..
libc
libc cleanup ( #1568 )
2023-10-27 16:06:44 +02:00
tables
Generate gamestate overlay table with an include/tables/
header ( #1504 )
2023-07-04 12:36:55 -04:00
ultra64
libc cleanup ( #1568 )
2023-10-27 16:06:44 +02:00
alignment.h
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
attributes.h
libc cleanup ( #1568 )
2023-10-27 16:06:44 +02:00
boot.h
Improve the state of handwritten assembly files ( #865 )
2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h
fault.h
libc cleanup ( #1568 )
2023-10-27 16:06:44 +02:00
functions.h
More Camera Flags ( #1453 )
2023-11-19 02:17:32 +01:00
gfx.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
gfxprint.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
global.h
ichain.h
Use __builtin_offsetof
for non IDO builds ( #1140 )
2022-02-13 00:05:11 -05:00
irqmgr.h
More documentation for padmgr.c ( #1336 )
2022-09-03 02:52:13 +02:00
jpeg.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
macro.inc
macros.h
libc cleanup ( #1568 )
2023-10-27 16:06:44 +02:00
mempak.h
Mempak doc ( #1382 )
2022-11-16 02:32:07 -05:00
message_data_fmt.h
libc cleanup ( #1568 )
2023-10-27 16:06:44 +02:00
message_data_static.h
Fix TEXTBOX_POS issue ( #1329 )
2022-07-27 16:24:58 -04:00
padmgr.h
Rumble doc ( #1375 )
2022-09-27 12:40:26 -04:00
prerender.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
quake.h
Quake Documentation Pass ( #1402 )
2022-10-15 02:16:37 -04:00
regs.h
En_Cow Doc ( #1492 )
2023-08-19 11:34:48 -04:00
rumble.h
Rumble doc ( #1375 )
2022-09-27 12:40:26 -04:00
sched.h
Improvements to Video Interface related functions and data ( #1332 )
2022-11-13 18:07:27 -05:00
segment_symbols.h
Generate gamestate overlay table with an include/tables/
header ( #1504 )
2023-07-04 12:36:55 -04:00
seqcmd.h
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) ( #1234 )
2022-10-07 13:29:33 +02:00
sequence.h
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) ( #1234 )
2022-10-07 13:29:33 +02:00
sfx.h
Document Surface Material ( #1447 )
2022-11-26 18:11:06 -05:00
speedmeter.h
Speedmeter Small cleanup ( #1554 )
2023-09-25 06:29:15 -04:00
terminal.h
Rename vt.h
to terminal.h
( #1339 )
2022-11-01 19:17:11 -04:00
tha.h
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
thga.h
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
ultra64.h
libc cleanup ( #1568 )
2023-10-27 16:06:44 +02:00
unk.h
variables.h
Fix gamestate overlay table size declaration ( #1555 )
2023-09-26 08:40:55 -04:00
z64.h
Player Docs: public facing csAction things ( #1561 )
2023-10-28 07:46:24 -04:00
z64actor.h
Doc/Cleanup pass on object handling ( #1227 )
2023-09-19 14:10:12 -04:00
z64animation.h
Placeholder names for skelanime moveflags ( #1489 )
2023-08-15 22:23:53 +02:00
z64animation_legacy.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64audio.h
Minor Misc Cleanup 2 ( #1422 )
2023-02-26 21:48:42 +01:00
z64bgcheck.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64camera.h
More Camera Flags ( #1453 )
2023-11-19 02:17:32 +01:00
z64collision_check.h
Cleanup/add bgcheck macros ( #1478 )
2023-08-15 22:12:50 +02:00
z64curve.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64cutscene.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64cutscene_commands.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64dma.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64effect.h
Doc/Cleanup pass on object handling ( #1227 )
2023-09-19 14:10:12 -04:00
z64environment.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64game.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64interface.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64item.h
Rename "ITEM_LAST_USED" ( #1572 )
2023-11-07 14:11:59 -05:00
z64light.h
Some doc on env light settings ( #1307 )
2022-11-01 19:00:38 -04:00
z64map_mark.h
z64math.h
Fix misc GCC compatibility issues ( #1463 )
2022-12-12 20:55:57 -05:00
z64message.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
z64object.h
Doc/Cleanup pass on object handling ( #1227 )
2023-09-19 14:10:12 -04:00
z64ocarina.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
z64pause.h
Name the main pause state and add placeholder enum for main (sub)states ( #1551 )
2023-09-22 14:48:09 -04:00
z64player.h
Rename "ITEM_LAST_USED" ( #1572 )
2023-11-07 14:11:59 -05:00
z64quest_hint_commands.h
Document elf_message scripting system ( #1398 )
2022-10-15 13:24:13 -04:00
z64save.h
Dekunut Salesman Docs ( #1493 )
2023-09-19 21:41:42 -04:00
z64scene.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64skin.h
Update ZAPD ( #1569 )
2023-10-24 21:36:10 -04:00
z64skybox.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64sram.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64transition.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64transition_instances.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64view.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
z64vis.h
Document Framebuffer Filters, VisCvg and VisZbuf ( #1534 )
2023-09-16 17:16:58 -04:00