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oot/include
cadmic d886ebe711
[ntsc-1.0/1.1] Match audio and loose ends (#2293)
* Match ntsc-1.0/1.1 loose ends

* Revert audioseq_padding

* Fix spelling
2024-11-11 17:50:56 -05:00
..
audio
libc
libc64
tables
ultra64
alignment.h
attributes.h
audiomgr.h
audiothread_cmd.h
boot.h
cic6105.h [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
color.h [headers 5] Misc small headers untangling (#2147) 2024-09-07 17:23:25 -04:00
command_macros_base.h
controller.h
face_change.h
fault.h
functions.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
gfx.h
gfx_setupdl.h [PAL N64] Match file select language selection (#2240) 2024-09-28 13:12:57 -04:00
gfxalloc.h [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233) 2024-09-27 14:51:00 -04:00
gfxprint.h
global.h [ntsc-1.2] Match z_game_over.c, PAL 1.1 fixes (#2099) 2024-08-28 21:00:06 -04:00
ichain.h
irqmgr.h
jpeg.h
kaleido_manager.h [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) 2024-09-11 10:17:47 +02:00
letterbox.h [headers] Create letterbox.h, move more protos from functions.h (#2225) 2024-09-25 13:45:06 -04:00
macro.inc
macros.h
main.h
map.h
mempak.h
message_data_fmt.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
message_data_static.h
n64dd.h [PAL N64] Match z_message.c (#2202) 2024-09-25 17:41:08 -04:00
one_point_cutscene.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
padmgr.h Fix typos found by codespell (#2229) 2024-09-26 00:21:00 -04:00
prerender.h
quake.h
rand.h [headers 9] Add src/libc64/ and new "z64" rand.h (#2164) 2024-09-08 17:11:41 -04:00
region.h
regs.h
romfile.h
rumble.h
sched.h
segment_symbols.h
segmented_address.h
seqcmd.h
sequence.h
sfx.h
speedmeter.h
stack.h
stackcheck.h [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
sys_math.h Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_math3d.h
sys_matrix.h Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
terminal.h
tha.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
thga.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
ucode_disas.h
ultra64.h [headers] Move libultra protos to ultra64.h (as a temporary measure) (#2234) 2024-09-26 23:58:43 -04:00
unk.h
variables.h
versions.h
z64.h [ntsc-1.0/1.1] Match audio and loose ends (#2293) 2024-11-11 17:50:56 -05:00
z64actor.h
z64animation.h
z64animation_legacy.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64audio.h [headers] audio functions to z64audio.h and z64ocarina.h (#2223) 2024-09-25 10:25:49 +02:00
z64bgcheck.h
z64camera.h Fix typos found by codespell (#2229) 2024-09-26 00:21:00 -04:00
z64collision_check.h
z64curve.h
z64cutscene.h
z64cutscene_commands.h Extract unused scene headers (#1930) 2024-03-23 12:38:05 -04:00
z64dma.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64effect.h [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) 2024-10-01 08:46:56 +02:00
z64environment.h
z64frame_advance.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64game.h
z64game_over.h
z64interface.h
z64inventory.h
z64item.h Pause docs: Quest quads (#2224) 2024-09-25 22:45:19 -04:00
z64light.h Move some function declarations to z64{interface,light,message}.h (#2166) 2024-09-07 21:00:05 -04:00
z64map_mark.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64math.h
z64message.h
z64object.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
z64ocarina.h [headers] audio functions to z64audio.h and z64ocarina.h (#2223) 2024-09-25 10:25:49 +02:00
z64olib.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
z64pause.h Pause docs: Songs playback (#2220) 2024-09-25 00:27:31 -04:00
z64play.h
z64player.h
z64quest_hint_commands.h
z64save.h
z64scene.h
z64sfx_source.h
z64skin.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64skin_matrix.h
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h
z64vis.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z_lib.h
zelda_arena.h [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) 2024-10-01 08:46:56 +02:00