80e
fix opengl; update librw
2021-08-17 12:59:30 +02:00
Sergeanur
16ff379ebe
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
2021-08-17 13:58:48 +03:00
Sergeanur
2526503743
Remove FIX_BUGS that wasn't needed
2021-08-17 10:50:53 +03:00
erorcun
e0ecbeee39
Auto-detect X11 dependency
2021-08-16 21:06:52 +03:00
erorcun
79856dac25
Fix impossible bullets & turn speed on heavy guns
2021-08-16 21:06:06 +03:00
erorcun
8641e9d0bb
Switch PR & remove X11 part from CMakeLists
2021-08-16 20:02:40 +03:00
Sergeanur
076b324539
Fix ped comments playing at full volume behind the wall
2021-08-16 14:21:51 +03:00
Sergeanur
bcb5b4f94d
Remove not needed entry from config
2021-08-16 10:29:44 +03:00
Sergeanur
ab03fbb6c8
Make UpdateReflections a bit more binary exact + small code changes to sync with miami
2021-08-16 09:59:08 +03:00
aap
97aeb85d84
some CAutomobile fixes
2021-08-16 00:25:47 +02:00
Nikolay Korolev
4b4aefe339
bruh
2021-08-15 18:40:38 +03:00
Nikolay Korolev
c48f6e9bda
actual fix
2021-08-15 18:35:47 +03:00
Nikolay Korolev
5fe04940be
lil fix
2021-08-15 18:27:30 +03:00
Sergeanur
854ee12d9d
Fix ifdef for audio reflection members
2021-08-15 14:11:20 +03:00
Sergeanur
5ddd0649e3
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity
2021-08-15 13:14:16 +03:00
Sergeanur
886650a887
Fix CW build
2021-08-15 13:12:10 +03:00
erorcun
747ae04279
Fix premature .ini saving leading to missing bindings
2021-08-15 04:07:48 +03:00
erorcun
df89e5091e
Revert "map memory usage high default"
...
This reverts commit b7c7c883d7
.
2021-08-13 00:16:16 +03:00
withmorten
b7c7c883d7
map memory usage high default
2021-08-12 23:07:54 +02:00
Sergeanur
8759c2edf0
Sync fixes from miami
2021-08-12 15:01:58 +03:00
Sergeanur
033d89a9ab
Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
2021-08-12 13:01:07 +03:00
Sergeanur
f1545daeae
Rename unused audio member
2021-08-12 11:46:10 +03:00
Sergeanur
4f8993e19b
Replace static_assert with #error
2021-08-12 11:39:34 +03:00
Sergeanur
2ef43e8d1a
Fix sampman_null
2021-08-12 11:39:34 +03:00
Sergeanur
ce78081a7f
Put more things under ifdef
2021-08-12 11:39:34 +03:00
Sergeanur
6c2d179aad
Add define to enable/disable external 3d audio simulation
2021-08-12 11:39:34 +03:00
Sergeanur
2eb0390dc9
Fix unset emitting volume for sawmill
2021-08-11 13:35:50 +03:00
Sergeanur
f131f70761
Fix unset emitting volume for moan sound
2021-08-11 12:10:48 +03:00
Sergeanur
1f98f01dcb
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
2021-08-09 18:14:19 +03:00