.. |
audio_stop_all_sfx.c
|
Reorganize Audio Files & Name Remaining Audio Files (#1494)
|
2023-07-06 17:55:10 -04:00 |
audio_thread_manager.c
|
[ntsc-1.2] Match a bunch of small stuff (#2094)
|
2024-08-27 09:33:20 +02:00 |
code_800BB0A0.c
|
remove the extra `CS_CMD_STOP ` (#1535)
|
2023-09-14 18:41:10 -04:00 |
code_800D31A0.c
|
Match retail code_800D31A0.c (#1698)
|
2024-02-02 13:33:00 -05:00 |
code_800FC620.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
code_8006C3A0.c
|
z_demo documentation (#1327)
|
2022-12-24 13:55:17 -05:00 |
code_80097A00.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
code_800430A0.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
code_80043480.c
|
Misc Small Retail Files Part 2 OK (#1696)
|
2024-02-02 13:15:38 -05:00 |
code_80069420.c
|
Move non-libultra libc functions to src/libc/ (#2055)
|
2024-08-20 01:15:24 -04:00 |
code_n64dd_800AD4C0.c
|
[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)
|
2024-09-05 03:56:24 +09:00 |
code_n64dd_800AD410.c
|
[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)
|
2024-09-05 03:56:24 +09:00 |
db_camera.c
|
Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700)
|
2024-02-03 10:59:25 -05:00 |
debug_malloc.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
fault_gc.c
|
[headers 11] stackcheck.h, jpeg functions (#2171)
|
2024-09-08 12:02:38 -04:00 |
fault_gc_drawer.c
|
Update Room Documentation (#2015)
|
2024-09-05 21:08:21 +09:00 |
fault_n64.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
flg_set.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
game.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
gamealloc.c
|
Filename & line number args cleanup (#1891)
|
2024-02-27 02:37:33 -05:00 |
gDPLoadTextureBlock_Runtime.inc.c
|
Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c (#1896)
|
2024-07-17 17:35:37 -04:00 |
gfxalloc.c
|
Gamealloc, Graph, and Graphalloc retail OK (#1675)
|
2024-01-31 19:07:12 -05:00 |
gfxprint.c
|
[ntsc-1.2] Match remaining functions (#2182)
|
2024-09-11 12:07:25 +02:00 |
graph.c
|
Miscellaneous libultra header fixes (#2139)
|
2024-09-06 14:46:44 +02:00 |
irqmgr.c
|
Miscellaneous libultra header fixes (#2139)
|
2024-09-06 14:46:44 +02:00 |
jpegdecoder.c
|
[headers 11] stackcheck.h, jpeg functions (#2171)
|
2024-09-08 12:02:38 -04:00 |
jpegutils.c
|
|
|
kanread.s
|
[ntsc-1.2] Import libleo from Decompollaborate/n64dd (#2104)
|
2024-09-03 15:30:14 -04:00 |
listalloc.c
|
Create debug macros for common functions (#1597)
|
2024-01-09 07:59:03 -05:00 |
load_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
loadfragment2_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
loadfragment2_n64.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
logseverity_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
main.c
|
[headers 8] Add main.h , segmented_address.h , and changes for main.c symbols (#2151)
|
2024-09-07 16:55:06 -04:00 |
mempak.c
|
Replace most osSyncPrintf calls with PRINTF macro (#1598)
|
2024-01-12 10:38:13 -05:00 |
mtxuty-cvt.c
|
[ntsc-1.2] Match N64 libultra (#2081)
|
2024-08-28 21:30:36 -04:00 |
object_table.c
|
Use Romfile in place of vromStart and vromEnd in structs (#1742)
|
2024-02-29 14:15:04 +01:00 |
padmgr.c
|
[ntsc-1.2] Match padmgr.c, sys_cfb.c, rcp_utils.c (#2111)
|
2024-09-03 22:10:00 -04:00 |
padsetup.c
|
More documentation for padmgr.c (#1336)
|
2022-09-03 02:52:13 +02:00 |
padutils.c
|
padutils.c, line numbers (#2040)
|
2024-08-14 22:13:23 -04:00 |
PreRender.c
|
[ntsc-1.2] Match remaining functions (#2182)
|
2024-09-11 12:07:25 +02:00 |
rcp_utils.c
|
[ntsc-1.2] Match padmgr.c, sys_cfb.c, rcp_utils.c (#2111)
|
2024-09-03 22:10:00 -04:00 |
relocation_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
sched.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
shrink_window.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
speed_meter.c
|
[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)
|
2024-08-27 21:09:59 -04:00 |
sys_cfb.c
