Commit graph

509 commits

Author SHA1 Message Date
Xinerki
46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Xinerki
3e75de9709 radardisc shadow
thank tomasak
2020-05-21 15:46:53 +03:00
Nikolay Korolev
7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
aap
fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus
99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus
a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap
9d16df5aa8
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
2020-05-19 10:41:17 +02:00
Xinerki
00ee82aba6 Zone and Vehicle text slant 2020-05-19 11:36:08 +03:00
aap
62db8cd9b0 finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
aap
68f1c03a85 fixes for braking and cloud rotation at high fps 2020-05-18 16:43:40 +02:00
aap
9b09aa3384 fixes for braking and cloud rotation at high fps 2020-05-18 16:40:30 +02:00
aap
3f2bdc096d some HUD colors 2020-05-17 15:57:59 +02:00
aap
4ab49780b5 collect HUD colors at top of file 2020-05-17 15:33:44 +02:00
Nikolay Korolev
4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Nikolay Korolev
5abd466b5d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 10:52:58 +03:00
Sergeanur
76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur
ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev
21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev
08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev
d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Nikolay Korolev
81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
aap
40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
erorcun
5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Sergeanur
5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap
95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
aap
d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08
af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Sergeanur
35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur
28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur
4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur
e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur
1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur
e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap
a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap
c715569d1d CBaseModelInfo done 2020-05-07 21:55:54 +02:00
aap
6a7d08ecc2 some quick cosmetic fixes 2020-05-07 14:41:35 +02:00
aap
dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap
3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap
edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap
8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap
bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap
31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap
68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap
4e630a1a38
Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
2020-04-29 10:26:36 +02:00
Sergeanur
fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
aap
d9c987bd8c fix (temporary?) for black bullet traces 2020-04-27 12:31:38 +02:00
Nikolay Korolev
68bf239868
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
2020-04-27 00:53:54 +03:00
aap
1b5616688e tried to fix some half-pixel bugs 2020-04-26 21:50:52 +02:00
Sergeanur
f0890b1112 Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/core/MenuScreens.h
#	src/render/Font.cpp
#	src/render/Font.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-26 22:03:15 +03:00
Nikolay Korolev
34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev
05ddc80ea2 Merge remote-tracking branch 'upstream/master' 2020-04-23 19:12:20 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Nikolay Korolev
78d6ad7348 Merge remote-tracking branch 'upstream/master' 2020-04-21 23:41:04 +03:00
Fire_Head
828dc85be5
fix RenderExtraPlayerShadows 2 2020-04-21 22:53:55 +03:00
Fire_Head
fba4c51f6b
fix RenderExtraPlayerShadows 2020-04-21 22:52:42 +03:00
Nikolay Korolev
7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
shfil
7794cca429
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
Nikolay Korolev
35a7f89f73 Merge remote-tracking branch 'upstream/master' 2020-04-20 19:41:49 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Fire-Head
