Commit graph

508 commits

Author SHA1 Message Date
Roman Masanin
b2e3d90734 ProcessEscalators + some fixes 2020-09-22 19:32:05 +03:00
Roman Masanin
a9c3fdd63f rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
2020-09-22 03:28:14 +03:00
Sergeanur
bde17bb395
Merge pull request #706 from theR4K/miami
Miami
2020-09-21 19:55:51 +03:00
Roman Masanin
579d96534d fix enum edditing effects for oal target and small improvements 2020-09-21 03:21:17 +03:00
Roman Masanin
0f119ed371 cleanup processVehicleEngine and some fixes 2020-09-21 02:49:35 +03:00
Roman Masanin
5b9e4c4780 some style and bug fixes, updated sfx enum, and implemented processVehicleEngine 2020-09-21 01:55:22 +03:00
shfil
3bad82db3b
Fix build (renamed var name in definiton file) 2020-09-19 20:45:57 +02:00
Sergeanur
ec2f4fde93 Fixes to MusicManager 2020-09-19 16:40:30 +03:00
Sergeanur
db2c34923d Fixes to MusicManager 2020-09-19 16:39:31 +03:00
Sergeanur
7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
Roman Masanin
223cd11835 just more cleanup... 2020-09-18 20:32:25 +03:00
Roman Masanin
5f810ff21c cleanup processVehicle 2020-09-18 19:14:36 +03:00
Roman Masanin
7f77e8a441 cleanup processPlayerVehicleEngine 2020-09-18 19:11:28 +03:00
Roman Masanin
3ab01fa6a3 fix conditions for processPlayerVehicleEngine 2020-09-18 18:11:49 +03:00
Roman Masanin
2d3d5d67ee revisit processVehicle 2020-09-15 22:06:18 +03:00
Roman Masanin
16dab00bec finish work on ProcessPlayerVehicleEngine and cleanup 2020-09-14 21:47:00 +03:00
Roman Masanin
8f948228d5 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-13 21:45:53 +03:00
Roman Masanin
aa2f1b6b29 vehicle audio(first part) and temp fix for openAL 2020-09-13 21:45:42 +03:00
eray orçunus
93d77f340d Fixes from miami 2020-09-10 03:14:50 +03:00
Sergeanur
bc0a97af04 Add missing file 2020-09-10 01:08:44 +03:00
Sergeanur
f6c0bcf201 Fix getter types 2020-09-10 00:57:14 +03:00
Sergeanur
7aca08a954 player mood enum 2020-09-10 00:32:51 +03:00
Sergeanur
4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
eray orçunus
3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Sergeanur
a3322f17d5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/core/ControllerConfig.cpp
#	src/core/ControllerConfig.h
#	src/core/Streaming.cpp
#	src/peds/PedChat.cpp
#	src/render/Weather.cpp
#	src/rw/TexRead.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
Sergeanur
0f5a771292 Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
aap
a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap
7da4f7fc35 fixed sound enum 2020-08-20 13:20:48 +02:00
eray orçunus
b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Sergeanur
1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
blingu
56ea53a5db
clang throws an error if fixed comparisons are against NULL 2020-08-05 14:35:24 +02:00
Sergeanur
4b3faea965 Update mpg123.32 2020-08-03 17:04:00 +03:00
Sergeanur
3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur
a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
eray orçunus
c87b639a84 Fix casepath chaos 2020-07-28 17:56:47 +03:00
eray orçunus
eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
Filip Gawin
98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur
bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur
f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
Sergeanur
f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur
28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur
a1412d1cdb Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
Sergeanur
de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur
949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur
ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur
81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
eray orçunus
67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
eray orçunus
c483a044b5 Noskillx's PR + fix .set loading 2020-07-06 19:26:41 +03:00
eray orçunus
716740f918 Peds & fixes 2020-07-04 15:31:28 +03:00
Sergeanur
8045bec6a5 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
2020-06-30 19:12:06 +03:00
Sergeanur
da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Sergeanur
b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head
63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head
0cd2ac7e5e
Update AudioLogic.cpp 2020-06-29 09:41:56 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
eray orçunus
e44704dc82 Ped, Weapon and fixes 2020-06-17 21:24:59 +03:00
Sergeanur
95e9fe7693 fixes 2020-06-08 16:22:49 +03:00
Sergeanur
03f3b4fc5a remove numbers from enum 2020-06-08 14:33:10 +03:00
Sergeanur
8cd87236c9 miamification of some audio structs 2020-06-08 14:29:55 +03:00
Sergeanur
36a6d124aa Mission audio slots 2020-06-08 10:34:31 +03:00
Sergeanur
be9954ecc6 IsMissionAudioSamplePlaying (from VC) 2020-06-08 10:33:32 +03:00
Sergeanur
a44510d1df more font 2020-06-07 10:36:37 +03:00
Sergeanur
afa4fa6510 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioSamples.h
#	src/audio/soundlist.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/peds/Ped.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Vehicle.h
2020-06-06 08:42:58 +03:00
Sergeanur
2016cd54b0 ps2 audio banks 2020-06-06 03:45:24 +03:00
Sergeanur
147dca44fa ProcessTrainAnnouncements 2020-06-05 11:27:33 +03:00
eray orçunus
016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
eray orçunus
5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
Nikolay Korolev
0631bd9d89 fix 2020-05-31 23:16:24 +03:00
Nikolay Korolev
815d3e0f61 fix 2020-05-31 22:50:32 +03:00
Nikolay Korolev
f945dbc0fb dumb 2020-05-31 21:01:36 +03:00
Nikolay Korolev
c1c163d78c game logic 2020-05-31 20:59:01 +03:00
Sergeanur
53ac163a3e Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/vehicles/Automobile.h
2020-05-27 20:50:40 +03:00
Sergeanur
3a5a122887 Fix city sound playing on restarting a new game 2020-05-27 20:48:47 +03:00
Sergeanur
591c35d51b OpenAL support 2020-05-27 07:52:45 +03:00
Sergeanur
7a79b74778 Restore original logic 2020-05-27 03:33:27 +03:00
Sergeanur
408faf8a66 Support of original mp3/wav/adf 2020-05-27 03:29:54 +03:00
Sergeanur
1991aa388b Very basic compatibility with original sfx.raw/sdt 2020-05-26 18:25:34 +03:00
Sergeanur
0ce2af7a0d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/core/SurfaceTable.cpp
#	src/core/SurfaceTable.h
#	src/core/World.cpp
#	src/core/main.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Ped.cpp
#	src/render/Timecycle.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Heli.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/Weapon.cpp
#	src/weapons/WeaponInfo.h
2020-05-26 17:24:47 +03:00
aap
7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap
d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
Sergeanur
52644192e3 Even more audio cleanups 2020-05-25 19:36:09 +03:00
Sergeanur
ad896d5f81 Ped comments cleanup 2020-05-25 19:10:15 +03:00
Sergeanur
cebc3bbd48 More audio cleanup and bugfixes 2020-05-25 18:39:16 +03:00
Sergeanur
fd06ab4db8 Fix names of static variables 2020-05-25 03:56:17 +03:00
Sergeanur
80c2018b51 cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes 2020-05-25 03:40:47 +03:00
Sergeanur
56683dbed3 Clean cAudioManager::ProcessGarages up a bit 2020-05-24 20:33:30 +03:00
Sergeanur
e259bb6609 fixes 2020-05-24 18:43:50 +03:00
