.. |
__osMalloc.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
__osMemmove.c
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Memstuff (#1164)
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2022-05-02 00:06:35 +02:00 |
__osMemset.c
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Memstuff (#1164)
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2022-05-02 00:06:35 +02:00 |
audio_data.c
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Document the Haas Effect (#1302)
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2022-08-28 17:33:38 +02:00 |
audio_effects.c
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Introduce Mutebehavior Flags (#1304)
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2022-07-04 12:00:29 -04:00 |
audio_external_data.c
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
audio_heap.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
audio_init_params.c
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Clean up audio sample counts: bytes, samples, frames (#1289)
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2022-07-27 17:53:56 -04:00 |
audio_load.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
audio_playback.c
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Document the Haas Effect (#1302)
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2022-08-28 17:33:38 +02:00 |
audio_seqplayer.c
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Introduce Mutebehavior Flags (#1304)
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2022-07-04 12:00:29 -04:00 |
audio_sfx_params.c
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
audio_synthesis.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
audioMgr.c
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More documentation for sched.c (#1219)
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2022-06-03 15:43:30 -04:00 |
code_800ACE70.c
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
code_800AD920.c
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
code_800BB0A0.c
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Fix a few warnings (#998)
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2021-10-11 16:16:43 -04:00 |
code_800C3C20.c
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Better AudioMgr_StopAllSfx match (#1316)
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2022-07-13 14:20:36 -04:00 |
code_800D31A0.c
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Name one is-controller-valid symbol (#1060)
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2021-12-07 09:17:48 -05:00 |
code_800E4FE0.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
code_800E6840.c
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Documentation for fault.c and fault_drawer.c (#1106)
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2022-02-02 16:43:34 -05:00 |
code_800EC960.c
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
code_800F7260.c
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
code_800F9280.c
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Fix audio strings with -use_readwrite_const and -signed (#1324)
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2022-07-29 20:35:09 -04:00 |
code_800FC620.c
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Overlay Functions Cleanup (#1235)
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2022-05-31 20:28:17 +02:00 |
code_800FCE80.c
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Misc Cleanup 2 (#1007)
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2021-11-30 18:40:42 -05:00 |
code_800FD970.c
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Cleanup clang-format off (#1195)
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2022-04-29 15:06:08 -04:00 |
code_8006C3A0.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
code_80097A00.c
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
code_800430A0.c
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Some names and docs on dynapoly (#1287)
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2022-06-25 09:53:26 -04:00 |
code_80043480.c
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Some names and docs on dynapoly (#1287)
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2022-06-25 09:53:26 -04:00 |
code_80069420.c
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Memstuff (#1164)
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2022-05-02 00:06:35 +02:00 |
db_camera.c
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
debug_malloc.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
fault.c
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
fault_drawer.c
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Move fault_drawer bss to data/ asm because -g3 bss is fun (#1335)
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2022-07-30 10:09:42 -04:00 |
flg_set.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
fmodf.c
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Memstuff (#1164)
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2022-05-02 00:06:35 +02:00 |
fp.s
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Rename and move handwritten asm files (#1254)
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2022-06-03 16:33:18 -04:00 |
game.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
gamealloc.c
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Fix most compiler warnings in the boot and code segments (#674)
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2021-02-13 19:49:40 -05:00 |
gfxprint.c
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
graph.c
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Document SaveContext.gameMode (#1295)
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2022-06-23 21:32:48 -04:00 |
irqmgr.c
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More documentation for sched.c (#1219)
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2022-06-03 15:43:30 -04:00 |
jpegdecoder.c
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Fix misc 15 (#1298)
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2022-06-24 19:45:05 -04:00 |
jpegutils.c
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Misc Cleanup 2 (#1007)
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2021-11-30 18:40:42 -05:00 |
kanread.s
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Rename and move handwritten asm files (#1254)
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2022-06-03 16:33:18 -04:00 |
listalloc.c
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Fix most compiler warnings in the boot and code segments (#674)
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2021-02-13 19:49:40 -05:00 |
load.c
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Enable int-conversion warnings and fix all current instances (#1280)
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2022-06-15 20:15:44 -04:00 |
loadfragment2.c
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Overlay Functions Cleanup (#1235)
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2022-05-31 20:28:17 +02:00 |