83810168ee beta OddJob(unique jump etc) sliding text 2020-04-20 07:45:17 +03:00
Nikolay Korolev
b8c34f6654 Merge remote-tracking branch 'upstream/master' 2020-04-20 01:05:20 +03:00
Fire-Head
2308321805 Add polish lang support 2020-04-19 22:32:59 +03:00
Nikolay Korolev
df376a13ea sync with master 2020-04-19 17:38:48 +03:00
Nikolay Korolev
9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
erorcun
0f07a323c9
Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
2020-04-19 16:56:39 +03:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev
4c133a95bd Merge remote-tracking branch 'upstream/master' 2020-04-18 23:50:58 +03:00
Nikolay Korolev
c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
gennariarmando
ffe5dce7f5 Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
2020-04-18 18:14:38 +02:00
Filip Gawin
d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin
2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur
555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
eray orçunus
812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Filip Gawin
63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur
941c50ee25 Merge remote-tracking branch 'origin/master' into Standalone 2020-04-17 16:31:43 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap
6ef7924e01 implemented CVector2D::NormaliseSafe for SkidMarks 2020-04-17 15:15:42 +02:00
Sergeanur
b9c8ce0d37 Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
#	src/render/Coronas.cpp
2020-04-17 10:17:38 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus
425395ad25 Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
eray orçunus
2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur
83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
aap
89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Sergeanur
f435455bde Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
Sergeanur
b9a8ad9481 Fix misplaced targeting 2020-04-16 01:44:43 +03:00
Sergeanur
3e460d94ac More japanese 2020-04-16 00:24:49 +03:00
aap
afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev
5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head
cb4e1d68e7 glass NULL->nil 2020-04-15 20:09:51 +03:00
erorcun
647cfbfd45
Merge pull request #446 from erorcun/erorcun
Many fixes and cleanup
2020-04-15 19:22:28 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
d7eee5c130 fixed clouds and sprites 2020-04-15 15:26:55 +02:00
aap
90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head
daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur
e373d0526e Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Hud.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-15 00:10:50 +03:00
eray orçunus
60c412149d CFileLoader last funcs and Frontend cleanup 2020-04-13 05:42:02 +03:00
erorcun
207aebc46c
Merge pull request #400 from erorcun/erorcun
CMenuManager done and CHud fixes
2020-04-12 00:57:46 +03:00
eray orçunus
f2995640bd CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
Sergeanur
daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
aap
c5d61392ea implemented CTrafficLights 2020-04-10 18:36:39 +02:00
Sergeanur
b76172e2dd PlayerSkin small cleanup 2020-04-10 11:41:48 +03:00
Sergeanur
8917567508 Fixing mixed IsCutsceneProcessing and IsRunning 2020-04-10 11:23:35 +03:00
Sergeanur
6647312660 Fix sprite vertical scale 2020-04-10 10:52:47 +03:00
Nikolay Korolev
6473778c47
fix weather init 2020-04-10 02:17:32 +03:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Sergeanur
a5239b554f Merge remote-tracking branch 'Fire-Head/master'
# Conflicts:
#	src/core/Radar.cpp
2020-04-09 21:40:46 +03:00
aap
5b5de5d2f3
Merge pull request #393 from Sergeanur/txdimg
txd.img creator
2020-04-09 20:37:53 +02:00
aap
6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
aap
ee057cb427
Merge pull request #389 from Nick007J/master
Weather
2020-04-09 12:30:02 +02:00
aap
26fb53472e
Merge pull request #387 from aap/master
implemented CSkidmarks
2020-04-09 12:29:52 +02:00
Sergeanur
fd2152923c txd.img creator 2020-04-09 10:28:50 +03:00
Fire-Head
590ff32469 PS2 Cheats, restored R*names 2020-04-09 06:20:44 +03:00
