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oot/include
fig02 30eb05321d
Player Docs: "sUpperBodyIsBusy" (#1944)
* document upperbodybusy

* change wording for comment and rename upperanimblendweight

* format

* review
2024-04-17 16:24:52 -04:00
..
libc
tables
ultra64
alignment.h
attributes.h
audiomgr.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
audiothread_cmd.h
boot.h
color.h
command_macros_base.h
face_change.h
fault.h Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
functions.h
gfx.h
gfxprint.h
global.h
ichain.h
irqmgr.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
jpeg.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
macro.inc
macros.h
mempak.h
message_data_fmt.h
message_data_static.h
padmgr.h
prerender.h
quake.h
regs.h
romfile.h
rumble.h
sched.h
segment_symbols.h
seqcmd.h
sequence.h
sfx.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
speedmeter.h
terminal.h Restore terminal colors in retail, except in __osMalloc.c (#1899) 2024-02-27 14:08:20 -05:00
tha.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
thga.h
ultra64.h
unk.h
variables.h
z64.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z64actor.h
z64animation.h
z64animation_legacy.h
z64audio.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
z64bgcheck.h
z64camera.h
z64collision_check.h
z64curve.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64cutscene.h
z64cutscene_commands.h Extract unused scene headers (#1930) 2024-03-23 12:38:05 -04:00
z64dma.h
z64effect.h
z64environment.h
z64game.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64message.h
z64object.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z64ocarina.h
z64pause.h
z64player.h
z64quest_hint_commands.h
z64save.h
z64scene.h
z64skin.h
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h
z64vis.h