|
Pause docs: WorldMapArea enum and related data (#2130)
|
2024-09-04 17:51:08 -04:00 |
sys_math.c
|
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
|
2024-06-19 00:00:23 -04:00 |
sys_math3d.c
|
[headers 14] libc64 headers (#2177)
|
2024-09-11 18:02:42 +09:00 |
sys_math3d_draw.c
|
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
|
2024-06-19 00:00:23 -04:00 |
sys_math_atan.c
|
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
|
2024-06-19 00:00:23 -04:00 |
sys_matrix.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
sys_rumble.c
|
Match retail padmgr.c and sys_rumble.c (#1693)
|
2024-02-02 12:25:44 -05:00 |
sys_ucode.c
|
Name rsp ucodes and surrounding cleanup (#1166)
|
2022-05-04 00:43:09 +02:00 |
title_setup.c
|
Add T macro for translated debug strings (#2064)
|
2024-08-22 22:33:50 +02:00 |
TwoHeadArena.c
|
TwoHeadArena and TwoHeadGfxArena docs (#1349)
|
2022-11-13 18:29:50 -05:00 |
TwoHeadGfxArena.c
|
TwoHeadArena and TwoHeadGfxArena docs (#1349)
|
2022-11-13 18:29:50 -05:00 |
ucode_disas.c
|
T() macro 8 (#2142)
|
2024-09-06 22:00:12 -04:00 |
z_actor.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_actor_dlftbls.c
|
[ntsc-1.2] Match z_actor_dlftbls.c (#2144)
|
2024-09-07 03:02:08 +09:00 |
z_bgcheck.c
|
T() macro 2 (#2073)
|
2024-08-23 14:53:32 -04:00 |
z_camera.c
|
Name PLAYER_STATE1_ACTOR_CARRY (#2173)
|
2024-09-08 17:43:27 -04:00 |
z_camera_data.inc.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
z_cheap_proc.inc.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_collision_btltbls.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
z_collision_check.c
|
Move Graph_Alloc and open/close Disps to gfx.h (#1976)
|
2024-09-07 19:30:55 +09:00 |
z_common_data.c
|
Add all N64 version defines (#2095)
|
2024-08-26 11:43:59 -04:00 |
z_construct.c
|
Add T macro for translated debug strings (#2064)
|
2024-08-22 22:33:50 +02:00 |
z_debug.c
|
Move button macros to include/controller.h (#2138)
|
2024-09-06 10:24:19 +02:00 |
z_debug_display.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_demo.c
|
Update Room Documentation (#2015)
|
2024-09-05 21:08:21 +09:00 |
z_DLF.c
|
Add T macro for translated debug strings (#2064)
|
2024-08-22 22:33:50 +02:00 |
z_draw.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_eff_blure.c
|
[ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146)
|
2024-09-07 00:12:12 -04:00 |
z_eff_shield_particle.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
z_eff_spark.c
|
[ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146)
|
2024-09-07 00:12:12 -04:00 |
z_eff_ss_dead.c
|
Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)
|
2024-09-06 11:18:59 +02:00 |
z_effect.c
|
T() macro 4 (#2084)
|
2024-08-24 20:58:05 -04:00 |
z_effect_soft_sprite.c
|
T() macro 6 (#2090)
|
2024-08-27 17:10:07 +02:00 |
z_effect_soft_sprite_dlftbls.c
|
InitVars -> Profile (#2011)
|
2024-08-02 17:50:02 -04:00 |
z_effect_soft_sprite_old_init.c
|
Doc/Cleanup pass on object handling (#1227)
|
2023-09-19 14:10:12 -04:00 |
z_elf_message.c
|
Split SaveContext into sub-structs (#1393)
|
2023-08-13 15:24:26 -04:00 |
z_en_a_keep.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_en_item00.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_face_reaction.c
|
Introduce Face Reaction Enum (#1586)
|
2024-01-08 17:17:22 -05:00 |
z_fbdemo.c
|
Match `z_fbdemo.c and z_fbdemo_fade.c ` for NTSC-1.2 (#2031)
|
2024-08-11 21:12:27 -04:00 |
z_fbdemo_circle.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_fbdemo_fade.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
z_fbdemo_triforce.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_fbdemo_wipe1.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_fcurve_data.c
|
Document SkelCurve system (#1192)
|
2022-05-20 02:27:54 -04:00 |
z_fcurve_data_skelanime.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_frame_advance.c
|
Move button macros to include/controller.h (#2138)
|
2024-09-06 10:24:19 +02:00 |
z_game_dlftbls.c
