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oot/include
fig02 bd0941405d
Document Player's Face and z_actor FaceChange functions (#1928)
* create some enums

* gonna try struct instead of array

* struct works. add docs too

* inline function comments

* fix function comment

* name faces, move enums

* rename textures

* outnames

* remove comments

* change comment slightly

* fixup face comments

* review

* offset comments

* add and use PLAYER_FACE_MAX

* typo

* more comment on blinkDuration

* another change to the comment
2024-03-23 12:21:45 -04:00
..
libc libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
tables Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
ultra64 Some GCC flags improvements (#1903) 2024-02-29 15:11:54 -05:00
alignment.h Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
attributes.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
audiomgr.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
audiothread_cmd.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h
face_change.h Document Player's Face and z_actor FaceChange functions (#1928) 2024-03-23 12:21:45 -04:00
fault.h Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
functions.h Document Player's Face and z_actor FaceChange functions (#1928) 2024-03-23 12:21:45 -04:00
gfx.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
gfxprint.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00
global.h
ichain.h
irqmgr.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
jpeg.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
macro.inc Rework disassembly: out of makefile, separate sections, relocs (#1728) 2024-02-12 20:20:25 -05:00
macros.h Fixup permuter_settings (#1746) 2024-02-20 07:38:58 -05:00
mempak.h Mempak doc (#1382) 2022-11-16 02:32:07 -05:00
message_data_fmt.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
message_data_static.h Introduce extracted/VERSION, with text extracted there (#1730) 2024-03-01 22:09:57 -05:00
padmgr.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
prerender.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
quake.h Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
regs.h z_actor retail OK (#1670) 2024-01-30 21:07:34 -05:00
romfile.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
rumble.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
sched.h Improvements to Video Interface related functions and data (#1332) 2022-11-13 18:07:27 -05:00
segment_symbols.h Generate gamestate overlay table with an include/tables/ header (#1504) 2023-07-04 12:36:55 -04:00
seqcmd.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
sequence.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sfx.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
speedmeter.h Speedmeter Small cleanup (#1554) 2023-09-25 06:29:15 -04:00
terminal.h Restore terminal colors in retail, except in __osMalloc.c (#1899) 2024-02-27 14:08:20 -05:00
tha.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
thga.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
ultra64.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
unk.h
variables.h Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
z64.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z64actor.h Document Player's Face and z_actor FaceChange functions (#1928) 2024-03-23 12:21:45 -04:00
z64animation.h Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
z64animation_legacy.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64audio.h Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
z64bgcheck.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64camera.h More Camera Flags (#1453) 2023-11-19 02:17:32 +01:00
z64collision_check.h Colliders: change "touch, bump" to AT and AC (elems) (#1637) 2024-03-04 19:33:08 -05:00
z64curve.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64cutscene.h No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
z64cutscene_commands.h No longer use asm-processor (#1824) 2024-03-01 16:12:22 -05:00
z64dma.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z64effect.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z64environment.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64game.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64interface.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64item.h Rename "ITEM_LAST_USED" (#1572) 2023-11-07 14:11:59 -05:00
z64light.h Some doc on env light settings (#1307) 2022-11-01 19:00:38 -04:00
z64map_mark.h
z64math.h Fix misc GCC compatibility issues (#1463) 2022-12-12 20:55:57 -05:00
z64message.h Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z64object.h Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z64ocarina.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00
z64pause.h Name the main pause state and add placeholder enum for main (sub)states (#1551) 2023-09-22 14:48:09 -04:00
z64player.h Document Player's Face and z_actor FaceChange functions (#1928) 2024-03-23 12:21:45 -04:00
z64quest_hint_commands.h Document elf_message scripting system (#1398) 2022-10-15 13:24:13 -04:00
z64save.h z_demo retail code matched (#1655) 2024-01-30 18:52:04 -05:00
z64scene.h Match compression for gc-eu-mq (#1704) 2024-02-03 23:59:19 +01:00
z64skin.h Update ZAPD (#1569) 2023-10-24 21:36:10 -04:00
z64skybox.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64sram.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64transition.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64transition_instances.h Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487) 2023-08-15 12:21:19 -04:00
z64view.h z_view.c gc-eu-mq OK (#1681) 2024-01-31 20:09:16 -05:00
z64vis.h Document Framebuffer Filters, VisCvg and VisZbuf (#1534) 2023-09-16 17:16:58 -04:00