..
__osMalloc.c
Restore terminal colors in retail, except in __osMalloc.c ( #1899 )
2024-02-27 14:08:20 -05:00
__osMemmove.c
__osMemset.c
audio_stop_all_sfx.c
Reorganize Audio Files & Name Remaining Audio Files ( #1494 )
2023-07-06 17:55:10 -04:00
audio_thread_manager.c
Match more code files ( #1724 )
2024-02-07 11:03:55 -05:00
code_800BB0A0.c
remove the extra `CS_CMD_STOP
` ( #1535 )
2023-09-14 18:41:10 -04:00
code_800D31A0.c
Match retail code_800D31A0.c ( #1698 )
2024-02-02 13:33:00 -05:00
code_800FC620.c
Match stackcheck.c and code_800FC620.c ( #1656 )
2024-02-01 23:17:17 -05:00
code_800FCE80.c
Misc Cleanup ( #1585 )
2023-11-22 04:19:31 -05:00
code_8006C3A0.c
z_demo documentation ( #1327 )
2022-12-24 13:55:17 -05:00
code_80097A00.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
code_800430A0.c
Misc Small Retail Files Part 2 OK ( #1696 )
2024-02-02 13:15:38 -05:00
code_80043480.c
Misc Small Retail Files Part 2 OK ( #1696 )
2024-02-02 13:15:38 -05:00
code_80069420.c
db_camera.c
Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c ( #1700 )
2024-02-03 10:59:25 -05:00
debug_malloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
fault.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
fault_drawer.c
Match retail code data sizes ( #1741 )
2024-02-27 02:23:19 -05:00
flg_set.c
Gamealloc, Graph, and Graphalloc retail OK ( #1675 )
2024-01-31 19:07:12 -05:00
fmodf.c
fp.s
game.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
gamealloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
gfxalloc.c
Gamealloc, Graph, and Graphalloc retail OK ( #1675 )
2024-01-31 19:07:12 -05:00
gfxprint.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
graph.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
irqmgr.c
Irqmgr and Sched Retail OK ( #1678 )
2024-01-31 19:26:31 -05:00
jpegdecoder.c
Fix misc 21 ( #1573 )
2023-11-12 16:59:52 -05:00
jpegutils.c
kanread.s
listalloc.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
load.c
Overlay_Relocate and Overlay_Load retail OK ( #1662 )
2024-01-30 19:30:27 -05:00
loadfragment2.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
logseverity.c
main.c
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc ( #1901 )
2024-02-27 19:01:47 -05:00
mempak.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
mtxuty-cvt.c
Create debug macros for LogUtils functions ( #1610 )
2024-01-16 09:59:02 -05:00
object_table.c
padmgr.c
Match retail padmgr.c and sys_rumble.c ( #1693 )
2024-02-02 12:25:44 -05:00
padsetup.c
padutils.c
PreRender.c
Match retail PreRender_DivotFilter ( #1740 )
2024-02-10 11:38:04 -05:00
printutils.c
rand.c
RNG doc ( #1892 )
2024-02-26 22:21:25 -05:00
rcp_utils.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
relocation.c
Overlay_Relocate and Overlay_Load retail OK ( #1662 )
2024-01-30 19:30:27 -05:00
sched.c
Match retail code data sizes ( #1741 )
2024-02-27 02:23:19 -05:00
shrink_window.c
Misc Small Retail Files OK ( #1687 )
2024-02-01 11:15:53 -05:00
sleep.c
speed_meter.c
Document Audio Thread Commands ( #1399 )
2024-01-31 18:25:23 -05:00
sys_cfb.c
Misc Small Retail Files OK ( #1687 )
2024-02-01 11:15:53 -05:00
sys_math.c
sys_math3d.c
Match sys_math3d.c ( #1674 )
2024-01-30 21:42:15 -05:00
sys_math_atan.c
sys_matrix.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
