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oot/src/code
Dragorn421 b2a3fb2f7f
Fix misc 8 (#1150)
* Use `s32` as type instead of `StackStatus` enum type

* `bossLimbDl` -> `bossLimbDL`

* Fixup comment refering to `Actor.velocity` by struct offset

* Fixup `feetFloorFlags` doc and -> `feetFloorFlag`

* Fixup `xyzDistToPlayerSq` comment

* Make `SkelAnime.mode` comment refer to `AnimationMode` (<- `AnimationModes`)

* Use enum names to refer to anim modes and break long lines in z64animation.h

* `EnDha_OverridePostDraw` -> `EnDha_PostLimbDraw`

* ichains cleanup

* Scene command ids usage cleanup

* Properly name unkXXX members as unk_XXX

* change `gSceneCmdHandlers` length in variables.h too

* Revert Unknown flags to unk0 & unk1

* Remove "current scene" mention from `Flags_*Unknown` as they aren't saved or loaded so not scene-specific

* `Struct_8011FAF0`: unk_00, unk_04

* Run formatter

* Do not break long lines in headers

* Revert "Fixup `feetFloorFlags` doc and -> `feetFloorFlag`"

This reverts commit c45b3611e7.
2022-03-16 22:14:56 +01:00
..
__osMalloc.c Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
audio_data.c Import Audio Synthesis Data (#1010) 2021-11-12 10:52:17 -05:00
audio_effects.c Minor data/ cleanups (#1025) 2021-11-23 21:07:48 -05:00
audio_heap.c Add GCC compiler option. (#1056) 2022-02-19 16:50:56 -05:00
audio_init_params.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
audio_load.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
audio_playback.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
audio_seqplayer.c Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
audio_sound_params.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
audio_synthesis.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
audioMgr.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
code_800A9F30.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
code_800ACE70.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
code_800AD920.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
code_800BB0A0.c Fix a few warnings (#998) 2021-10-11 16:16:43 -04:00
code_800C3C20.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
code_800D2E30.c Minor data/ cleanups (#1025) 2021-11-23 21:07:48 -05:00
code_800D31A0.c Name one is-controller-valid symbol (#1060) 2021-12-07 09:17:48 -05:00
code_800E4FE0.c Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
code_800E6840.c Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
code_800EC960.c Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
code_800F7260.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
code_800F9280.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
code_800FC620.c Add do whiles to all remaining gbi macros (#946) 2021-09-05 14:41:02 -04:00
code_800FCE80.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
code_800FD970.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
code_8006C3A0.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_8006C510.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_80097A00.c Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
code_800430A0.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
code_801068B0.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
code_80043480.c Various minor cleanups (#940) 2021-09-05 21:00:24 +09:00
code_80069420.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_80106860.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
db_camera.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
debug_malloc.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
fault.c Run formatter (#1139) 2022-02-13 00:29:48 +01:00
fault_drawer.c Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
flg_set.c Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
fmodf.c Name fmodf (#1162) 2022-03-01 20:29:42 +01:00
game.c More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
gamealloc.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
gfxprint.c Improve gfxprint documentation and strings (#1028) 2021-11-28 08:48:17 -05:00
graph.c More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
irqmgr.c More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
jpegdecoder.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
jpegutils.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
listalloc.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
loadfragment2.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
logseverity.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
main.c More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
mempak.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
mtxuty-cvt.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
padmgr.c Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
padsetup.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
padutils.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
PreRender.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
printutils.c Add va_end and returns to variadic functions (#950) 2021-09-07 18:17:19 +02:00
rcp_utils.c Document RCP functions (#1087) 2022-01-23 18:04:50 -05:00
relocation.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
sched.c More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
shrink_window.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
sleep.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
speed_meter.c Cleanup variables.h (#1061) 2021-12-06 14:03:42 -05:00
sys_cfb.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
sys_math.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
sys_math3d.c Naming1 (#1113) 2022-03-10 21:21:46 +01:00
sys_math_atan.c fix Math_GetAtan2Tbl (#1132) 2022-02-05 23:45:03 +01:00
sys_matrix.c Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
sys_ucode.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
system_malloc.c Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
title_setup.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
TwoHeadArena.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
ucode_disas.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_actor.c Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
z_actor_dlftbls.c Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
z_bgcheck.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_camera.c Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
z_camera_data.c Document Parts of Camera Data (#1054) 2022-01-10 20:51:57 -05:00
z_cheap_proc.c Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
z_collision_btltbls.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_collision_check.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_common_data.c Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
z_construct.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_debug.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_debug_display.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_demo.c proposal for link age macros (#1119) 2022-01-24 19:08:37 -05:00
z_DLF.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_draw.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_eff_blure.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_eff_shield_particle.c Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
z_eff_spark.c Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
z_eff_ss_dead.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_effect.c Add do whiles to all remaining gbi macros (#946) 2021-09-05 14:41:02 -04:00
z_effect_soft_sprite.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_effect_soft_sprite_dlftbls.c Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
z_effect_soft_sprite_old_init.c Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
z_elf_message.c Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z_en_a_keep.c Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
z_en_item00.c Naming1 (#1113) 2022-03-10 21:21:46 +01:00
z_face_reaction.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_fbdemo.c Use gDPSetScissor more and fix a few gbi macros (#776) 2021-04-14 21:14:07 +02:00
z_fbdemo_circle.c Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
z_fbdemo_fade.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fbdemo_triforce.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fbdemo_wipe1.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fcurve_data_skelanime.c Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
z_frame_advance.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_game_dlftbls.c File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
z_game_over.c Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
z_horse.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_jpeg.c Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
z_kaleido_manager.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z_kaleido_scope_call.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_kaleido_setup.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_kanfont.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_kankyo.c Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
z_lib.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_lifemeter.c Run formatter (#1139) 2022-02-13 00:29:48 +01:00
z_lights.c Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
z_malloc.c Document some z_actor.c functions (#1091) 2022-01-31 18:36:58 +09:00
z_map_data.c Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z_map_exp.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_map_mark.c Run formatter (#1139) 2022-02-13 00:29:48 +01:00
z_message_PAL.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_moji.c Improve gfxprint documentation and strings (#1028) 2021-11-28 08:48:17 -05:00
z_msgevent.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_olib.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_onepointdemo.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_onepointdemo_data.c OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z_parameter.c Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
z_path.c Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
z_play.c Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
z_player_call.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_player_lib.c Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
z_prenmi.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_prenmi_buff.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_quake.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_rcp.c Doc player drawing (#1098) 2022-03-12 19:06:43 -05:00
z_room.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_sample.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_scene.c Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
z_scene_table.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_skelanime.c Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
z_skin.c Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z_skin_awb.c Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z_skin_matrix.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_sound_source.c Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
z_sram.c Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
z_ss_sram.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
z_view.c Document Distortions from z_camera and z_view (#1102) 2022-02-20 18:35:53 -05:00
z_vimode.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_vismono.c Document vismono (#1107) 2022-02-27 16:21:26 -05:00
z_vr_box.c Doc misc 1 (#1160) 2022-02-27 16:32:05 -05:00
z_vr_box_draw.c Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00