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oot/include
Tharo c028db03b4
Finish matching ique-cn (#2451)
* git subrepo clone git@github.com:Thar0/com-plugin.git tools/com-plugin

subrepo:
  subdir:   "tools/com-plugin"
  merged:   "e8543312d"
upstream:
  origin:   "git@github.com:Thar0/com-plugin.git"
  branch:   "main"
  commit:   "e8543312d"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* ique-cn OK

* Review suggestions

* Most suggestions

* git subrepo pull tools/com-plugin

subrepo:
  subdir:   "tools/com-plugin"
  merged:   "81595ed1c"
upstream:
  origin:   "git@github.com:Thar0/com-plugin.git"
  branch:   "main"
  commit:   "81595ed1c"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* Fix other versions
2025-02-04 06:55:04 -05:00
..
audio
libc
libc64
libu64 Create headers for some libu64 files (#2440) 2025-01-24 13:25:05 -05:00
tables Finish matching ique-cn (#2451) 2025-02-04 06:55:04 -05:00
ultra64 Finish matching ique-cn (#2451) 2025-02-04 06:55:04 -05:00
alignment.h
attributes.h
audiomgr.h
audiothread_cmd.h
boot.h
cic6105.h
color.h
command_macros_base.h
controller.h
face_change.h
fault.h
functions.h Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443) 2025-01-27 13:01:54 -05:00
gfx.h
gfx_setupdl.h
gfxalloc.h
global.h
ichain.h
irqmgr.h
jpeg.h
kaleido_manager.h
letterbox.h
line_numbers.h
macro.inc
macros.h
main.h
map.h
mempak.h
message_data_fmt.h
message_data_static.h
n64dd.h
one_point_cutscene.h
padmgr.h Create headers for some libu64 files (#2440) 2025-01-24 13:25:05 -05:00
prerender.h
quake.h
rand.h
region.h
regs.h
romfile.h
rumble.h
sched.h
segment_symbols.h
segmented_address.h
seqcmd.h
sequence.h
sfx.h
speed_meter.h Reduce overlay dependencies on global.h (1) (#2438) 2025-01-23 14:39:23 -05:00
stack.h
stackcheck.h
sys_math.h
sys_math3d.h
sys_matrix.h
terminal.h
tha.h
thga.h
ucode_disas.h
ultra64.h
unk.h
variables.h
versions.h
z64.h Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443) 2025-01-27 13:01:54 -05:00
z64actor.h Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443) 2025-01-27 13:01:54 -05:00
z64animation.h
z64animation_legacy.h
z64audio.h
z64bgcheck.h
z64camera.h
z64collision_check.h
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64debug_display.h Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443) 2025-01-27 13:01:54 -05:00
z64dma.h
z64draw.h Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443) 2025-01-27 13:01:54 -05:00
z64effect.h
z64environment.h
z64frame_advance.h
z64game.h
z64game_over.h
z64horse.h
z64interface.h Reduce overlay dependencies on global.h (2) (#2442) 2025-01-27 12:17:50 -05:00
z64inventory.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64message.h
z64object.h
z64ocarina.h
z64olib.h
z64pause.h
z64play.h
z64player.h [iQue] Match z_fishing (#2445) 2025-01-28 02:36:07 -05:00
z64quest_hint_commands.h
z64save.h
z64scene.h
z64sfx_source.h
z64skin.h
z64skin_matrix.h
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h Reduce overlay dependencies on global.h (2) (#2442) 2025-01-27 12:17:50 -05:00
z64vis.h
z_en_item00.h Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443) 2025-01-27 13:01:54 -05:00
z_lib.h
zelda_arena.h