sys_rumble.c
Match retail padmgr.c and sys_rumble.c ( #1693 )
2024-02-02 12:25:44 -05:00
sys_ucode.c
system_malloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
title_setup.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
TwoHeadArena.c
TwoHeadGfxArena.c
ucode_disas.c
.clang-format
: break short enums, TypenameMacros (#1671 )
2024-02-02 14:46:12 -05:00
z_actor.c
Use IDO_PRINTF_WORKAROUND everywhere ( #1685 )
2024-02-01 10:11:33 -05:00
z_actor_dlftbls.c
Match retail code data sizes ( #1741 )
2024-02-27 02:23:19 -05:00
z_bgcheck.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
z_camera.c
Reorder boot/code spec includes for retail ( #1667 )
2024-02-06 21:48:02 -05:00
z_camera_data.inc.c
Document OnePointCutscene Init Field ( #1465 )
2023-01-12 20:30:41 -05:00
z_cheap_proc.inc.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_collision_btltbls.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_collision_check.c
z_collision_check.c OK ( #1642 )
2024-01-30 19:43:10 -05:00
z_common_data.c
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc ( #1901 )
2024-02-27 19:01:47 -05:00
z_construct.c
z_construct.c retail OK ( #1716 )
2024-02-05 02:17:23 -05:00
z_debug.c
Match retail code data sizes ( #1741 )
2024-02-27 02:23:19 -05:00
z_debug_display.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_demo.c
Gamealloc, Graph, and Graphalloc retail OK ( #1675 )
2024-01-31 19:07:12 -05:00
z_DLF.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_draw.c
Misc Small Retail Files Part 2 OK ( #1696 )
2024-02-02 13:15:38 -05:00
z_eff_blure.c
Match retail effects files in code ( #1690 )
2024-02-02 11:45:50 -05:00
z_eff_shield_particle.c
Match retail effects files in code ( #1690 )
2024-02-02 11:45:50 -05:00
z_eff_spark.c
Match retail effects files in code ( #1690 )
2024-02-02 11:45:50 -05:00
z_eff_ss_dead.c
z_effect.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_effect_soft_sprite.c
Match retail effects files in code ( #1690 )
2024-02-02 11:45:50 -05:00
z_effect_soft_sprite_dlftbls.c
Use intptr types in more code files ( #1385 )
2022-10-02 11:38:09 -04:00
z_effect_soft_sprite_old_init.c
Doc/Cleanup pass on object handling ( #1227 )
2023-09-19 14:10:12 -04:00
z_elf_message.c
Split SaveContext
into sub-structs ( #1393 )
2023-08-13 15:24:26 -04:00
z_en_a_keep.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_en_item00.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_face_reaction.c
Introduce Face Reaction Enum ( #1586 )
2024-01-08 17:17:22 -05:00
z_fbdemo.c
Match retail z_fbdemo.c and z_fbdemo_fade.c ( #1727 )
2024-02-07 00:32:23 -05:00
z_fbdemo_circle.c
TransitionFade docs and clean up other transitions ( #1459 )
2022-12-24 03:46:56 +01:00
z_fbdemo_fade.c
Match retail z_fbdemo.c and z_fbdemo_fade.c ( #1727 )
2024-02-07 00:32:23 -05:00
z_fbdemo_triforce.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_fbdemo_wipe1.c
TransitionFade docs and clean up other transitions ( #1459 )
2022-12-24 03:46:56 +01:00
z_fcurve_data.c
z_fcurve_data_skelanime.c
Match more code files ( #1724 )
2024-02-07 11:03:55 -05:00
z_frame_advance.c
z_game_dlftbls.c
Generate gamestate overlay table with an include/tables/
header ( #1504 )
2023-07-04 12:36:55 -04:00
z_game_over.c
Document pause states (excluding gameover) ( #1483 )
