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oot/src/code
cadmic fd7b92dac8
[ntsc-1.2] Match remaining functions (#2182)
* Match remaining ntsc-1.2 functions

* "fake" -> "Fake match?"
2024-09-11 12:07:25 +02:00
..
audio_stop_all_sfx.c Reorganize Audio Files & Name Remaining Audio Files (#1494) 2023-07-06 17:55:10 -04:00
audio_thread_manager.c [ntsc-1.2] Match a bunch of small stuff (#2094) 2024-08-27 09:33:20 +02:00
code_800BB0A0.c remove the extra `CS_CMD_STOP` (#1535) 2023-09-14 18:41:10 -04:00
code_800D31A0.c Match retail code_800D31A0.c (#1698) 2024-02-02 13:33:00 -05:00
code_800FC620.c [headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175) 2024-09-08 17:47:25 -04:00
code_8006C3A0.c z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
code_80097A00.c T() macro 5 (#2089) 2024-08-27 14:32:33 +02:00
code_800430A0.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
code_80043480.c Misc Small Retail Files Part 2 OK (#1696) 2024-02-02 13:15:38 -05:00
code_80069420.c Move non-libultra libc functions to src/libc/ (#2055) 2024-08-20 01:15:24 -04:00
code_n64dd_800AD4C0.c [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
code_n64dd_800AD410.c [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
db_camera.c Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700) 2024-02-03 10:59:25 -05:00
debug_malloc.c [headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175) 2024-09-08 17:47:25 -04:00
fault_gc.c [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
fault_gc_drawer.c Update Room Documentation (#2015) 2024-09-05 21:08:21 +09:00
fault_n64.c [headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175) 2024-09-08 17:47:25 -04:00
flg_set.c Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
game.c [headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175) 2024-09-08 17:47:25 -04:00
gamealloc.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
gDPLoadTextureBlock_Runtime.inc.c Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c (#1896) 2024-07-17 17:35:37 -04:00
gfxalloc.c Gamealloc, Graph, and Graphalloc retail OK (#1675) 2024-01-31 19:07:12 -05:00
gfxprint.c [ntsc-1.2] Match remaining functions (#2182) 2024-09-11 12:07:25 +02:00
graph.c Miscellaneous libultra header fixes (#2139) 2024-09-06 14:46:44 +02:00
irqmgr.c Miscellaneous libultra header fixes (#2139) 2024-09-06 14:46:44 +02:00
jpegdecoder.c [headers 11] stackcheck.h, jpeg functions (#2171) 2024-09-08 12:02:38 -04:00
jpegutils.c
kanread.s [ntsc-1.2] Import libleo from Decompollaborate/n64dd (#2104) 2024-09-03 15:30:14 -04:00
listalloc.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
load_gc.c [ntsc-1.2] LoadFragment2 OK (#2118) 2024-09-03 19:19:13 -04:00
loadfragment2_gc.c [ntsc-1.2] LoadFragment2 OK (#2118) 2024-09-03 19:19:13 -04:00
loadfragment2_n64.c [ntsc-1.2] LoadFragment2 OK (#2118) 2024-09-03 19:19:13 -04:00
logseverity_gc.c [ntsc-1.2] LoadFragment2 OK (#2118) 2024-09-03 19:19:13 -04:00
main.c [headers 8] Add main.h, segmented_address.h, and changes for main.c symbols (#2151) 2024-09-07 16:55:06 -04:00
mempak.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
mtxuty-cvt.c [ntsc-1.2] Match N64 libultra (#2081) 2024-08-28 21:30:36 -04:00
object_table.c Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
padmgr.c [ntsc-1.2] Match padmgr.c, sys_cfb.c, rcp_utils.c (#2111) 2024-09-03 22:10:00 -04:00
padsetup.c More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
padutils.c padutils.c, line numbers (#2040) 2024-08-14 22:13:23 -04:00
PreRender.c [ntsc-1.2] Match remaining functions (#2182) 2024-09-11 12:07:25 +02:00
rcp_utils.c [ntsc-1.2] Match padmgr.c, sys_cfb.c, rcp_utils.c (#2111) 2024-09-03 22:10:00 -04:00
relocation_gc.c [ntsc-1.2] LoadFragment2 OK (#2118) 2024-09-03 19:19:13 -04:00
