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oot/src/code
2022-04-09 09:16:20 +02:00
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__osMalloc.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
audio_data.c Import Audio Synthesis Data (#1010) 2021-11-12 10:52:17 -05:00
audio_effects.c Minor data/ cleanups (#1025) 2021-11-23 21:07:48 -05:00
audio_heap.c Add GCC compiler option. (#1056) 2022-02-19 16:50:56 -05:00
audio_init_params.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
audio_load.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
audio_playback.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
audio_seqplayer.c Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
audio_sound_params.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
audio_synthesis.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
audioMgr.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
code_800A9F30.c
code_800ACE70.c
code_800AD920.c
code_800BB0A0.c Fix a few warnings (#998) 2021-10-11 16:16:43 -04:00
code_800C3C20.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
code_800D2E30.c Minor data/ cleanups (#1025) 2021-11-23 21:07:48 -05:00
code_800D31A0.c Name one is-controller-valid symbol (#1060) 2021-12-07 09:17:48 -05:00
code_800E4FE0.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
code_800E6840.c Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
code_800EC960.c Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
code_800F7260.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
code_800F9280.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
code_800FC620.c Add do whiles to all remaining gbi macros (#946) 2021-09-05 14:41:02 -04:00
code_800FCE80.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
code_800FD970.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
code_8006C3A0.c
code_8006C510.c
code_80097A00.c Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
code_800430A0.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
code_801068B0.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
code_80043480.c Various minor cleanups (#940) 2021-09-05 21:00:24 +09:00
code_80069420.c
code_80106860.c
db_camera.c Format for angle macros changes 2022-04-03 21:21:13 +02:00
debug_malloc.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
fault.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
fault_drawer.c Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
flg_set.c Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
fmodf.c Name fmodf (#1162) 2022-03-01 20:29:42 +01:00
game.c More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
gamealloc.c
gfxprint.c Improve gfxprint documentation and strings (#1028) 2021-11-28 08:48:17 -05:00
graph.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
irqmgr.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
jpegdecoder.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
jpegutils.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
listalloc.c
loadfragment2.c
logseverity.c
main.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
mempak.c
mtxuty-cvt.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
padmgr.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
padsetup.c
padutils.c
PreRender.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
printutils.c Add va_end and returns to variadic functions (#950) 2021-09-07 18:17:19 +02:00
rcp_utils.c first pass (#1185) 2022-03-21 20:49:11 +01:00
relocation.c
sched.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
shrink_window.c
sleep.c
speed_meter.c Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
sys_cfb.c first pass (#1185) 2022-03-21 20:49:11 +01:00
sys_math.c Angle cleanup - miscellaneous (#1159) 2022-04-03 14:32:18 -04:00
sys_math3d.c Naming1 (#1113) 2022-03-10 21:21:46 +01:00
sys_math_atan.c Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
sys_matrix.c RADF_TO_BINANG -> RAD_TO_BINANG 2022-04-03 21:16:17 +02:00
sys_ucode.c
system_malloc.c Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
title_setup.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
TwoHeadArena.c
ucode_disas.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_actor.c Merge branch 'master' into cleanup_angle_macros_names 2022-04-09 09:16:20 +02:00
z_actor_dlftbls.c Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
z_bgcheck.c Document Pushing Player: Bg Conveyors and Climbing Slopes (#1103) 2022-04-04 00:06:25 +02:00
z_camera.c Merge branch 'master' into cleanup_angle_macros_names 2022-04-09 09:16:20 +02:00
z_camera_data.c Document Parts of Camera Data (#1054) 2022-01-10 20:51:57 -05:00
z_cheap_proc.c
z_collision_btltbls.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_collision_check.c Small collision_check improvements (#1172) 2022-03-20 00:33:47 +01:00
z_common_data.c Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
z_construct.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_debug.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_debug_display.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_demo.c proposal for link age macros (#1119) 2022-01-24 19:08:37 -05:00
z_DLF.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_draw.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_eff_blure.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_eff_shield_particle.c Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
z_eff_spark.c Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
z_eff_ss_dead.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_effect.c Add do whiles to all remaining gbi macros (#946) 2021-09-05 14:41:02 -04:00
z_effect_soft_sprite.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_effect_soft_sprite_dlftbls.c Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
z_effect_soft_sprite_old_init.c Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
z_elf_message.c Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z_en_a_keep.c Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
z_en_item00.c Naming1 (#1113) 2022-03-10 21:21:46 +01:00
z_face_reaction.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_fbdemo.c
z_fbdemo_circle.c Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
z_fbdemo_fade.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fbdemo_triforce.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fbdemo_wipe1.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fcurve_data_skelanime.c Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
z_frame_advance.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_game_dlftbls.c File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
z_game_over.c Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
z_horse.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_jpeg.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
z_kaleido_manager.c first pass (#1185) 2022-03-21 20:49:11 +01:00
z_kaleido_scope_call.c first pass (#1185) 2022-03-21 20:49:11 +01:00
z_kaleido_setup.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_kanfont.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_kankyo.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
z_lib.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_lifemeter.c Run formatter (#1139) 2022-02-13 00:29:48 +01:00
z_lights.c Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
z_malloc.c first pass (#1185) 2022-03-21 20:49:11 +01:00
z_map_data.c Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z_map_exp.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_map_mark.c Run formatter (#1139) 2022-02-13 00:29:48 +01:00
z_message_PAL.c Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
z_moji.c Improve gfxprint documentation and strings (#1028) 2021-11-28 08:48:17 -05:00
z_msgevent.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
z_olib.c RADF_TO_DEGF -> RAD_TO_DEG 2022-04-03 21:17:07 +02:00
z_onepointdemo.c Merge branch 'master' into cleanup_angle_macros_names 2022-04-09 09:16:20 +02:00
z_onepointdemo_data.c
z_parameter.c Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
z_path.c RADF_TO_BINANG -> RAD_TO_BINANG 2022-04-03 21:16:17 +02:00
z_play.c Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
z_player_call.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_player_lib.c Merge branch 'master' into cleanup_angle_macros_names 2022-04-09 09:16:20 +02:00
z_prenmi.c
z_prenmi_buff.c
z_quake.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_rcp.c Doc player drawing (#1098) 2022-03-12 19:06:43 -05:00
z_room.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
z_sample.c Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
z_scene.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
z_scene_table.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_skelanime.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_skin.c Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z_skin_awb.c Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
z_skin_matrix.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_sound_source.c Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
z_sram.c Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
z_ss_sram.c Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
z_view.c Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
z_vimode.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_vismono.c Document vismono (#1107) 2022-02-27 16:21:26 -05:00
z_vr_box.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_vr_box_draw.c Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00