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oot/include
2024-01-24 10:07:56 -08:00
..
libc
tables
ultra64 Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
alignment.h
attributes.h
audiomgr.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
boot.h
color.h
command_macros_base.h
fault.h
functions.h Small Math_Vec3f_Yaw doc (#1433) 2024-01-18 17:56:54 -05:00
gfx.h
gfxprint.h
global.h
ichain.h
irqmgr.h
jpeg.h
macro.inc Disassemble gc-eu-mq 2024-01-24 10:07:56 -08:00
macros.h Test for __sgi instead of __GNUC__ for PRINTF macro (#1612) 2024-01-18 08:47:22 -05:00
mempak.h
message_data_fmt.h
message_data_static.h
padmgr.h
prerender.h
quake.h
regs.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
rumble.h
sched.h
segment_symbols.h
seqcmd.h
sequence.h
sfx.h
speedmeter.h
terminal.h
tha.h
thga.h
ultra64.h
unk.h
variables.h
z64.h Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00
z64actor.h Remove actor padding in non-debug versions (#1611) 2024-01-16 12:15:34 -05:00
z64animation.h
z64animation_legacy.h
z64audio.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
z64bgcheck.h
z64camera.h More Camera Flags (#1453) 2023-11-19 02:17:32 +01:00
z64collision_check.h Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64dma.h Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z64effect.h
z64environment.h
z64game.h
z64interface.h
z64item.h Rename "ITEM_LAST_USED" (#1572) 2023-11-07 14:11:59 -05:00
z64light.h
z64map_mark.h
z64math.h
z64message.h Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z64object.h
z64ocarina.h
z64pause.h
z64player.h name shock and burn functions (#1594) 2023-12-15 08:53:51 -05:00
z64quest_hint_commands.h
z64save.h Doc Actor: En_Ma1 (Child Malon) (#1584) 2023-12-10 14:36:12 -05:00
z64scene.h
z64skin.h
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h
z64vis.h