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oot/include
Tharo afa0842de4
[iQue] Import libultra audio library files (#2433)
Note about comments in these files:
The libultra audio library was originally available to developers in
source code form, unlike most of libultra. These files are based on
these source code forms, adapted to meet the style of this project.
The comments in the files as of this commit are, apart from the style,
comments from the original SGI authors.
2025-01-21 15:21:48 -05:00
..
audio [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
libc [iQue] Define EGCS macro instead of relying on __GNUC__ (#2423) 2025-01-13 08:32:25 -05:00
libc64 [iQue] Use CPP includes in spec and update for iQue (#2399) 2025-01-11 22:44:14 -05:00
tables Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
ultra64 [iQue] Import libultra audio library files (#2433) 2025-01-21 15:21:48 -05:00
alignment.h Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
attributes.h [iQue] Build some C files with EGCS (#2396) 2025-01-02 03:35:22 -05:00
audiomgr.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
audiothread_cmd.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
cic6105.h Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
color.h [headers 5] Misc small headers untangling (#2147) 2024-09-07 17:23:25 -04:00
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
controller.h Move button macros to include/controller.h (#2138) 2024-09-06 10:24:19 +02:00
face_change.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
fault.h Set up build system for ique-cn (#2382) 2024-12-21 14:13:56 -05:00
functions.h [iQue] Match z_kanfont (#2428) 2025-01-19 19:41:14 -05:00
gfx.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
gfx_setupdl.h [PAL N64] Match file select language selection (#2240) 2024-09-28 13:12:57 -04:00
gfxalloc.h [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233) 2024-09-27 14:51:00 -04:00
gfxprint.h [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) 2024-09-11 10:17:47 +02:00
global.h [ntsc-1.2] Match z_game_over.c, PAL 1.1 fixes (#2099) 2024-08-28 21:00:06 -04:00
ichain.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
irqmgr.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
jpeg.h [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
kaleido_manager.h [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) 2024-09-11 10:17:47 +02:00
letterbox.h [headers] Create letterbox.h, move more protos from functions.h (#2225) 2024-09-25 13:45:06 -04:00
line_numbers.h [iQue] Match remaining src/boot files (#2417) 2025-01-10 18:47:55 +01:00
macro.inc Rework disassembly: out of makefile, separate sections, relocs (#1728) 2024-02-12 20:20:25 -05:00
macros.h [iQue] Match z_end_title, z_construct, z_common_data, z_parameter, z_title, z_opening (#2424) 2025-01-14 11:55:47 -05:00
main.h [headers 8] Add main.h, segmented_address.h, and changes for main.c symbols (#2151) 2024-09-07 16:55:06 -04:00
map.h [headers] Create gfxalloc.h, map.h, move protos to gfx.h, z64{player,view}.h (#2233) 2024-09-27 14:51:00 -04:00
mempak.h Mempak doc (#1382) 2022-11-16 02:32:07 -05:00
message_data_fmt.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
message_data_static.h [iQue] Match z_kanfont (#2428) 2025-01-19 19:41:14 -05:00
n64dd.h [PAL N64] Match z_message.c (#2202) 2024-09-25 17:41:08 -04:00
one_point_cutscene.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
padmgr.h Fix typos found by codespell (#2229) 2024-09-26 00:21:00 -04:00
prerender.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
quake.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
rand.h [headers 9] Add src/libc64/ and new "z64" rand.h (#2164) 2024-09-08 17:11:41 -04:00
region.h Introduce OOT_VERSION and OOT_REGION defines for build info and ROM header (#2003) 2024-07-28 00:46:55 -04:00
regs.h Document z_horse.c and related actors (#2278) 2024-12-17 10:51:56 -05:00
romfile.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
rumble.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
sched.h [ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231) 2024-09-27 16:44:35 -04:00
segment_symbols.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
segmented_address.h [headers 8] Add main.h, segmented_address.h, and changes for main.c symbols (#2151) 2024-09-07 16:55:06 -04:00
seqcmd.h [headers 5] Misc small headers untangling (#2147) 2024-09-07 17:23:25 -04:00
sequence.h [ntsc-1.0/1.1] Match audio library (#2243) 2024-10-09 10:53:16 -04:00
sfx.h [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
speedmeter.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