Sergeanur
13a9441d5e Merge branch 'master' into opus 2020-05-24 01:45:10 +03:00
Sergeanur
f92770f74a Optimize ALDeviceList 2020-05-24 01:44:10 +03:00
Sergeanur
0c4ce002f1 Merge branch 'master' into opus 2020-05-24 01:07:03 +03:00
Sergeanur
7d30878418 Fix OAL crash 2020-05-24 01:06:19 +03:00
Sergeanur
3a7651e7ab Cleanup 2020-05-24 00:56:20 +03:00
Sergeanur
bd67db523a Merge branch 'master' into opus
# Conflicts:
#	eax/eax.h
#	premake5.lua
#	src/audio/oal/stream.cpp
2020-05-24 00:45:45 +03:00
Sergeanur
ac208ce02c Even more small audio cleanup 2020-05-23 23:25:14 +03:00
Sergeanur
f2790f610b More audio cleanup 2020-05-23 22:48:50 +03:00
Sergeanur
88b6168f1c Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
eray orçunus
5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
eray orçunus
c993e99e00 Fix linux build 2020-05-22 22:49:54 +03:00
Sergeanur
a9f332f2d9 Possibly fix travis 2020-05-22 21:26:31 +03:00
Sergeanur
e858314a9f OpenAL configs 2020-05-22 18:01:09 +03:00
Sergeanur
ab161d12d8 Merge remote-tracking branch 'origin/master' into opus 2020-05-22 17:41:03 +03:00
Sergeanur
0af4d57408 opus support 2020-05-22 17:40:19 +03:00
Nikolay Korolev
3405cfffb7 fixed dumb 2020-05-20 23:52:17 +03:00
eray orçunus
5b953228b4 Pickup and audio fix 2020-05-20 21:22:40 +03:00
Nikolay Korolev
c0c8278c63 fixed ped comment 2020-05-20 20:45:07 +03:00
Sergeanur
c53b23cff0 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/Radar.h
#	src/core/World.cpp
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/modelinfo/ModelIndices.h
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Population.cpp
#	src/render/Clouds.cpp
#	src/render/Hud.cpp
#	src/vehicles/HandlingMgr.h
2020-05-20 14:39:36 +03:00
shfil
6bf79120dc
Fix string assignment (aldlist.cpp) 2020-05-18 21:08:01 +02:00
Sergeanur
e891cf858f Remove MAX_VOLUME dups 2020-05-18 20:17:24 +03:00
aap
b05e6632be
Merge pull request #556 from Fire-Head/master
nullsampman
2020-05-18 17:08:32 +02:00
Fire-Head
91fbfc1d23 nullsampman 2020-05-17 21:13:25 +03:00
Sergeanur
37480fb617 Fix compilation errors 2020-05-17 00:33:52 +03:00
Sergeanur
77f97ad2ad Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/audio/AudioManager.cpp
2020-05-16 23:58:44 +03:00
Sergeanur
4ff0697b4d More small audio fixes 2020-05-16 21:00:27 +03:00
Sergeanur
13a0bf1c43 Move sound processors to AudioLogic.cpp, plus small fixes 2020-05-16 20:29:13 +03:00
Sergeanur
1a42d62d3a Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/peds/Ped.cpp
#	src/peds/PedIK.cpp
#	src/peds/PedIK.h
2020-05-16 17:09:13 +03:00
Sergeanur
dc5ece8327 Fix audio use of number instead of enum for CAR_ACCEL 2020-05-16 16:55:37 +03:00
Sergeanur
76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur
ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Sergeanur
24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
Nikolay Korolev
8e0b132f43 it works differently 2020-05-14 14:03:56 +03:00
Nikolay Korolev
9d4d83db0d some fixes 2020-05-14 14:01:24 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
erorcun
c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08
af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap
97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
Sergeanur
f13c4e6aca Merge branch 'master' into miami 2020-05-07 14:49:29 +03:00
Sergeanur
0b848bc147 Fix looping collision sound 2020-05-07 14:48:53 +03:00
Sergeanur
7dc649ede6 Merge branch 'master' into miami 2020-05-07 14:32:41 +03:00
Sergeanur
1ac6bea590 Fix GetDistanceSquared 2020-05-07 14:32:00 +03:00
Sergeanur
ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap
