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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 12:54:51 +00:00
oot/include
engineer124 c39578f971
Introduce Player CueIds (#1559)
* cueId

* cleanup
2023-10-05 10:04:41 -04:00
..
libc
tables
ultra64
alignment.h
alloca.h
attributes.h
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h
fault.h
fp.h
functions.h Player Docs: csMode -> csAction (#1547) 2023-09-26 12:48:41 -04:00
gfx.h
gfxprint.h
global.h
ichain.h
irqmgr.h
jpeg.h
macro.inc
macros.h
mempak.h
message_data_fmt.h
message_data_static.h
padmgr.h
prerender.h
quake.h
regs.h
rumble.h
sched.h
segment_symbols.h
seqcmd.h
sequence.h
sfx.h
speedmeter.h Speedmeter Small cleanup (#1554) 2023-09-25 06:29:15 -04:00
terminal.h
tha.h
thga.h
ultra64.h
unk.h
variables.h Fix gamestate overlay table size declaration (#1555) 2023-09-26 08:40:55 -04:00
z64.h Player Docs: csMode -> csAction (#1547) 2023-09-26 12:48:41 -04:00
z64actor.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64animation_legacy.h
z64animation.h
z64audio.h
z64bgcheck.h
z64camera.h Player Docs: csMode -> csAction (#1547) 2023-09-26 12:48:41 -04:00
z64collision_check.h
z64curve.h
z64cutscene_commands.h
z64cutscene.h
z64dma.h
z64effect.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64environment.h
z64game.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64message.h
z64object.h Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z64ocarina.h
z64pause.h Name the main pause state and add placeholder enum for main (sub)states (#1551) 2023-09-22 14:48:09 -04:00
z64player.h Introduce Player CueIds (#1559) 2023-10-05 10:04:41 -04:00
z64quest_hint_commands.h
z64save.h Dekunut Salesman Docs (#1493) 2023-09-19 21:41:42 -04:00
z64scene.h
z64skin.h
z64skybox.h
z64sram.h
z64transition_instances.h
z64transition.h
z64view.h
z64vis.h