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oot/src/code
2024-12-13 21:17:04 -05:00
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audio_stop_all_sfx.c Reorganize Audio Files & Name Remaining Audio Files (#1494) 2023-07-06 17:55:10 -04:00
audio_thread_manager.c [ntsc-1.2] Match a bunch of small stuff (#2094) 2024-08-27 09:33:20 +02:00
code_n64dd_800AD4C0.c [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
code_n64dd_800AD410.c Use debug macros even in N64-only code (#2298) 2024-11-15 13:18:05 -05:00
db_camera.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
debug_malloc.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
fault_gc.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
fault_gc_drawer.c Update Room Documentation (#2015) 2024-09-05 21:08:21 +09:00
fault_n64.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
flg_set.c Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
game.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
gamealloc.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
gDPLoadTextureBlock_Runtime.inc.c Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c (#1896) 2024-07-17 17:35:37 -04:00
gfxalloc.c Gamealloc, Graph, and Graphalloc retail OK (#1675) 2024-01-31 19:07:12 -05:00
graph.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
irqmgr.c [ntsc-1.0/1.1] Match "system" files (#2254) 2024-10-09 09:48:53 -04:00
jpegdecoder.c [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
jpegutils.c
kanread.s [ntsc-1.2] Import libleo from Decompollaborate/n64dd (#2104) 2024-09-03 15:30:14 -04:00
listalloc.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
main.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
mempak.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
object_table.c Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
padmgr.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
PreRender.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
sched.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
shrink_window.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
speed_meter.c [PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246) 2024-09-28 20:52:45 -04:00
sys_cfb.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
sys_debug_controller.c Split code_800D31A0.c into sys_freeze.c and sys_debug_controller.c (#2315) 2024-12-08 19:38:58 -05:00
sys_freeze.c Split code_800D31A0.c into sys_freeze.c and sys_debug_controller.c (#2315) 2024-12-08 19:38:58 -05:00
sys_math.c Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_math3d.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
sys_math3d_draw.c Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_math_atan.c Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_matrix.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
sys_rumble.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
sys_ucode.c
title_setup.c Fix typos found by codespell (#2229) 2024-09-26 00:21:00 -04:00
TwoHeadArena.c TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
TwoHeadGfxArena.c TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
ucode_disas.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z_actor.c Document Culling (#2318) 2024-12-13 08:12:52 -05:00
z_actor_dlftbls.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z_bg_collect.c Use MM names for some unnamed code files (#2312) 2024-12-08 16:52:48 -05:00
z_bg_item.c Use MM names for some unnamed code files (#2312) 2024-12-08 16:52:48 -05:00
z_bgcheck.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
z_camera.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
z_camera_data.inc.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_cheap_proc.inc.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_collision_btltbls.c T() macro 5 (#2089) 2024-08-27 14:32:33 +02:00
z_collision_check.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
z_common_data.c Completely match ntsc-1.0/1.1 bss and add to CI (#2294) 2024-11-12 17:39:08 -05:00
z_construct.c Pause doc: misc, fixups (#2265) 2024-10-09 22:09:58 -04:00
z_cutscene_spline.c Rename code_800BB0A0.c -> z_cutscene_spline.c (#2313) 2024-12-08 17:56:51 -05:00
z_debug.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
z_debug_display.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_demo.c Name cutscenes from dungeons (Spirit Boss Room, Jabu-Jabu's Belly and Ganon) (#2361) 2024-12-13 21:17:04 -05:00
z_DLF.c Add T macro for translated debug strings (#2064) 2024-08-22 22:33:50 +02:00
z_draw.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_eff_blure.c [ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146) 2024-09-07 00:12:12 -04:00
z_eff_shield_particle.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
z_eff_spark.c [ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146) 2024-09-07 00:12:12 -04:00
z_eff_ss_dead.c Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134) 2024-09-06 11:18:59 +02:00
