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oot/include
Pepe20129 44460eeaec
Document Player_Action_SwingBottle (#2263)
* Document Player_Action_8084ECA4

* Name func_8083721C

* Add note

* Move BottleCatchAnimationData declaration

* Apply format

* Revert "Name func_8083721C"

This reverts commit aeb7ea83ab.

* Revert "Merge branch 'main' of github.com:zeldaret/oot into bottle-info"

This reverts commit 10f1a4500368a66097c80cdb08f86ff2456ba9fb, reversing
changes made to 547280abf2a041a8f6884d43b2eada7802c7feec.

* Reapply "Merge branch 'main' of github.com:zeldaret/oot into bottle-info"

This reverts commit e9bf122be5.

* Some more bottle docs (#1)

* more docs

* struct comments

* format.py

* Revert "Merge branch 'main' of github.com:zeldaret/oot into bottle-info"

This reverts commit 10f1a4500368a66097c80cdb08f86ff2456ba9fb, reversing
changes made to 547280abf2a041a8f6884d43b2eada7802c7feec.

* add clarifying comment

* review, fix bss

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
2024-10-11 16:31:06 -04:00
..
audio [ntsc-1.0/1.1] Match audio library (#2243) 2024-10-09 10:53:16 -04:00
libc [headers 14] libc64 headers (#2177) 2024-09-11 18:02:42 +09:00
libc64 [headers 14] libc64 headers (#2177) 2024-09-11 18:02:42 +09:00
tables [ntsc-1.0/1.1] Match audio library (#2243) 2024-10-09 10:53:16 -04:00
ultra64 Fix size of leoDiskStack (#2143) 2024-09-06 19:32:29 +02:00
alignment.h
attributes.h
audiomgr.h
audiothread_cmd.h
boot.h
cic6105.h [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
color.h [headers 5] Misc small headers untangling (#2147) 2024-09-07 17:23:25 -04:00
command_macros_base.h
controller.h Move button macros to include/controller.h (#2138) 2024-09-06 10:24:19 +02:00
face_change.h
fault.h [ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187) 2024-09-12 14:10:43 -04:00
functions.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
gfx.h [ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231) 2024-09-27 16:44:35 -04:00
gfx_setupdl.h [PAL N64] Match file select language selection (#2240) 2024-09-28 13:12:57 -04:00
gfxalloc.h [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233) 2024-09-27 14:51:00 -04:00
gfxprint.h [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) 2024-09-11 10:17:47 +02:00
global.h
ichain.h
irqmgr.h
jpeg.h [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
kaleido_manager.h [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) 2024-09-11 10:17:47 +02:00
letterbox.h [headers] Create letterbox.h, move more protos from functions.h (#2225) 2024-09-25 13:45:06 -04:00
macro.inc
macros.h Document Player_ChooseNextIdleAnim (#2262) 2024-10-08 00:19:10 -04:00
main.h [headers 8] Add main.h, segmented_address.h, and changes for main.c symbols (#2151) 2024-09-07 16:55:06 -04:00
map.h [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233) 2024-09-27 14:51:00 -04:00
mempak.h
message_data_fmt.h
message_data_static.h Add OOT_PAL_N64 and move other shorthands to versions.h (#2188) 2024-09-12 05:24:31 -04:00
n64dd.h [PAL N64] Match z_message.c (#2202) 2024-09-25 17:41:08 -04:00
one_point_cutscene.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
padmgr.h Fix typos found by codespell (#2229) 2024-09-26 00:21:00 -04:00
prerender.h
quake.h
rand.h [headers 9] Add src/libc64/ and new "z64" rand.h (#2164) 2024-09-08 17:11:41 -04:00
region.h
regs.h Document Player_Action_Idle (#2266) 2024-10-10 12:56:39 -04:00
romfile.h
rumble.h
sched.h [ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231) 2024-09-27 16:44:35 -04:00
segment_symbols.h Add OOT_PAL_N64 and move other shorthands to versions.h (#2188) 2024-09-12 05:24:31 -04:00