Nikolay Korolev
d5f34e425e fixed random number retrieval 2020-04-08 21:56:33 +03:00
Nikolay Korolev
b9a20da7d8 review fix 2020-04-08 21:47:58 +03:00
Nikolay Korolev
ebba8519d9 review fixes 2020-04-08 21:40:02 +03:00
Nikolay Korolev
cf36e09d39 final fixes 2020-04-08 21:18:19 +03:00
Nikolay Korolev
3e1062392e Merge branch 'master' into garages_dev 2020-04-08 20:32:56 +03:00
Nikolay Korolev
b3571706d1 fix 2020-04-08 20:30:45 +03:00
aap
9176aef1b2 Merge branch 'master' of github.com:gtamodding/re3 2020-04-08 18:45:55 +02:00
Sergeanur
5a034097c9 Fix target sprite size 2020-04-08 19:05:22 +03:00
aap
6288d36f34 implemented CSkidmarks 2020-04-08 16:35:23 +02:00
Nikolay Korolev
b075b0fccf Merge branch 'master' into garages_dev 2020-04-08 14:26:07 +03:00
Nikolay Korolev
24fc11a137 rain fix 2020-04-08 14:25:23 +03:00
Nikolay Korolev
e556ffd3f6 fixes 2020-04-08 01:52:08 +03:00
Nikolay Korolev
f7ac85e492 weather stuff 2020-04-07 23:43:19 +03:00
aap
daaf443cfa finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
aap
51512db006 implemented CRubbish 2020-04-07 17:16:58 +02:00
aap
1207c2ce6f implemented CShinyTexts 2020-04-07 12:33:14 +02:00
Sergeanur
c9ace44ca8 CFont 2020-04-07 08:20:21 +03:00
aap
2100bdd529 implemented CRubbish 2020-04-07 01:19:24 +02:00
Sergeanur
2aace31b06 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-04-05 12:03:13 +03:00
Sergeanur
c0c09f2720 Japanese 2020-04-05 12:02:51 +03:00
aap
f56909d8b7
Merge pull request #377 from Fire-Head/master
Glass
2020-04-03 11:49:08 +02:00
Sergeanur
92ec403191 Fix CFont type uint16 -> wchar 2020-04-02 09:51:35 +03:00
Sergeanur
6e6912b613 fixes 2020-04-02 09:20:45 +03:00
Fire_Head
c394bd2a6e
Glass cosmetic fixes 2020-04-02 05:37:22 +03:00
Fire-Head
13fb853fd8 Glass done 2020-04-02 00:04:56 +03:00
Sergeanur
2607a91d87 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
Sergeanur
bb8868eba7 Add russian lang support 2020-03-30 14:50:14 +03:00
Fire_Head
a0b077574e
Merge branch 'master' into master 2020-03-29 18:39:47 +03:00
Fire-Head
7b95dcc219 style & cosmetic fixes 2020-03-29 16:35:50 +03:00
Fire-Head
d53c151ffc style & cosmetic fixes 2020-03-29 16:32:11 +03:00
Sergeanur
97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
erorcun
c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap
a58bceb1a7
Merge pull request #362 from Fire-Head/master
WaterCannon done, resource ico
2020-03-28 16:47:20 +01:00
Fire-Head
a81233429d WaterCannon uv macros 2020-03-28 18:24:21 +03:00
Fire-Head
3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
aap
f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Nikolay Korolev
861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin
c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Nikolay Korolev
d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev
c29a85a443 console init 2020-03-22 18:48:16 +03:00
Nikolay Korolev
360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev
34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur
5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Nikolay Korolev
7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
Nikolay Korolev
c2f5dfdb1e bullet traces 2020-03-21 20:14:29 +03:00
erorcun
4cc0fc1696
Merge branch 'master' into erorcun 2020-03-12 00:57:35 +03:00
eray orçunus
934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
Nikolay Korolev
0a3211d0cf Merge branch 'master' into script_dev 2020-03-02 22:54:47 +03:00
Nikolay Korolev
d492390fec script utils 2020-03-02 22:54:13 +03:00
eray orçunus
a718e699ad Fixes and cleanup 2020-03-02 03:06:52 +03:00
Nikolay Korolev
1366c58d59 removed extra include 2020-02-22 17:19:56 +03:00
Nikolay Korolev
a122d558a2 merge + bug fix 2020-02-22 15:53:41 +03:00
Nikolay Korolev
3481e431c9 fixes 2020-02-22 15:35:46 +03:00
Nikolay Korolev
1337a9b603 script 1000-1154 2020-02-16 23:08:54 +03:00
Nikolay Korolev
a361fc0ff5 sync with upstream 2020-02-15 14:54:46 +03:00
Nikolay Korolev
043efaf082 script 900-999 2020-02-15 14:53:42 +03:00
Sergeanur
f1863676bb CullZone fix 2020-02-04 22:21:45 +02:00
eray orçunus
03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
Sergeanur
3d69148497 Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00