sched.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
shrink_window.c Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
speed_meter.c [Audio 6/?] Build Soundfonts and the Soundfont Table (#2056) 2024-08-27 21:09:59 -04:00
sys_cfb.c Pause docs: WorldMapArea enum and related data (#2130) 2024-09-04 17:51:08 -04:00
sys_math.c Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_math3d.c [headers 14] libc64 headers (#2177) 2024-09-11 18:02:42 +09:00
sys_math3d_draw.c Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_math_atan.c Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_matrix.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
sys_rumble.c Match retail padmgr.c and sys_rumble.c (#1693) 2024-02-02 12:25:44 -05:00
sys_ucode.c Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
title_setup.c Add T macro for translated debug strings (#2064) 2024-08-22 22:33:50 +02:00
TwoHeadArena.c TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
TwoHeadGfxArena.c TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
ucode_disas.c T() macro 8 (#2142) 2024-09-06 22:00:12 -04:00
z_actor.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_actor_dlftbls.c [ntsc-1.2] Match z_actor_dlftbls.c (#2144) 2024-09-07 03:02:08 +09:00
z_bgcheck.c T() macro 2 (#2073) 2024-08-23 14:53:32 -04:00
z_camera.c Name PLAYER_STATE1_ACTOR_CARRY (#2173) 2024-09-08 17:43:27 -04:00
z_camera_data.inc.c Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z_cheap_proc.inc.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_collision_btltbls.c T() macro 5 (#2089) 2024-08-27 14:32:33 +02:00
z_collision_check.c Move Graph_Alloc and open/close Disps to gfx.h (#1976) 2024-09-07 19:30:55 +09:00
z_common_data.c Add all N64 version defines (#2095) 2024-08-26 11:43:59 -04:00
z_construct.c Add T macro for translated debug strings (#2064) 2024-08-22 22:33:50 +02:00
z_debug.c Move button macros to include/controller.h (#2138) 2024-09-06 10:24:19 +02:00
z_debug_display.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_demo.c Update Room Documentation (#2015) 2024-09-05 21:08:21 +09:00
z_DLF.c Add T macro for translated debug strings (#2064) 2024-08-22 22:33:50 +02:00
z_draw.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_eff_blure.c [ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146) 2024-09-07 00:12:12 -04:00
z_eff_shield_particle.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
z_eff_spark.c [ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146) 2024-09-07 00:12:12 -04:00
z_eff_ss_dead.c Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134) 2024-09-06 11:18:59 +02:00
z_effect.c T() macro 4 (#2084) 2024-08-24 20:58:05 -04:00
z_effect_soft_sprite.c T() macro 6 (#2090) 2024-08-27 17:10:07 +02:00
z_effect_soft_sprite_dlftbls.c InitVars -> Profile (#2011) 2024-08-02 17:50:02 -04:00
z_effect_soft_sprite_old_init.c Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z_elf_message.c Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
z_en_a_keep.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_en_item00.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_face_reaction.c Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z_fbdemo.c Match `z_fbdemo.c and z_fbdemo_fade.c` for NTSC-1.2 (#2031) 2024-08-11 21:12:27 -04:00
z_fbdemo_circle.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_fbdemo_fade.c T() macro 5 (#2089) 2024-08-27 14:32:33 +02:00
z_fbdemo_triforce.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_fbdemo_wipe1.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_fcurve_data.c Document SkelCurve system (#1192) 2022-05-20 02:27:54 -04:00
