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libc
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
tables
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
ultra64
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Match retail padmgr.c and sys_rumble.c (#1693)
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2024-02-02 12:25:44 -05:00 |
alignment.h
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attributes.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
audiomgr.h
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audiothread_cmd.h
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boot.h
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color.h
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command_macros_base.h
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fault.h
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functions.h
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Match z_debug for retail (#1694)
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2024-02-02 12:44:31 -05:00 |
gfx.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
gfxprint.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
global.h
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ichain.h
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Use __builtin_offsetof for non IDO builds (#1140)
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2022-02-13 00:05:11 -05:00 |
irqmgr.h
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
jpeg.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
macro.inc
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macros.h
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mempak.h
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Mempak doc (#1382)
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2022-11-16 02:32:07 -05:00 |
message_data_fmt.h
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message_data_static.h
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Fix TEXTBOX_POS issue (#1329)
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2022-07-27 16:24:58 -04:00 |
padmgr.h
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prerender.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
quake.h
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regs.h
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z_actor retail OK (#1670)
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2024-01-30 21:07:34 -05:00 |
rumble.h
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sched.h
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Improvements to Video Interface related functions and data (#1332)
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2022-11-13 18:07:27 -05:00 |
segment_symbols.h
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
seqcmd.h
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Document Audio Thread Commands (#1399)
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2024-01-31 18:25:23 -05:00 |
sequence.h
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sfx.h
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Document Audio Thread Commands (#1399)
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2024-01-31 18:25:23 -05:00 |
speedmeter.h
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Speedmeter Small cleanup (#1554)
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2023-09-25 06:29:15 -04:00 |
terminal.h
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Rename vt.h to terminal.h (#1339)
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2022-11-01 19:17:11 -04:00 |
tha.h
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thga.h
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ultra64.h
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unk.h
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variables.h
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Retail z_scene matching (#1677)
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2024-02-01 09:29:02 +01:00 |
z64.h
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z64actor.h
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z64animation.h
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z64animation_legacy.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64audio.h
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Document Audio Thread Commands (#1399)
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2024-01-31 18:25:23 -05:00 |
z64bgcheck.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64camera.h
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z64collision_check.h
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z64curve.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene_commands.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64dma.h
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z64effect.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64environment.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64game.h
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z64interface.h
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z64item.h
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z64light.h
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z64map_mark.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64math.h
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z64message.h
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z64object.h
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z64ocarina.h
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z64pause.h
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z64player.h
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name shock and burn functions (#1594)
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2023-12-15 08:53:51 -05:00 |
z64quest_hint_commands.h
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Document elf_message scripting system (#1398)
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2022-10-15 13:24:13 -04:00 |
z64save.h
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z_demo retail code matched (#1655)
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2024-01-30 18:52:04 -05:00 |
z64scene.h
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z64skin.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skybox.h
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z64sram.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64transition.h
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z64transition_instances.h
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z64view.h
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z64vis.h
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Document Framebuffer Filters, VisCvg and VisZbuf (#1534)
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2023-09-16 17:16:58 -04:00 |