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oot/include
Dragorn421 5e406f754e
Small Math_Vec3f_Yaw doc (#1433)
* Small `Math_Vec3f_Yaw` doc

* remove actor from arg names

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
2024-01-18 17:56:54 -05:00
..
libc libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
tables Generate gamestate overlay table with an include/tables/ header (#1504) 2023-07-04 12:36:55 -04:00
ultra64 Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
alignment.h
attributes.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
audiomgr.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
boot.h
color.h
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
functions.h Small Math_Vec3f_Yaw doc (#1433) 2024-01-18 17:56:54 -05:00
gfx.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
gfxprint.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00
global.h
ichain.h
irqmgr.h
jpeg.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
macro.inc
macros.h Test for __sgi instead of __GNUC__ for PRINTF macro (#1612) 2024-01-18 08:47:22 -05:00
mempak.h Mempak doc (#1382) 2022-11-16 02:32:07 -05:00
message_data_fmt.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
message_data_static.h
padmgr.h
prerender.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
quake.h
regs.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
rumble.h
sched.h
segment_symbols.h Generate gamestate overlay table with an include/tables/ header (#1504) 2023-07-04 12:36:55 -04:00
seqcmd.h
sequence.h
sfx.h Document Surface Material (#1447) 2022-11-26 18:11:06 -05:00
speedmeter.h Speedmeter Small cleanup (#1554) 2023-09-25 06:29:15 -04:00
terminal.h
tha.h
thga.h
ultra64.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
unk.h
variables.h Fix gamestate overlay table size declaration (#1555) 2023-09-26 08:40:55 -04:00
z64.h Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00
z64actor.h Remove actor padding in non-debug versions (#1611) 2024-01-16 12:15:34 -05:00
z64animation.h Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
z64animation_legacy.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64audio.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
z64bgcheck.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64camera.h More Camera Flags (#1453) 2023-11-19 02:17:32 +01:00
z64collision_check.h Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00
z64curve.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64cutscene.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64cutscene_commands.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64dma.h Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z64effect.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64environment.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64game.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64interface.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64item.h Rename "ITEM_LAST_USED" (#1572) 2023-11-07 14:11:59 -05:00
z64light.h
z64map_mark.h
z64math.h Fix misc GCC compatibility issues (#1463) 2022-12-12 20:55:57 -05:00
z64message.h Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z64object.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64ocarina.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00
z64pause.h Name the main pause state and add placeholder enum for main (sub)states (#1551) 2023-09-22 14:48:09 -04:00
z64player.h name shock and burn functions (#1594) 2023-12-15 08:53:51 -05:00
z64quest_hint_commands.h
z64save.h Doc Actor: En_Ma1 (Child Malon) (#1584) 2023-12-10 14:36:12 -05:00
z64scene.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64skin.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64skybox.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64sram.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64transition.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64transition_instances.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64view.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00
z64vis.h Document Framebuffer Filters, VisCvg and VisZbuf (#1534) 2023-09-16 17:16:58 -04:00