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181 commits

Author SHA1 Message Date
fgenesis
82000b14ca Little annoyances that ease debugging with MSVC 2012-07-13 21:09:30 +02:00
fgenesis
b136da8e3b Fixed up russian font glf file & changed a few pixels that were off. 2012-07-13 21:08:30 +02:00
fgenesis
b844dee736 Add glf patching utility 2012-07-13 20:40:39 +02:00
fgenesis
d676d81137 Add achievements.txt and russian songs.xml 2012-07-13 16:11:52 +02:00
fgenesis
8084a4c613 Fix loading stringbank.txt form a mod when loading a saved game, and load treasures.txt from mods if it exists. 2012-07-13 16:10:07 +02:00
fgenesis
aeb96ca2dd Fix russian font display & font size calculation (my bad, thx Henrik) 2012-07-13 16:03:21 +02:00
fgenesis
319b9d09ed Fix regression that prevented few textures from loading (Labyrinth mod icon, for example) 2012-07-12 03:46:18 +00:00
fgenesis
93892ff46a Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-07-12 02:43:13 +00:00
fgenesis
918c69d15b Some simplifications in ingredient name handling, by Henrik Holst 2012-07-11 22:00:14 +02:00
fgenesis
2565ee074a Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-07-11 16:20:27 +00:00
fgenesis
0caed714fb Forgot CMake update 2012-07-11 16:19:22 +02:00
fgenesis
345ff6063b Fix locale related oversights 2012-07-11 04:50:19 +02:00
fgenesis
459a41e1f6 Fix loading world map data when loading a mod's saved game 2012-07-11 04:42:53 +02:00
fgenesis
84c49e5ce0 Fix wrongly adding shield song when loading a savegame. Also add obj_getTexture() function. 2012-07-10 22:50:31 +02:00
fgenesis
37654f4c8c vcproj update. This enables fast SSE2 float math. 2012-07-10 22:25:12 +02:00
fgenesis
500355019d More russian data files.
The .glf file is based on the original russian file, but binary-patched
so that the game can load it without special hacks messing with
texture coordinates, which would break loading the original english glf file.
2012-07-10 22:22:05 +02:00
fgenesis
24b08b1043 Hackish fix to load glf files even if corrupt (this is required or the next commit...) 2012-07-10 22:18:21 +02:00
fgenesis
7b2fa39428 Move localisation code to BBGE, and allow textures to be localised. 2012-07-10 22:16:48 +02:00
fgenesis
b22ceb2aa0 Fix a problem that prevented loading a saved game of a mod in a zip file, which occured when no patches were loaded. 2012-06-30 00:58:06 +02:00
fgenesis
b4e1f91217 Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-06-27 22:12:15 +00:00
fgenesis
e09a4c13ef Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-06-27 21:59:09 +00:00
fgenesis
ad0eff411c Fix typo in icecunk script, thx Red Skull 2012-06-27 23:46:23 +02:00
fgenesis
7e1c32a99c gcc 4.7 again... thx Red Skull 2012-06-27 22:15:55 +02:00
fgenesis
9f244e90b2 Little correction to last patch - really override entity_delete(). 2012-06-27 22:11:30 +02:00
fgenesis
dff86833ef Fix regression from "Script interface improvements & extensions."
This caused a crash due to an already freed point in Avatar.cpp pull target update.
Thanks to Red Skull for reporting.
2012-06-27 21:57:10 +02:00
fgenesis
38501dca35 Some fixes to make the ever-complaining gcc 4.7 happy (hopefully) 2012-06-27 21:51:54 +02:00
fgenesis
86bcecf5d2 Improved russian ingredients translation, thx KS-10! 2012-06-19 16:22:46 +02:00
fgenesis
283fc0086e Minor changes; based on russian opensource patch. 2012-06-19 02:29:14 +02:00
fgenesis
c7d7e6126f Some russian locale files for testing. Stringbank is incomplete. 2012-06-19 02:18:22 +02:00
fgenesis
5d871383f6 Forgot one file 2012-06-19 02:16:24 +02:00
fgenesis
e924a164c9 Also load localized font files 2012-06-18 18:54:56 +02:00
fgenesis
98c5cefed7 Ingredient name localisation somewhat works, not fully tested yet 2012-06-18 18:54:41 +02:00
fgenesis
a55cbb64b8 More happy build fixing (gcc 4.7 again) 2012-06-18 14:08:21 +02:00
fgenesis
5329a9e6e3 Moar linux build fixing 2012-06-17 03:41:53 +02:00
fgenesis
d526b6c193 Fix build with gcc 4.7, thx vincent/mirandir 2012-06-17 03:37:37 +02:00
fgenesis
513407671f Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-06-15 18:11:26 +00:00
fgenesis
6bd5caf4fa Little stringbank localization improvement 2012-06-15 18:29:17 +02:00
fgenesis
b719b8fd60 Removed textureMemoryMultiplier again; a bit more debug output for differing texture sizes 2012-06-15 17:58:18 +02:00
fgenesis
e5b0a81bea Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-06-15 04:24:23 +00:00
fgenesis
82888471bb Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-06-15 04:19:58 +00:00
fgenesis
c7456efd55 Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-06-15 04:14:09 +00:00
fgenesis
0ea9ba0770 oops, very stupid thing i made there. 2012-06-15 04:23:22 +02:00
fgenesis
a5b5da6f4b gcc complaining... 2012-06-15 04:19:03 +02:00
fgenesis
063b1c0dfc Moved most uses of glGetTexImage() into a single function with better error checking.
Also small config addition to optionally increase memory allocation size
for temporary texture pixel data; the nouveau drivers seem notoriously
awkward and keep writing over the buffer.
2012-06-15 04:12:20 +02:00
fgenesis
bfe7742965 Merge branch 'master' of /home/fg/fgone/Aquaria_fg_clean 2012-06-14 19:07:01 +00:00
fgenesis
5b7757530f More linux file name case issues... 2012-06-14 19:06:06 +02:00
fgenesis
647832ed5b More linux file name case issues... 2012-06-14 18:55:30 +02:00
fgenesis
8f2279e28a Fix problems with loading saves after saving over them.
This was caused by the VFS caching file sizes,
and not noticing that the file size had changed,
which confused zlib because the data stream ended too early.
2012-06-14 17:54:40 +02:00
fgenesis
6d92cd24c8 Fixed more weirdness in functions using glGetTexImage(), add proper bounds checking 2012-06-14 17:40:01 +02:00
fgenesis
a6fc88d885 Two little localzation patch additions, by Henrik Holst. 2012-06-13 23:37:21 +02:00