05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap
876e402d1e dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
Fire-Head
875c77e8b1 oal update 2020-05-07 10:13:59 +03:00
Fire-Head
12a3499ca3 oal wav/mp3 stream update 2020-05-07 09:26:16 +03:00
Sergeanur
d015e09c92 Merge branch 'master' into miami 2020-05-06 18:03:36 +03:00
Sergeanur
daa3b20477 Fix cAudioManager::ProcessActiveQueues loop 2020-05-06 18:01:52 +03:00
Nikolay Korolev
15520fe77d
fix memory corruption 2020-05-06 16:55:04 +03:00
aap
e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap
cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
Sergeanur
dfe0642195
Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Nikolay Korolev
ae0c83fa01 CAutoPilot + CCarAI + fixes 2020-05-05 14:40:35 +03:00
Fire-Head
73c809f616 bb std::string 2020-05-04 22:02:54 +03:00
Fire-Head
6382b6d2fc fix typo 2020-05-04 21:32:42 +03:00
Fire-Head
0abd0c659b openal-soft added 2020-05-04 21:06:14 +03:00
Fire-Head
8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
Sergeanur
c62d35fed0 Adding sound intensity consts 2020-05-02 23:31:45 +03:00
Sergeanur
271517915f Cleanup cAudioManager::ProcessVehicleSkidding 2020-05-02 18:23:48 +03:00
Sergeanur
7ba5b3c353 A bit more audio cleanup 2020-05-02 17:10:51 +03:00
Sergeanur
853dab23f5 cleanup cAudioManager::UpdateReflections 2020-05-02 16:45:24 +03:00
Sergeanur
8d0b0051b4 AudioManager.cpp autoformat 2020-05-02 16:27:40 +03:00
Sergeanur
05b2ae10c6 Replacing >> and << to / and * in AudioManager 2020-05-02 15:56:59 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur
299bbc47ec Changing prefixes for some audio fields 2020-04-28 14:00:38 +03:00
Sergeanur
64e6af1db8 Fix tVehicleSampleData struct 2020-04-27 20:26:24 +03:00
Sergeanur
c94ccce6d6 Audio structs moved to their AudioManager.h 2020-04-27 20:06:54 +03:00
Sergeanur
7bf45124e6 Fix use of integers instead of enum/bool/nil 2020-04-27 12:41:34 +03:00
Sergeanur
81fce4edab Audio fixes 2020-04-27 02:49:07 +03:00
Fire-Head
2925b7e0c3 fix #ifdef 2020-04-23 11:35:42 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev
89688843ec bug fixes 2020-04-18 13:56:21 +03:00
Filip Gawin
d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin
3f32b69a79 Fix crash in cAudioManager::ServicePoliceRadio 2020-04-18 12:20:20 +02:00
Filip Gawin
2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur
555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
Filip Gawin
63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus
2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur
b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
aap
89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Fire-Head
c1fcb7bd43 Removed refs from sampman 2020-04-16 08:28:17 +03:00
eray orçunus
c22e59abab Various fixes 2020-04-16 05:07:32 +03:00
aap
afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev
5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
aap
90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head
daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur
9a7b833aa5 Added missing audio ctors 2020-04-14 17:13:38 +03:00
Filip Gawin
67055c1fbb Cleanup cAudioManager::ProcessRainOnVehicle a bit 2020-04-13 21:13:07 +02:00
Filip Gawin
3b9f1255af Finish audio code 2020-04-13 20:30:18 +02:00
Filip Gawin
7d137d8f2d Cleanup audio code 2020-04-12 02:50:52 +02:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Filip Gawin
95e4466846 Fix CI build 2020-04-07 15:53:51 +02:00
Filip Gawin
bf2316bd54 Cleanup audiocode and fix for ComputeDopplerEffectedFrequency 2020-04-07 15:44:31 +02:00
Nikolay Korolev
7f8a78e5de Cranes done 2020-04-06 02:01:03 +03:00