logseverity.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
main.c
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Enable int-conversion warnings and fix all current instances (#1280)
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2022-06-15 20:15:44 -04:00 |
mempak.c
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
mtxuty-cvt.c
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Misc Cleanup 2 (#1007)
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2021-11-30 18:40:42 -05:00 |
padmgr.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
padsetup.c
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
padutils.c
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Fix most compiler warnings in the boot and code segments (#674)
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2021-02-13 19:49:40 -05:00 |
PreRender.c
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More documentation for PreRender.c (#1340)
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2022-08-28 12:18:20 -04:00 |
printutils.c
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Add va_end and returns to variadic functions (#950)
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2021-09-07 18:17:19 +02:00 |
rcp_utils.c
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More documentation for sched.c (#1219)
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2022-06-03 15:43:30 -04:00 |
relocation.c
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Fix a number of warnings when compiling with GCC (#1239)
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2022-06-03 18:51:23 +02:00 |
sched.c
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Enable int-conversion warnings and fix all current instances (#1280)
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2022-06-15 20:15:44 -04:00 |
shrink_window.c
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Doc shrink_window, rename system to Letterbox (#1341)
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2022-08-15 09:39:06 -04:00 |
sleep.c
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Fix misc 14 (#1279)
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2022-06-13 17:38:20 +02:00 |
speed_meter.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
sys_cfb.c
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Enable more IDO warnings and apply fixes (#1264)
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2022-06-12 19:24:45 -04:00 |
sys_math.c
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Angle cleanup - miscellaneous (#1159)
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2022-04-03 14:32:18 -04:00 |
sys_math3d.c
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Fix misc 15 (#1298)
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2022-06-24 19:45:05 -04:00 |
sys_math_atan.c
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Angle cleanup - BINANG_TO_RAD , BINANG_TO_RAD_ALT (#1158)
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2022-03-19 20:16:33 -04:00 |
sys_matrix.c
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Angle cleanup - macros names (#1193)
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2022-04-24 10:23:49 -04:00 |
sys_rumble.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
sys_ucode.c
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Name rsp ucodes and surrounding cleanup (#1166)
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2022-05-04 00:43:09 +02:00 |
system_malloc.c
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
title_setup.c
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Rename game states (#1294)
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2022-06-23 23:34:26 +02:00 |
TwoHeadArena.c
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Enable int-conversion warnings and fix all current instances (#1280)
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2022-06-15 20:15:44 -04:00 |
ucode_disas.c
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Enable int-conversion warnings and fix all current instances (#1280)
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2022-06-15 20:15:44 -04:00 |
z_actor.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
z_actor_dlftbls.c
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Changes to support renaming segments in the spec (#1259)
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2022-06-06 15:51:03 -04:00 |
z_bgcheck.c
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Fix RaycastFloor flags (#1328)
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2022-08-30 17:49:51 +02:00 |
z_camera.c
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Doc room drawing (#1283)
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2022-08-31 19:28:51 -04:00 |
z_camera_data.c
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OREG cleanup & Doc Camera_GetPitchAdjFromFloorHeightDiffs (#1355)
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2022-08-30 17:20:23 -04:00 |
z_cheap_proc.c
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Add enum for setup dls and name z_rcp.c functions (#1196)
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2022-06-03 18:25:48 -04:00 |
z_collision_btltbls.c
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Cleanup translation comments (#924)
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2021-09-04 15:33:19 +02:00 |
z_collision_check.c
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
z_common_data.c
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Environment documentation pass (#1115)
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2022-05-20 14:40:13 -04:00 |
z_construct.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
z_debug.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
z_debug_display.c
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
z_demo.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
z_DLF.c
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Cleanup translation comments (#924)
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2021-09-04 15:33:19 +02:00 |
z_draw.c
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
z_eff_blure.c
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Convert Blure to use array colours (#1347)
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2022-08-13 09:57:58 -04:00 |
z_eff_shield_particle.c
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
z_eff_spark.c
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
z_eff_ss_dead.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_effect.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_effect_soft_sprite.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_effect_soft_sprite_dlftbls.c
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Implement define tables for objects, actors and effect soft sprites (#906)
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2021-08-29 21:24:32 -04:00 |
z_effect_soft_sprite_old_init.c
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Minor Misc Cleanup (#1360)
