chandler
2bf2cef35e
small change in firewall.h
2020-04-07 11:51:12 -04:00
chandler
e14b6eefec
made recently suggested changes
2020-04-07 11:03:10 -04:00
chandler
83caab6e68
simplified a float
2020-04-06 17:31:24 -04:00
chandler
bd23567bfd
a couple more suggestions
2020-04-06 17:08:24 -04:00
chandler
9864211cdc
made suggesed changes
2020-04-06 16:41:05 -04:00
chandler
0265ad21c0
merge with upstream
2020-04-06 14:38:23 -04:00
chandler
78c65878ed
more fixing PR
2020-04-06 03:19:13 -04:00
chandler
553329a9e6
reverting en_ani to PR firewall (im a git noob)
2020-04-06 03:15:25 -04:00
Gamestabled
9a87ce3c04
firewall OK
2020-04-06 03:06:00 -04:00
Gamestabled
a00a8bbaeb
all functions match, now learning how to do data/rodata
2020-04-06 03:05:54 -04:00
Gamestabled
dda2641082
begain work on EnAni
2020-04-06 03:05:47 -04:00
Gamestabled
e5a5f0a46d
changed some names
2020-04-06 03:05:39 -04:00
Gamestabled
1eb36220e5
6 functions matching
2020-04-06 03:05:33 -04:00
Gamestabled
6a680b9b47
permissions
2020-04-06 03:04:54 -04:00
fig02
ec5ba3ec98
Merge pull request #56 from glankk/rm
...
Tidy up known render and combine modes
2020-04-05 17:53:28 -04:00
glank
6b04aba0ea
Tidy up known render and combine modes
2020-04-05 23:40:06 +02:00
fig02
5aaaa4ef93
Merge pull request #53 from ethteck/nproc_test
...
Build faster on Jenkins
2020-04-05 14:40:20 -04:00
fig02
b9ac7fdfea
Merge pull request #52 from ethteck/ovl_Bg_Spot12_Saku
...
Decompiled ovl_Bg_Spot12_Saku
2020-04-05 14:40:02 -04:00
fig02
488697050a
Merge pull request #54 from Thar0/master
...
Fix recently decompiled graph functions in z_view
2020-04-05 14:39:02 -04:00
Thar0
6f36c5a048
Fix recently decompiled graph.c functions, Rename gfxArr to dispRefs
2020-04-05 19:05:12 +01:00
fig02
d975d809b8
Merge pull request #51 from Thar0/z_view
...
Decompile z_view.c
2020-04-05 13:54:17 -04:00
fig02
ab669e16eb
Merge pull request #50 from Random06457/master
...
Decompile graph.c
2020-04-05 13:46:18 -04:00
Random
43acba22a9
Fixes in PR #50 (3)
...
- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
2020-04-05 19:29:30 +02:00
Ethan Roseman
fd9b31e103
setup too
2020-04-05 12:18:58 -04:00
Ethan Roseman
1469f828ac
Testing faster jenkins build
2020-04-05 12:12:25 -04:00
Ethan Roseman
653f067d14
Update src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c
...
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-05 11:54:00 -04:00
Ethan Roseman
53a43cf5ed
Update src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c
...
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-05 11:53:47 -04:00
Tharo
fd38a9f2b7
Use correct VT macro
...
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-05 16:06:55 +01:00
Random
62c6549eec
Fixes in PR #50 (2)
...
- Fix a typo
2020-04-05 16:01:46 +02:00
Random
02eaaa2039
Fixes in PR #50
...
- Rename "sGraph_UpdateTime" to "sGraphUpdateTime"
- Rename "Graph_Ct"/"Graph_Dt" to "Graph_Init"/"Graph_Destroy"
- Change the LOG_STRING macro
- Rename "LOG_VALUE" to "LOG_NUM"
- Fix brace style
- Rename "UcodeInfo"/"UcodeDisas" to "UCodeInfo"/"UCodeDisas"
- Fix field names in "UCodeDisas"
- Fix typo in "GraphicsContext"
- Change the size of unknown fields in "GraphicsContext" to hex
- Rename "game_init_func" to "gameStateInitFunc"
2020-04-05 12:32:08 +02:00
Ethan Roseman
220a1a5840
Naming the initChain
2020-04-04 22:52:54 -04:00
Ethan Roseman
546811bba8
Decompiled ovl_Bg_Spot12_Saku
2020-04-04 22:48:30 -04:00
Thar0
00542fef56
More small cleanups, Improve legibility of func_800AAA9C by removing several unnecessary casts
2020-04-05 03:08:01 +01:00
Thar0
668d35b77f
Cleanups, Use VT macros
2020-04-05 02:50:46 +01:00
Thar0
b452adfecb
Remove pragma comments, convert line number args to decimal
2020-04-04 23:39:53 +01:00
Random
168d90b6b0
Add log macros
...
- Add log macros required to match `Graph_GetNextGameState`
2020-04-04 19:28:53 +02:00
Thar0
9b6cf8a92a
Merge https://github.com/zeldaret/oot into z_view
2020-04-04 18:20:45 +01:00
Thar0
5dea0fd785
Decompile most of z_view
2020-04-04 18:17:56 +01:00
Random
fed29c029c
Run format.sh
2020-04-04 18:38:05 +02:00
Random
f818fb5299
Decompile graph.c
...
- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
2020-04-04 18:12:59 +02:00
fig02
b96c016948
Merge pull request #49 from shawlucas/en_tana
...
Decompiled ovl_En_Tana and ovl_Bg_Spot05_Soko
2020-04-02 18:47:39 -04:00
fig02
92baef757f
Merge pull request #46 from krimtonz/skelanimeupdates
...
SkelAnime Updates
2020-04-02 18:47:13 -04:00
KrimtonZ
0ae9804655
run clang
2020-04-02 13:02:10 -05:00
KrimtonZ
7fa588f81f
Merge branch 'master' into skelanimeupdates
2020-04-02 12:44:53 -05:00
KrimtonZ
3ab1af0c24
pr updates
2020-04-02 12:44:19 -05:00
shawlucas
09f430240b
Made suggested changes
2020-04-02 10:11:31 -07:00
shawlucas
c218f38635
Fixed merge conflict
2020-04-02 09:40:01 -07:00
fig02
999044cdcd
Merge pull request #45 from zelda2773/master
...
Decompiled ovl_Obj_Comb
2020-04-02 12:15:38 -04:00
shawlucas
2a1bf81765
Removed NULL from dlist tables. Found out it was just padding
2020-04-01 17:40:56 -07:00
shawlucas
2d11436367
Decompiled ovl_Bg_Spot05_Soko
2020-04-01 17:32:20 -07:00