2023-09-06 11:14:15 -04:00
z_horse.c
Misc Small Retail Files Part 2 OK ( #1696 )
2024-02-02 13:15:38 -05:00
z_jpeg.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_kaleido_manager.c
Match Retail Kaleido Code Files ( #1702 )
2024-02-08 08:40:08 -05:00
z_kaleido_scope_call.c
Match Retail Kaleido Code Files ( #1702 )
2024-02-08 08:40:08 -05:00
z_kaleido_setup.c
Match Retail Kaleido Code Files ( #1702 )
2024-02-08 08:40:08 -05:00
z_kanfont.c
Skelanime + Kanfont Retail OK ( #1729 )
2024-02-07 11:11:56 -05:00
z_kankyo.c
Retail kankyo OK ( #1735 )
2024-02-08 08:57:06 -05:00
z_lib.c
Misc Small Retail Files OK ( #1687 )
2024-02-01 11:15:53 -05:00
z_lifemeter.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_lights.c
Misc Small Retail Files OK ( #1687 )
2024-02-01 11:15:53 -05:00
z_malloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
z_map_data.c
z_map_exp.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_map_mark.c
Match more code files ( #1724 )
2024-02-07 11:03:55 -05:00
z_message_PAL.c
Match retail z_message_PAL.c ( #1736 )
2024-02-09 13:08:28 -05:00
z_moji.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_nulltask.c
z_olib.c
Struct Returns ( #1574 )
2023-11-19 11:17:31 -05:00
z_onepointdemo.c
Match the rest of z_onepointdemo.c ( #1739 )
2024-02-09 13:26:20 -05:00
z_parameter.c
Revert bad uses of if (OOT_DEBUG)
( #1666 )
2024-01-30 15:19:00 -05:00
z_path.c
z_play.c
Match retail code data sizes ( #1741 )
2024-02-27 02:23:19 -05:00
z_player_call.c
Remove (ActorFunc)
casts in initvars ( #1571 )
2023-10-30 10:19:16 -04:00
z_player_lib.c
Retail z_player_lib.c
OK ( #1689 )
2024-02-01 19:36:48 -05:00
z_prenmi.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_prenmi_buff.c
z_quake.c
Retail z_quake.c
and z_room.c
OK ( #1661 )
2024-01-29 21:08:35 -05:00
z_rcp.c
rcp retail OK ( #1713 )
2024-02-05 11:35:27 -05:00
z_room.c
Retail z_quake.c
and z_room.c
OK ( #1661 )
2024-01-29 21:08:35 -05:00
z_rumble.c
z_sample.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_scene.c
Retail z_scene matching ( #1677 )
2024-02-01 09:29:02 +01:00
z_scene_table.c
z_scene_table.c OK ( #1691 )
2024-02-01 19:07:37 -05:00
z_sfx_source.c
z_skelanime.c
Skelanime + Kanfont Retail OK ( #1729 )
2024-02-07 11:11:56 -05:00
z_skin.c
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c ( #1697 )
2024-02-02 13:29:58 -05:00
z_skin_awb.c
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c ( #1697 )
2024-02-02 13:29:58 -05:00
z_skin_matrix.c
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c ( #1697 )
2024-02-02 13:29:58 -05:00
z_sram.c
Add proper bug comment for gSaveContext.save.dayTime getting cleared as s32 when it is u16 ( #1900 )
2024-02-27 17:48:22 -05:00
z_ss_sram.c
Match retail z_sram.c ( #1722 )
2024-02-07 10:41:12 -05:00
z_view.c
Match retail Title and Sample gamestates ( #1692 )
2024-02-01 19:52:52 -05:00
z_vimode.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_viscvg.c
Document Framebuffer Filters, VisCvg and VisZbuf ( #1534 )
2023-09-16 17:16:58 -04:00
z_vismono.c
Gamealloc, Graph, and Graphalloc retail OK ( #1675 )
2024-01-31 19:07:12 -05:00
z_viszbuf.c
Match more code files ( #1724 )
2024-02-07 11:03:55 -05:00
z_vr_box.c
vr_box OK ( #1663 )
2024-01-30 14:22:55 -05:00
z_vr_box_draw.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00