z_effect.c T() macro 4 (#2084) 2024-08-24 20:58:05 -04:00
z_effect_soft_sprite.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_effect_soft_sprite_dlftbls.c InitVars -> Profile (#2011) 2024-08-02 17:50:02 -04:00
z_effect_soft_sprite_old_init.c Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z_elf_message.c Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
z_en_a_keep.c Document Culling (#2318) 2024-12-13 08:12:52 -05:00
z_en_item00.c Document Culling (#2318) 2024-12-13 08:12:52 -05:00
z_env_flags.c Use MM names for some unnamed code files (#2312) 2024-12-08 16:52:48 -05:00
z_face_reaction.c EnHy + objects docs (#1499) 2024-10-15 05:20:46 -04:00
z_fbdemo.c Match `z_fbdemo.c and z_fbdemo_fade.c` for NTSC-1.2 (#2031) 2024-08-11 21:12:27 -04:00
z_fbdemo_circle.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_fbdemo_fade.c T() macro 5 (#2089) 2024-08-27 14:32:33 +02:00
z_fbdemo_triforce.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_fbdemo_wipe1.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_fcurve_data.c
z_fcurve_data_skelanime.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_frame_advance.c Move button macros to include/controller.h (#2138) 2024-09-06 10:24:19 +02:00
z_game_dlftbls.c Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z_game_over.c Document enum PauseState game over parts (#2283) 2024-11-15 03:37:10 -05:00
z_horse.c T() macro 6 (#2090) 2024-08-27 17:10:07 +02:00
z_inventory.c Use MM names for some unnamed code files (#2312) 2024-12-08 16:52:48 -05:00
z_jpeg.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z_kaleido_manager.c Add T macro for translated debug strings (#2064) 2024-08-22 22:33:50 +02:00
z_kaleido_scope_call.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_kaleido_setup.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_kanfont.c Use debug macros even in N64-only code (#2298) 2024-11-15 13:18:05 -05:00
z_kankyo.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
z_lib.c Move non-libultra libc functions to src/libc/ (#2055) 2024-08-20 01:15:24 -04:00
z_lifemeter.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_lights.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z_malloc.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_map_data.c
z_map_exp.c Use debug macros even in N64-only code (#2298) 2024-11-15 13:18:05 -05:00
z_map_mark.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_memory_utils.c Rename code_80069420.c -> z_memory_utils.c (#2314) 2024-12-08 18:55:14 -05:00
z_message.c [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
z_moji.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_nulltask.c
z_olib.c [headers 14] libc64 headers (#2177) 2024-09-11 18:02:42 +09:00
z_onepointdemo.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_parameter.c Rename item get flags for Forest Stage upgrades (#2333) 2024-12-12 10:43:58 -05:00
z_path.c Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
z_play.c Document Player Params (#2307) 2024-12-08 14:56:01 -05:00
z_player_call.c Document Culling (#2318) 2024-12-13 08:12:52 -05:00
z_player_lib.c Document PLAYER_STATE1_SHIELDING (#2279) 2024-10-24 22:14:34 -04:00
z_prenmi.c [ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231) 2024-09-27 16:44:35 -04:00
z_prenmi_buff.c
z_quake.c Move non-libultra libc functions to src/libc/ (#2055) 2024-08-20 01:15:24 -04:00
z_rcp.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_room.c [ntsc-1.0/1.1] Match line numbers in debug strings (#2255) 2024-10-09 13:41:16 +02:00
z_rumble.c Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
z_sample.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_scene.c Rename RoomBehaviorType1 to RoomType (#2271) 2024-10-14 15:23:50 -04:00
z_scene_table.c Rename EVENTCHKINF_69 (#2330) 2024-12-11 05:51:51 -05:00
z_sfx_source.c Move PlayState to a new z64play.h (#1966) 2024-06-25 15:13:31 -04:00
z_skelanime.c Standardize "ActorMovement" over "ActorMove" (#2214) 2024-09-23 10:07:11 -04:00
z_skin.c [PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246) 2024-09-28 20:52:45 -04:00
z_skin_awb.c Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697) 2024-02-02 13:29:58 -05:00
z_skin_matrix.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
z_sram.c Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z_ss_sram.c Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z_view.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z_vimode.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z_viscvg.c Document Framebuffer Filters, VisCvg and VisZbuf (#1534) 2023-09-16 17:16:58 -04:00
z_vismono.c Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z_viszbuf.c Match ntsc-1.2 z_skelanime.c, z_view.c, z_viszbuf.c (#2041) 2024-08-15 03:54:06 -04:00
z_vr_box.c [ntsc-1.2] Match more draw functions (#2145) 2024-09-06 22:48:17 -04:00
z_vr_box_draw.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00