z_fcurve_data_skelanime.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_frame_advance.c Move button macros to include/controller.h (#2138) 2024-09-06 10:24:19 +02:00
z_game_dlftbls.c Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
z_game_over.c [ntsc-1.2] Match z_game_over.c, PAL 1.1 fixes (#2099) 2024-08-28 21:00:06 -04:00
z_horse.c T() macro 6 (#2090) 2024-08-27 17:10:07 +02:00
z_jpeg.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
z_kaleido_manager.c Add T macro for translated debug strings (#2064) 2024-08-22 22:33:50 +02:00
z_kaleido_scope_call.c T() macro 3 (#2083) 2024-08-24 17:47:45 +02:00
z_kaleido_setup.c [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
z_kanfont.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
z_kankyo.c [ntsc-1.2] Match remaining functions (#2182) 2024-09-11 12:07:25 +02:00
z_lib.c Move non-libultra libc functions to src/libc/ (#2055) 2024-08-20 01:15:24 -04:00
z_lifemeter.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_lights.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_malloc.c [headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175) 2024-09-08 17:47:25 -04:00
z_map_data.c Various minor cleanups (#1218) 2022-05-10 15:51:38 -04:00
z_map_exp.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_map_mark.c [ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140) 2024-09-07 17:43:23 +09:00
z_message.c Match more GC button colors (#2156) 2024-09-07 19:26:56 +02:00
z_moji.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_nulltask.c More documentation for sched.c (#1219) 2022-06-03 15:43:30 -04:00
z_olib.c [headers 14] libc64 headers (#2177) 2024-09-11 18:02:42 +09:00
z_onepointdemo.c Match the rest of z_onepointdemo.c (#1739) 2024-02-09 13:26:20 -05:00
z_parameter.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_path.c Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
z_play.c Update Room Documentation (#2015) 2024-09-05 21:08:21 +09:00
z_player_call.c Document Attention/Lock-on Related Actor Flags (#2161) 2024-09-07 17:53:48 -04:00
z_player_lib.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_prenmi.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_prenmi_buff.c
z_quake.c Move non-libultra libc functions to src/libc/ (#2055) 2024-08-20 01:15:24 -04:00
z_rcp.c rcp retail OK (#1713) 2024-02-05 11:35:27 -05:00
z_room.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_rumble.c Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
z_sample.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_scene.c Update Room Documentation (#2015) 2024-09-05 21:08:21 +09:00
z_scene_table.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_sfx_source.c Move PlayState to a new z64play.h (#1966) 2024-06-25 15:13:31 -04:00
z_skelanime.c Cleanup gSPMatrix, rename Matrix_New -> Matrix_Finalize, add MATRIX_FINALIZE_AND_LOAD (#1983) 2024-09-11 16:59:23 +09:00
z_skin.c Pause docs: WorldMapArea enum and related data (#2130) 2024-09-04 17:51:08 -04:00
z_skin_awb.c Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697) 2024-02-02 13:29:58 -05:00
z_skin_matrix.c T() macro 7 (#2102) 2024-08-28 14:01:41 -04:00
z_sram.c T() macro 4 (#2084) 2024-08-24 20:58:05 -04:00
z_ss_sram.c Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z_view.c T() macro 5 (#2089) 2024-08-27 14:32:33 +02:00
z_vimode.c Miscellaneous libultra header fixes (#2139) 2024-09-06 14:46:44 +02:00
z_viscvg.c Document Framebuffer Filters, VisCvg and VisZbuf (#1534) 2023-09-16 17:16:58 -04:00
z_vismono.c [ntsc-1.2] Match z_vismono.c (#2091) 2024-08-26 20:14:50 +02:00
z_viszbuf.c Match ntsc-1.2 z_skelanime.c, z_view.c, z_viszbuf.c (#2041) 2024-08-15 03:54:06 -04:00
z_vr_box.c [ntsc-1.2] Match more draw functions (#2145) 2024-09-06 22:48:17 -04:00
z_vr_box_draw.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00