|
Use Romfile in place of vromStart and vromEnd in structs (#1742)
|
2024-02-29 14:15:04 +01:00 |
z_game_over.c
|
[ntsc-1.2] Match z_game_over.c, PAL 1.1 fixes (#2099)
|
2024-08-28 21:00:06 -04:00 |
z_horse.c
|
T() macro 6 (#2090)
|
2024-08-27 17:10:07 +02:00 |
z_jpeg.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
z_kaleido_manager.c
|
Add T macro for translated debug strings (#2064)
|
2024-08-22 22:33:50 +02:00 |
z_kaleido_scope_call.c
|
T() macro 3 (#2083)
|
2024-08-24 17:47:45 +02:00 |
z_kaleido_setup.c
|
[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)
|
2024-09-05 03:56:24 +09:00 |
z_kanfont.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
z_kankyo.c
|
[ntsc-1.2] Match remaining functions (#2182)
|
2024-09-11 12:07:25 +02:00 |
z_lib.c
|
Move non-libultra libc functions to src/libc/ (#2055)
|
2024-08-20 01:15:24 -04:00 |
z_lifemeter.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_lights.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_malloc.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
z_map_data.c
|
Various minor cleanups (#1218)
|
2022-05-10 15:51:38 -04:00 |
z_map_exp.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_map_mark.c
|
[ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140)
|
2024-09-07 17:43:23 +09:00 |
z_message.c
|
Match more GC button colors (#2156)
|
2024-09-07 19:26:56 +02:00 |
z_moji.c
|
Replace most osSyncPrintf calls with PRINTF macro (#1598)
|
2024-01-12 10:38:13 -05:00 |
z_nulltask.c
|
More documentation for sched.c (#1219)
|
2022-06-03 15:43:30 -04:00 |
z_olib.c
|
[headers 14] libc64 headers (#2177)
|
2024-09-11 18:02:42 +09:00 |
z_onepointdemo.c
|
Match the rest of z_onepointdemo.c (#1739)
|
2024-02-09 13:26:20 -05:00 |
z_parameter.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_path.c
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
z_play.c
|
Update Room Documentation (#2015)
|
2024-09-05 21:08:21 +09:00 |
z_player_call.c
|
Document Attention/Lock-on Related Actor Flags (#2161)
|
2024-09-07 17:53:48 -04:00 |
z_player_lib.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_prenmi.c
|
Replace most osSyncPrintf calls with PRINTF macro (#1598)
|
2024-01-12 10:38:13 -05:00 |
z_prenmi_buff.c
|
|
|
z_quake.c
|
Move non-libultra libc functions to src/libc/ (#2055)
|
2024-08-20 01:15:24 -04:00 |
z_rcp.c
|
rcp retail OK (#1713)
|
2024-02-05 11:35:27 -05:00 |
z_room.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_rumble.c
|
Rumble doc (#1375)
|
2022-09-27 12:40:26 -04:00 |
z_sample.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_scene.c
|
Update Room Documentation (#2015)
|
2024-09-05 21:08:21 +09:00 |
z_scene_table.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_sfx_source.c
|
Move PlayState to a new z64play.h (#1966)
|
2024-06-25 15:13:31 -04:00 |
z_skelanime.c
|
Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize , add MATRIX_FINALIZE_AND_LOAD (#1983)
|
2024-09-11 16:59:23 +09:00 |
z_skin.c
|
Pause docs: WorldMapArea enum and related data (#2130)
|
2024-09-04 17:51:08 -04:00 |
z_skin_awb.c
|
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697)
|
2024-02-02 13:29:58 -05:00 |
z_skin_matrix.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
z_sram.c
|
T() macro 4 (#2084)
|
2024-08-24 20:58:05 -04:00 |
z_ss_sram.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
z_view.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
z_vimode.c
|
Miscellaneous libultra header fixes (#2139)
|
2024-09-06 14:46:44 +02:00 |
z_viscvg.c
|
Document Framebuffer Filters, VisCvg and VisZbuf (#1534)
|
2023-09-16 17:16:58 -04:00 |
z_vismono.c
|
[ntsc-1.2] Match z_vismono.c (#2091)
|
2024-08-26 20:14:50 +02:00 |
z_viszbuf.c
|
Match ntsc-1.2 z_skelanime.c, z_view.c, z_viszbuf.c (#2041)
|
2024-08-15 03:54:06 -04:00 |
z_vr_box.c
|
[ntsc-1.2] Match more draw functions (#2145)
|
2024-09-06 22:48:17 -04:00 |
z_vr_box_draw.c
|
Create debug macros for common functions (#1597)
|
2024-01-09 07:59:03 -05:00 |