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oot/include
2024-02-07 10:41:12 -05:00
..
libc libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
tables Match compression for gc-eu-mq (#1704) 2024-02-03 23:59:19 +01:00
ultra64 Match retail padmgr.c and sys_rumble.c (#1693) 2024-02-02 12:25:44 -05:00
alignment.h
attributes.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
audiomgr.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
audiothread_cmd.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
boot.h
color.h
command_macros_base.h
fault.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
functions.h Match retail z_sram.c (#1722) 2024-02-07 10:41:12 -05:00
gfx.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
gfxprint.h
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h
irqmgr.h
jpeg.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
macro.inc Set up disassembly for gc-eu-mq (#1613) 2024-01-28 18:09:03 +01:00
macros.h Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700) 2024-02-03 10:59:25 -05:00
mempak.h
message_data_fmt.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
message_data_static.h
padmgr.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
prerender.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
quake.h
regs.h z_actor retail OK (#1670) 2024-01-30 21:07:34 -05:00
rumble.h
sched.h
segment_symbols.h
seqcmd.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
sequence.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sfx.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
speedmeter.h Speedmeter Small cleanup (#1554) 2023-09-25 06:29:15 -04:00
terminal.h
tha.h
thga.h
ultra64.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
unk.h
variables.h Match retail code_800D31A0.c (#1698) 2024-02-02 13:33:00 -05:00
z64.h Match retail __osMalloc.c (#1684) 2024-02-02 17:37:32 -05:00
z64actor.h z_actor retail OK (#1670) 2024-01-30 21:07:34 -05:00
z64animation.h Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
z64animation_legacy.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64audio.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
z64bgcheck.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64camera.h More Camera Flags (#1453) 2023-11-19 02:17:32 +01:00
z64collision_check.h Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00
z64curve.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64cutscene.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64cutscene_commands.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64dma.h Match retail z_std_dma.c (#1665) 2024-01-30 19:53:16 -05:00
z64effect.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64environment.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64game.h
z64interface.h
z64item.h Rename "ITEM_LAST_USED" (#1572) 2023-11-07 14:11:59 -05:00
z64light.h Some doc on env light settings (#1307) 2022-11-01 19:00:38 -04:00
z64map_mark.h
z64math.h
z64message.h Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z64object.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64ocarina.h
z64pause.h Name the main pause state and add placeholder enum for main (sub)states (#1551) 2023-09-22 14:48:09 -04:00
z64player.h name shock and burn functions (#1594) 2023-12-15 08:53:51 -05:00
z64quest_hint_commands.h Document elf_message scripting system (#1398) 2022-10-15 13:24:13 -04:00
z64save.h z_demo retail code matched (#1655) 2024-01-30 18:52:04 -05:00
z64scene.h Match compression for gc-eu-mq (#1704) 2024-02-03 23:59:19 +01:00
z64skin.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64skybox.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64sram.h
z64transition.h
z64transition_instances.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64view.h z_view.c gc-eu-mq OK (#1681) 2024-01-31 20:09:16 -05:00
z64vis.h