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libc
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
tables
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ultra64
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Create debug macros for common functions (#1597)
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2024-01-09 07:59:03 -05:00 |
alignment.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
attributes.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
audiomgr.h
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Documentation for audio_thread_manager.c (#1562)
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2023-11-30 16:22:30 -05:00 |
boot.h
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Improve the state of handwritten assembly files (#865)
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2022-05-01 01:03:22 +02:00 |
color.h
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command_macros_base.h
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fault.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
functions.h
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Small Math_Vec3f_Yaw doc (#1433)
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2024-01-18 17:56:54 -05:00 |
gfx.h
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gfxprint.h
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global.h
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ichain.h
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Use __builtin_offsetof for non IDO builds (#1140)
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2022-02-13 00:05:11 -05:00 |
irqmgr.h
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jpeg.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
macro.inc
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
macros.h
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Test for __sgi instead of __GNUC__ for PRINTF macro (#1612)
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2024-01-18 08:47:22 -05:00 |
mempak.h
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Mempak doc (#1382)
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2022-11-16 02:32:07 -05:00 |
message_data_fmt.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
message_data_static.h
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padmgr.h
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prerender.h
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quake.h
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
regs.h
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Documentation for audio_thread_manager.c (#1562)
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2023-11-30 16:22:30 -05:00 |
rumble.h
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
sched.h
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Improvements to Video Interface related functions and data (#1332)
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2022-11-13 18:07:27 -05:00 |
segment_symbols.h
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seqcmd.h
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sequence.h
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sfx.h
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speedmeter.h
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Speedmeter Small cleanup (#1554)
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2023-09-25 06:29:15 -04:00 |
terminal.h
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tha.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
thga.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
ultra64.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
unk.h
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variables.h
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Fix gamestate overlay table size declaration (#1555)
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2023-09-26 08:40:55 -04:00 |
z64.h
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Cleanup z_collision_check 1 (#1427)
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2024-01-11 10:30:47 -05:00 |
z64actor.h
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Remove actor padding in non-debug versions (#1611)
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2024-01-16 12:15:34 -05:00 |
z64animation.h
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z64animation_legacy.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64audio.h
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Documentation for audio_thread_manager.c (#1562)
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2023-11-30 16:22:30 -05:00 |
z64bgcheck.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64camera.h
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More Camera Flags (#1453)
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2023-11-19 02:17:32 +01:00 |
z64collision_check.h
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Cleanup z_collision_check 1 (#1427)
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2024-01-11 10:30:47 -05:00 |
z64curve.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene_commands.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64dma.h
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Create debug macros for common functions (#1597)
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2024-01-09 07:59:03 -05:00 |
z64effect.h
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z64environment.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64game.h
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z64interface.h
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z64item.h
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Rename "ITEM_LAST_USED" (#1572)
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2023-11-07 14:11:59 -05:00 |
z64light.h
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z64map_mark.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64math.h
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Fix misc GCC compatibility issues (#1463)
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2022-12-12 20:55:57 -05:00 |
z64message.h
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Introduce Face Reaction Enum (#1586)
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2024-01-08 17:17:22 -05:00 |
z64object.h
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z64ocarina.h
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z64pause.h
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Name the main pause state and add placeholder enum for main (sub)states (#1551)
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2023-09-22 14:48:09 -04:00 |
z64player.h
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name shock and burn functions (#1594)
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2023-12-15 08:53:51 -05:00 |
z64quest_hint_commands.h
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z64save.h
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Doc Actor: En_Ma1 (Child Malon) (#1584)
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2023-12-10 14:36:12 -05:00 |
z64scene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skin.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skybox.h
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z64sram.h
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z64transition.h
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z64transition_instances.h
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z64view.h
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z64vis.h
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