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oot/include
fig02 8d0076b010
Match retail Title and Sample gamestates (#1692)
* match title and sample

* change to directive

* no bad return
2024-02-01 19:52:52 -05:00
..
libc
tables
ultra64 Overlay_Relocate and Overlay_Load retail OK (#1662) 2024-01-30 19:30:27 -05:00
alignment.h
attributes.h
audiomgr.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
audiothread_cmd.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
boot.h
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h
fault.h
functions.h Match retail Title and Sample gamestates (#1692) 2024-02-01 19:52:52 -05:00
gfx.h
gfxprint.h
global.h
ichain.h
irqmgr.h
jpeg.h
macro.inc Set up disassembly for gc-eu-mq (#1613) 2024-01-28 18:09:03 +01:00
macros.h z_play retail OK (#1688) 2024-02-01 17:00:27 -05:00
mempak.h
message_data_fmt.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
message_data_static.h
padmgr.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
prerender.h
quake.h
regs.h z_actor retail OK (#1670) 2024-01-30 21:07:34 -05:00
rumble.h
sched.h
segment_symbols.h
seqcmd.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
sequence.h
sfx.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
speedmeter.h Speedmeter Small cleanup (#1554) 2023-09-25 06:29:15 -04:00
terminal.h
tha.h
thga.h
ultra64.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Retail z_scene matching (#1677) 2024-02-01 09:29:02 +01:00
z64.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
z64actor.h z_actor retail OK (#1670) 2024-01-30 21:07:34 -05:00
z64animation.h
z64animation_legacy.h
z64audio.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
z64bgcheck.h
z64camera.h
z64collision_check.h Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64dma.h Match retail z_std_dma.c (#1665) 2024-01-30 19:53:16 -05:00
z64effect.h
z64environment.h
z64game.h
z64interface.h
z64item.h
z64light.h Some doc on env light settings (#1307) 2022-11-01 19:00:38 -04:00
z64map_mark.h
z64math.h
z64message.h Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z64object.h
z64ocarina.h
z64pause.h
z64player.h name shock and burn functions (#1594) 2023-12-15 08:53:51 -05:00
z64quest_hint_commands.h
z64save.h z_demo retail code matched (#1655) 2024-01-30 18:52:04 -05:00
z64scene.h Retail z_scene matching (#1677) 2024-02-01 09:29:02 +01:00
z64skin.h
z64skybox.h
z64sram.h
z64transition.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64transition_instances.h
z64view.h z_view.c gc-eu-mq OK (#1681) 2024-01-31 20:09:16 -05:00
z64vis.h