stack.h [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
stackcheck.h [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
sys_math.h Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_math3d.h [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) 2024-10-01 08:46:56 +02:00
sys_matrix.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
terminal.h Restore terminal colors in retail, except in __osMalloc.c (#1899) 2024-02-27 14:08:20 -05:00
tha.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
thga.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
ucode_disas.h create ucode_disas.h (#2222) 2024-09-24 13:45:53 -04:00
ultra64.h [iQue] Import libultra audio library files (#2433) 2025-01-21 15:21:48 -05:00
unk.h Use debug macros even in N64-only code (#2298) 2024-11-15 13:18:05 -05:00
variables.h [iQue] Match remaining libultra/os files (#2414) 2025-01-10 18:54:02 -05:00
versions.h Set up build system for ique-cn (#2382) 2024-12-21 14:13:56 -05:00
z64.h [ntsc-1.0/1.1] Match audio and loose ends (#2293) 2024-11-11 17:50:56 -05:00
z64actor.h [iQue] Match z_actor (#2431) 2025-01-19 22:29:35 -05:00
z64animation.h Player: AnimMovement (#2245) 2024-10-04 13:52:03 -04:00
z64animation_legacy.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64audio.h [iQue] Build some C files with EGCS (#2396) 2025-01-02 03:35:22 -05:00
z64bgcheck.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64camera.h Fix typos found by codespell (#2229) 2024-09-26 00:21:00 -04:00
z64collision_check.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64curve.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64cutscene.h Naming cutscenes from Lon-Lon Ranch (#2359) 2024-12-13 18:28:48 -05:00
z64cutscene_commands.h More descriptive names for CS_BEGIN_CUTSCENE and CS_END (#2311) 2024-12-02 16:50:58 -05:00
z64dma.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64effect.h [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248) 2024-10-01 08:46:56 +02:00
z64environment.h [headers] Create letterbox.h, move more protos from functions.h (#2225) 2024-09-25 13:45:06 -04:00
z64frame_advance.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64game.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64game_over.h Move PlayState to a new z64play.h (#1966) 2024-06-25 15:13:31 -04:00
z64horse.h Document z_horse.c and related actors (#2278) 2024-12-17 10:51:56 -05:00
z64interface.h [headers 12] Add kaleido_manager.h, move various protos to headers (#2174) 2024-09-11 10:17:47 +02:00
z64inventory.h [headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209) 2024-09-18 15:40:59 -04:00
z64item.h Pause docs: Quest quads (#2224) 2024-09-25 22:45:19 -04:00
z64light.h Move some function declarations to z64{interface,light,message}.h (#2166) 2024-09-07 21:00:05 -04:00
z64map_mark.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64math.h Miscellaneous libultra header fixes (#2139) 2024-09-06 14:46:44 +02:00
z64message.h EnHy + objects docs (#1499) 2024-10-15 05:20:46 -04:00
z64object.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
z64ocarina.h [headers] audio functions to z64audio.h and z64ocarina.h (#2223) 2024-09-25 10:25:49 +02:00
z64olib.h [headers] Create one_point_cutscene.h, z64olib.h and move stuff to z64{object,player,scene}.h (#2250) 2024-10-01 13:14:54 -04:00
z64pause.h Document enum PauseState game over parts (#2283) 2024-11-15 03:37:10 -05:00
z64play.h [iQue] Match z_actor (#2431) 2025-01-19 22:29:35 -05:00
z64player.h Document Player Params (#2307) 2024-12-08 14:56:01 -05:00
z64quest_hint_commands.h Document elf_message scripting system (#1398) 2022-10-15 13:24:13 -04:00
z64save.h Restructure event flags in z64save.h (4/?): Haggling Townsfolk (#2395) 2025-01-17 22:23:23 -05:00
z64scene.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64sfx_source.h Move PlayState to a new z64play.h (#1966) 2024-06-25 15:13:31 -04:00
z64skin.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64skin_matrix.h [headers] gfx_setupdl.h and z64skin_matrix.h (#2221) 2024-09-24 18:18:01 -04:00
z64skybox.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64sram.h [iQue] Match z_sram (#2426) 2025-01-17 06:56:22 -05:00
z64transition.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64transition_instances.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64view.h [iQue] Match z_end_title, z_construct, z_common_data, z_parameter, z_title, z_opening (#2424) 2025-01-14 11:55:47 -05:00
z64vis.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z_lib.h Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
zelda_arena.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00