Sergeanur
ef0ba763b9
Make ped comments update position and volume + fix cPedComments::Process
2021-08-23 11:16:53 +03:00
Sergeanur
ceb65eafa5
Make ped comments update position and volume
2021-08-23 11:15:03 +03:00
Nikolay Korolev
381d0b4e3e
revision
2021-08-23 11:00:09 +03:00
Sergeanur
3cbf84f98b
Fix ClearMissionAudio crash
2021-08-22 13:40:57 +03:00
Nikolay Korolev
5cb1c8580d
activate command
2021-08-22 13:22:31 +03:00
erorcun
6110f74ad6
Add forgotten bit from X11 detection
2021-08-22 13:00:33 +03:00
erorcun
09f693b9b9
Cam: Fix can't look to right on BEHINDCAR
2021-08-22 12:25:43 +03:00
erorcun
285fee01f2
PedIK: fix fix
2021-08-22 12:23:12 +03:00
erorcun
d81890f6a8
Add forgotten bit from X11 detection
2021-08-22 01:57:01 +03:00
erorcun
c52aebe8e7
Fix an original bug about entering boat sometimes takes 2 key press
2021-08-21 19:07:26 +03:00
Sergeanur
e500b77cd3
Audio: more LCS changes
2021-08-21 18:55:11 +03:00
erorcun
f86bdb2cdb
Fix map teleport Z coordinate
2021-08-21 17:15:30 +03:00
erorcun
d4ce6bcde0
Fix a bug about switching to previous weapon unintendedly
2021-08-21 16:34:26 +03:00
erorcun
e33b56b49a
VC bits
2021-08-21 15:13:23 +03:00
Sergeanur
3779a39f1f
Audio: a couple of LCS changes
2021-08-21 13:32:37 +03:00
Sergeanur
e0be6beb18
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
# src/audio/PolRadio.cpp
# src/control/CarCtrl.cpp
2021-08-21 13:25:42 +03:00
Sergeanur
7c80093efa
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 13:02:07 +03:00
Sergeanur
b683c047dc
Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)
2021-08-21 12:18:45 +03:00
Sergeanur
fe51abd534
Audio: bits of PS2 code
2021-08-21 08:42:00 +03:00
erorcun
80b7d52eeb
Auto switch to remote grenade after detonator
2021-08-20 21:59:50 +03:00
erorcun
0256790e1c
Fix some auto-aim problems
2021-08-20 21:26:19 +03:00
Nikolay Korolev
6b958b957e
car ctrl fixes
2021-08-20 20:50:59 +03:00
Nikolay Korolev
fe1e1ec8c7
fix
2021-08-20 20:40:40 +03:00
Nikolay Korolev
8b7f469ae1
fix
2021-08-20 20:39:27 +03:00
Nikolay Korolev
7d5b1e6c2e
fix
2021-08-20 20:38:24 +03:00
Nikolay Korolev
811729ab41
small refactoring
2021-08-20 17:56:48 +03:00
Nikolay Korolev
11f2d941f1
small refactoring
2021-08-20 17:54:42 +03:00
Nikolay Korolev
aa104bb0aa
small refactoring
2021-08-20 17:49:51 +03:00
Sergeanur
071dbc3086
Merge branch 'miami' into lcs
2021-08-20 15:45:58 +03:00
Sergeanur
6ad85725d9
Set TIME_SPENT to 30
2021-08-20 15:45:50 +03:00
Sergeanur
239367663b
Rename unknown audio field
2021-08-20 15:45:18 +03:00
Sergeanur
9c40489589
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.cpp
2021-08-20 14:34:11 +03:00
Sergeanur
a401f926d3
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
2021-08-20 14:28:55 +03:00
Sergeanur
ef0b5f857d
A few small audio changes
2021-08-20 14:28:18 +03:00
Sergeanur
c168786b42
Audio refactoring:
...
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
aap
aed313d81c
CAutomobile done
2021-08-20 10:33:02 +02:00
aap
c8623cfe09
CAutomobile fixes
2021-08-20 10:30:31 +02:00
aap
0e5ffb8c34
CAutomobile fixes
2021-08-20 10:29:33 +02:00
withmorten
2d41405e29
disable switch workflow for now
2021-08-19 17:31:27 +02:00
withmorten
32fe837dca
rename switch workflow
2021-08-19 17:21:33 +02:00
withmorten
5ceb3aedeb
update librw
2021-08-19 17:03:57 +02:00
withmorten
843b43001a
update librw
2021-08-19 17:03:38 +02:00
withmorten
d3e7ab933d
update librw
2021-08-19 17:02:26 +02:00
Sergeanur
a9798d0645
Fix police yelling from empty or destroyed boats
2021-08-19 12:03:27 +03:00
Sergeanur
136b25133d
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur
71e0895dc6
Add AUDIO_REVERB define
2021-08-19 10:53:14 +03:00
Sergeanur
51ba90dd52
Audio: ifdef more things that aren't on ps2
2021-08-19 08:45:56 +03:00
Sergeanur
eda2c05448
Audio: ifdef more things that aren't on ps2
2021-08-18 21:07:33 +03:00
Sergeanur
2120d4d3ce
Fix acceleration sound playing when exiting the vehicle, code fixes in ProcessPlayersVehicleEngine
2021-08-18 18:37:43 +03:00
Sergeanur
01c70dfb76
Fix acceleration sound playing when exiting the vehicle
2021-08-18 18:37:10 +03:00