segmented_address.h [headers 8] Add main.h, segmented_address.h, and changes for main.c symbols (#2151) 2024-09-07 16:55:06 -04:00
seqcmd.h [headers 5] Misc small headers untangling (#2147) 2024-09-07 17:23:25 -04:00
sequence.h [ntsc-1.0/1.1] Match audio library (#2243) 2024-10-09 10:53:16 -04:00
sfx.h [ntsc-1.0/1.1] Match audio library (#2243) 2024-10-09 10:53:16 -04:00
speedmeter.h
stack.h [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
stackcheck.h [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
sys_math.h
sys_math3d.h [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) 2024-10-01 08:46:56 +02:00
sys_matrix.h Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
terminal.h
tha.h
thga.h
ucode_disas.h create ucode_disas.h (#2222) 2024-09-24 13:45:53 -04:00
ultra64.h [headers] Move libultra protos to ultra64.h (as a temporary measure) (#2234) 2024-09-26 23:58:43 -04:00
unk.h
variables.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
versions.h [PAL N64] Match handwritten audio sequences (#2210) 2024-09-21 07:30:52 -04:00
z64.h [ntsc-1.0/1.1] Match "system" files (#2254) 2024-10-09 09:48:53 -04:00
z64actor.h Actor flag: ACTOR_FLAG_CARRY_X_ROT_INFLUENCE (#2237) 2024-10-01 18:27:29 -04:00
z64animation.h Player: AnimMovement (#2245) 2024-10-04 13:52:03 -04:00
z64animation_legacy.h
z64audio.h [headers] audio functions to z64audio.h and z64ocarina.h (#2223) 2024-09-25 10:25:49 +02:00
z64bgcheck.h [headers] z64bgcheck.h functions (#2239) 2024-09-27 11:29:19 +02:00
z64camera.h Fix typos found by codespell (#2229) 2024-09-26 00:21:00 -04:00
z64collision_check.h Colliders: elemType -> elemMaterial (#2189) 2024-09-16 18:11:01 -04:00
z64curve.h
z64cutscene.h [headers] Create letterbox.h, move more protos from functions.h (#2225) 2024-09-25 13:45:06 -04:00
z64cutscene_commands.h
z64dma.h
z64effect.h [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) 2024-10-01 08:46:56 +02:00
z64environment.h [headers] Create letterbox.h, move more protos from functions.h (#2225) 2024-09-25 13:45:06 -04:00
z64frame_advance.h
z64game.h
z64game_over.h
z64interface.h [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) 2024-09-11 10:17:47 +02:00
z64inventory.h [headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209) 2024-09-18 15:40:59 -04:00
z64item.h Pause docs: Quest quads (#2224) 2024-09-25 22:45:19 -04:00
z64light.h Move some function declarations to z64{interface,light,message}.h (#2166) 2024-09-07 21:00:05 -04:00
z64map_mark.h
z64math.h Miscellaneous libultra header fixes (#2139) 2024-09-06 14:46:44 +02:00
z64message.h Add OOT_PAL_N64 and move other shorthands to versions.h (#2188) 2024-09-12 05:24:31 -04:00
z64object.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
z64ocarina.h [headers] audio functions to z64audio.h and z64ocarina.h (#2223) 2024-09-25 10:25:49 +02:00
z64olib.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
z64pause.h Pause docs: Songs playback (#2220) 2024-09-25 00:27:31 -04:00
z64play.h [headers 5] Misc small headers untangling (#2147) 2024-09-07 17:23:25 -04:00
z64player.h Document Player_Action_SwingBottle (#2263) 2024-10-11 16:31:06 -04:00
z64quest_hint_commands.h
z64save.h [headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209) 2024-09-18 15:40:59 -04:00
z64scene.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
z64sfx_source.h
z64skin.h
z64skin_matrix.h [headers] gfx_setupdl.h and z64skin_matrix.h (#2221) 2024-09-24 18:18:01 -04:00
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233) 2024-09-27 14:51:00 -04:00
z64vis.h
z_lib.h
zelda_arena.h [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) 2024-10-01 08:46:56 +02:00