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oot/include
2024-02-07 10:41:12 -05:00
..
libc libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
tables
ultra64 Match retail padmgr.c and sys_rumble.c (#1693) 2024-02-02 12:25:44 -05:00
alignment.h
attributes.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
audiomgr.h
audiothread_cmd.h
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h
functions.h Match retail z_sram.c (#1722) 2024-02-07 10:41:12 -05:00
gfx.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
gfxprint.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h
irqmgr.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
jpeg.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
macro.inc Set up disassembly for gc-eu-mq (#1613) 2024-01-28 18:09:03 +01:00
macros.h Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700) 2024-02-03 10:59:25 -05:00
mempak.h
message_data_fmt.h
message_data_static.h Fix TEXTBOX_POS issue (#1329) 2022-07-27 16:24:58 -04:00
padmgr.h
prerender.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
quake.h
regs.h z_actor retail OK (#1670) 2024-01-30 21:07:34 -05:00
rumble.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
sched.h
segment_symbols.h
seqcmd.h
sequence.h
sfx.h
speedmeter.h Speedmeter Small cleanup (#1554) 2023-09-25 06:29:15 -04:00
terminal.h
tha.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
thga.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
ultra64.h
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Match retail code_800D31A0.c (#1698) 2024-02-02 13:33:00 -05:00
z64.h
z64actor.h z_actor retail OK (#1670) 2024-01-30 21:07:34 -05:00
z64animation.h
z64animation_legacy.h
z64audio.h
z64bgcheck.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64camera.h
z64collision_check.h
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64dma.h
z64effect.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64environment.h
z64game.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h Fix misc GCC compatibility issues (#1463) 2022-12-12 20:55:57 -05:00
z64message.h Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z64object.h
z64ocarina.h
z64pause.h
z64player.h
z64quest_hint_commands.h Document elf_message scripting system (#1398) 2022-10-15 13:24:13 -04:00
z64save.h z_demo retail code matched (#1655) 2024-01-30 18:52:04 -05:00
z64scene.h
z64skin.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64skybox.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64sram.h
z64transition.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64transition_instances.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64view.h
z64vis.h