.. |
libc
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Improve rcp.h, remove HW_REG macro (#1425)
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2022-11-13 02:16:01 -05:00 |
tables
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
ultra64
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Fix misc 19 (#1488)
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2023-01-10 13:03:31 -05:00 |
alignment.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
alloca.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
attributes.h
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Apply noreturn attribute where applicable (#1532)
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2023-09-09 10:24:52 -04:00 |
boot.h
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Improve the state of handwritten assembly files (#865)
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2022-05-01 01:03:22 +02:00 |
color.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
command_macros_base.h
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Misc. doc/cleanup 5 (#1096)
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2022-01-12 15:48:04 -05:00 |
fault.h
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Apply noreturn attribute where applicable (#1532)
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2023-09-09 10:24:52 -04:00 |
fp.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
functions.h
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Player docs: Control Stick Input and Movement (#1539)
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2023-09-19 21:37:03 -04:00 |
gfx.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
gfxprint.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
global.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
ichain.h
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Use __builtin_offsetof for non IDO builds (#1140)
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2022-02-13 00:05:11 -05:00 |
irqmgr.h
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
jpeg.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
macro.inc
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
macros.h
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Apply noreturn attribute where applicable (#1532)
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2023-09-09 10:24:52 -04:00 |
mempak.h
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Mempak doc (#1382)
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2022-11-16 02:32:07 -05:00 |
message_data_fmt.h
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Whitespace (#1112)
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2022-01-23 18:09:02 -05:00 |
message_data_static.h
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Fix TEXTBOX_POS issue (#1329)
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2022-07-27 16:24:58 -04:00 |
padmgr.h
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
prerender.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
quake.h
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
regs.h
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En_Cow Doc (#1492)
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2023-08-19 11:34:48 -04:00 |
rumble.h
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
sched.h
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Improvements to Video Interface related functions and data (#1332)
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2022-11-13 18:07:27 -05:00 |
segment_symbols.h
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
seqcmd.h
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Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
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2022-10-07 13:29:33 +02:00 |
sequence.h
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Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
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2022-10-07 13:29:33 +02:00 |
sfx.h
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Document Surface Material (#1447)
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2022-11-26 18:11:06 -05:00 |
speedmeter.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
terminal.h
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Rename vt.h to terminal.h (#1339)
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2022-11-01 19:17:11 -04:00 |
tha.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
thga.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
ultra64.h
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Improve rcp.h, remove HW_REG macro (#1425)
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2022-11-13 02:16:01 -05:00 |
unk.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
variables.h
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DbCamera to DebugCamera (#1482)
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2023-01-12 16:06:31 -05:00 |
z64.h
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Document Framebuffer Filters, VisCvg and VisZbuf (#1534)
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2023-09-16 17:16:58 -04:00 |
z64actor.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64animation.h
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Placeholder names for skelanime moveflags (#1489)
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2023-08-15 22:23:53 +02:00 |
z64animation_legacy.h
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Skelanime/Animation header cleanup (#1434)
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2022-11-30 18:46:12 +01:00 |
z64audio.h
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Minor Misc Cleanup 2 (#1422)
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2023-02-26 21:48:42 +01:00 |
z64bgcheck.h
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Cleanup/add bgcheck macros (#1478)
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2023-08-15 22:12:50 +02:00 |
z64camera.h
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Minor Misc Cleanup 2 (#1422)
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2023-02-26 21:48:42 +01:00 |
z64collision_check.h
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Cleanup/add bgcheck macros (#1478)
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2023-08-15 22:12:50 +02:00 |
z64curve.h
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Improve rcp.h, remove HW_REG macro (#1425)
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2022-11-13 02:16:01 -05:00 |
z64cutscene.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64cutscene_commands.h
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another round of trailing whitespaces (#1495)
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2023-02-26 17:26:07 +01:00 |
z64dma.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64effect.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64environment.h
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Minor Misc Cleanup 2 (#1422)
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2023-02-26 21:48:42 +01:00 |
z64game.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64interface.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64item.h
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another round of trailing whitespaces (#1495)
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2023-02-26 17:26:07 +01:00 |
z64light.h
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Some doc on env light settings (#1307)
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2022-11-01 19:00:38 -04:00 |
z64map_mark.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64math.h
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Fix misc GCC compatibility issues (#1463)
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2022-12-12 20:55:57 -05:00 |
z64message.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
z64object.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64ocarina.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
z64pause.h
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Document pause states (excluding gameover) (#1483)
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2023-09-06 11:14:15 -04:00 |
z64player.h
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Player docs: Control Stick Input and Movement (#1539)
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2023-09-19 21:37:03 -04:00 |
z64quest_hint_commands.h
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Document elf_message scripting system (#1398)
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2022-10-15 13:24:13 -04:00 |
z64save.h
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Dekunut Salesman Docs (#1493)
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2023-09-19 21:41:42 -04:00 |
z64scene.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64skin.h
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z64skybox.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64sram.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64transition.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64transition_instances.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64view.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
z64vis.h
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Document Framebuffer Filters, VisCvg and VisZbuf (#1534)
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2023-09-16 17:16:58 -04:00 |