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2022-08-23 21:13:03 -04:00 |
z_elf_message.c
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Document Magic (#1199)
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2022-05-23 18:52:01 +02:00 |
z_en_a_keep.c
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
z_en_item00.c
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
z_face_reaction.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_fbdemo.c
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Use gDPSetScissor more and fix a few gbi macros (#776)
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2021-04-14 21:14:07 +02:00 |
z_fbdemo_circle.c
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
z_fbdemo_fade.c
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Cleanup pad 's in z_scene_table.c (#1215)
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2022-05-07 16:10:06 +02:00 |
z_fbdemo_triforce.c
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
z_fbdemo_wipe1.c
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
z_fcurve_data.c
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Document SkelCurve system (#1192)
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2022-05-20 02:27:54 -04:00 |
z_fcurve_data_skelanime.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_frame_advance.c
|
Decompile z_kankyo (#956)
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2021-09-20 12:51:35 -04:00 |
z_game_dlftbls.c
|
Rename game states (#1294)
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2022-06-23 23:34:26 +02:00 |
z_game_over.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
z_horse.c
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sceneNum -> sceneId (#1338)
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2022-07-31 19:44:47 -04:00 |
z_jpeg.c
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More documentation for sched.c (#1219)
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2022-06-03 15:43:30 -04:00 |
z_kaleido_manager.c
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Changes to support renaming segments in the spec (#1259)
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2022-06-06 15:51:03 -04:00 |
z_kaleido_scope_call.c
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Doc shrink_window, rename system to Letterbox (#1341)
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2022-08-15 09:39:06 -04:00 |
z_kaleido_setup.c
|
Doc shrink_window, rename system to Letterbox (#1341)
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2022-08-15 09:39:06 -04:00 |
z_kanfont.c
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Enable int-conversion warnings and fix all current instances (#1280)
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2022-06-15 20:15:44 -04:00 |
z_kankyo.c
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
z_lib.c
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
z_lifemeter.c
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
z_lights.c
|
Enable more IDO warnings and apply fixes (#1264)
|
2022-06-12 19:24:45 -04:00 |
z_malloc.c
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Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
z_map_data.c
|
Various minor cleanups (#1218)
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2022-05-10 15:51:38 -04:00 |
z_map_exp.c
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sceneNum -> sceneId (#1338)
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2022-07-31 19:44:47 -04:00 |
z_map_mark.c
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sceneNum -> sceneId (#1338)
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2022-07-31 19:44:47 -04:00 |
z_message_PAL.c
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sceneNum -> sceneId (#1338)
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2022-07-31 19:44:47 -04:00 |
z_moji.c
|
Improve gfxprint documentation and strings (#1028)
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2021-11-28 08:48:17 -05:00 |
z_nulltask.c
|
More documentation for sched.c (#1219)
|
2022-06-03 15:43:30 -04:00 |
z_olib.c
|
Angle cleanup - macros names (#1193)
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2022-04-24 10:23:49 -04:00 |
z_onepointdemo.c
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Fix RaycastFloor flags (#1328)
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2022-08-30 17:49:51 +02:00 |
z_onepointdemo_data.c
|
OnePointDemo OK (#719)
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2021-03-31 12:18:31 -04:00 |
z_parameter.c
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Minor Misc Cleanup (#1360)
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2022-08-23 21:13:03 -04:00 |
z_path.c
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_play.c
|
Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
z_player_call.c
|
PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_player_lib.c
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Replace player animation names with original names derived from OoT3D (#1369)
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2022-09-12 20:43:06 +02:00 |
z_prenmi.c
|
Doc shrink_window, rename system to Letterbox (#1341)
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2022-08-15 09:39:06 -04:00 |
z_prenmi_buff.c
|
Fix most compiler warnings in the boot and code segments (#674)
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2021-02-13 19:49:40 -05:00 |
z_quake.c
|
PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
z_rcp.c
|
Doc shrink_window, rename system to Letterbox (#1341)
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2022-08-15 09:39:06 -04:00 |
z_room.c
|
Doc room drawing (#1283)
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2022-08-31 19:28:51 -04:00 |
z_rumble.c
|
Rumble doc (#1375)
|
2022-09-27 12:40:26 -04:00 |
z_sample.c
|
Doc shrink_window, rename system to Letterbox (#1341)
|
2022-08-15 09:39:06 -04:00 |
z_scene.c
|
Doc room drawing (#1283)
|
2022-08-31 19:28:51 -04:00 |
z_scene_table.c
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
z_sfx_source.c
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
z_skelanime.c
|
Enable more IDO warnings and apply fixes (#1264)
|
2022-06-12 19:24:45 -04:00 |
z_skin.c
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
z_skin_awb.c
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
z_skin_matrix.c
|
Document undocumented matrix functions (#955)
|
2022-01-11 00:28:01 +01:00 |
z_sram.c
|
Minor Misc Cleanup (#1360)
|
2022-08-23 21:13:03 -04:00 |
z_ss_sram.c
|
Enable int-conversion warnings and fix all current instances (#1280)
|
2022-06-15 20:15:44 -04:00 |
z_view.c
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
z_vimode.c
|
Remove many redundant parentheses (eg. in boolean conditions) (#1220)
|
2022-05-12 09:04:37 -04:00 |
z_vismono.c
|
Document vismono (#1107)
|
2022-02-27 16:21:26 -05:00 |
z_vr_box.c
|
Rename "Scene Setup Index" to "Scene Layer" (#1300)
|
2022-07-30 17:28:50 -04:00 |
z_vr_box_draw.c
|
Add enum for setup dls and name z_rcp.c functions (#1196)
|
2022-06-03 18:25:48 -04:00 |