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oot/src/code
Tharo c521f1f8ae
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901)
* Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc

* ALIGNEDn -> ALIGNED(n), reposition alignment attribute for PreNmiBuff

* Correct positioning of ALIGNED for filter data in audio/lib/data.c

* Add ALIGNED to TypenameMacros

* ALIGNED(4) on same line for PreNmiBuff

* Revert audio load.c change, to be submitted separately
2024-02-27 19:01:47 -05:00
..
__osMalloc.c Restore terminal colors in retail, except in __osMalloc.c (#1899) 2024-02-27 14:08:20 -05:00
__osMemmove.c
__osMemset.c
audio_stop_all_sfx.c Reorganize Audio Files & Name Remaining Audio Files (#1494) 2023-07-06 17:55:10 -04:00
audio_thread_manager.c Match more code files (#1724) 2024-02-07 11:03:55 -05:00
code_800BB0A0.c remove the extra `CS_CMD_STOP` (#1535) 2023-09-14 18:41:10 -04:00
code_800D31A0.c Match retail code_800D31A0.c (#1698) 2024-02-02 13:33:00 -05:00
code_800FC620.c Match stackcheck.c and code_800FC620.c (#1656) 2024-02-01 23:17:17 -05:00
code_800FCE80.c Misc Cleanup (#1585) 2023-11-22 04:19:31 -05:00
code_8006C3A0.c z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
code_80097A00.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
code_800430A0.c Misc Small Retail Files Part 2 OK (#1696) 2024-02-02 13:15:38 -05:00
code_80043480.c Misc Small Retail Files Part 2 OK (#1696) 2024-02-02 13:15:38 -05:00
code_80069420.c
db_camera.c Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700) 2024-02-03 10:59:25 -05:00
debug_malloc.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
fault.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
fault_drawer.c Match retail code data sizes (#1741) 2024-02-27 02:23:19 -05:00
flg_set.c Gamealloc, Graph, and Graphalloc retail OK (#1675) 2024-01-31 19:07:12 -05:00
fmodf.c
fp.s
game.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
gamealloc.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
gfxalloc.c Gamealloc, Graph, and Graphalloc retail OK (#1675) 2024-01-31 19:07:12 -05:00
gfxprint.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
graph.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
irqmgr.c Irqmgr and Sched Retail OK (#1678) 2024-01-31 19:26:31 -05:00
jpegdecoder.c Fix misc 21 (#1573) 2023-11-12 16:59:52 -05:00
jpegutils.c
kanread.s
listalloc.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
load.c Overlay_Relocate and Overlay_Load retail OK (#1662) 2024-01-30 19:30:27 -05:00
loadfragment2.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
logseverity.c
main.c Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
mempak.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
mtxuty-cvt.c Create debug macros for LogUtils functions (#1610) 2024-01-16 09:59:02 -05:00
object_table.c
padmgr.c Match retail padmgr.c and sys_rumble.c (#1693) 2024-02-02 12:25:44 -05:00
padsetup.c
padutils.c
PreRender.c Match retail PreRender_DivotFilter (#1740) 2024-02-10 11:38:04 -05:00
printutils.c
rand.c RNG doc (#1892) 2024-02-26 22:21:25 -05:00
rcp_utils.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
relocation.c Overlay_Relocate and Overlay_Load retail OK (#1662) 2024-01-30 19:30:27 -05:00
sched.c Match retail code data sizes (#1741) 2024-02-27 02:23:19 -05:00
shrink_window.c Misc Small Retail Files OK (#1687) 2024-02-01 11:15:53 -05:00
sleep.c
speed_meter.c Document Audio Thread Commands (#1399) 2024-01-31 18:25:23 -05:00
sys_cfb.c Misc Small Retail Files OK (#1687) 2024-02-01 11:15:53 -05:00
sys_math.c
sys_math3d.c Match sys_math3d.c (#1674) 2024-01-30 21:42:15 -05:00
sys_math_atan.c
sys_matrix.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
sys_rumble.c Match retail padmgr.c and sys_rumble.c (#1693) 2024-02-02 12:25:44 -05:00
sys_ucode.c
system_malloc.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
title_setup.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
TwoHeadArena.c
TwoHeadGfxArena.c
ucode_disas.c .clang-format: break short enums, TypenameMacros (#1671) 2024-02-02 14:46:12 -05:00
z_actor.c Use IDO_PRINTF_WORKAROUND everywhere (#1685) 2024-02-01 10:11:33 -05:00
z_actor_dlftbls.c Match retail code data sizes (#1741) 2024-02-27 02:23:19 -05:00
z_bgcheck.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
z_camera.c Reorder boot/code spec includes for retail (#1667) 2024-02-06 21:48:02 -05:00
z_camera_data.inc.c Document OnePointCutscene Init Field (#1465) 2023-01-12 20:30:41 -05:00
z_cheap_proc.inc.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z_collision_btltbls.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_collision_check.c z_collision_check.c OK (#1642) 2024-01-30 19:43:10 -05:00
z_common_data.c Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
z_construct.c z_construct.c retail OK (#1716) 2024-02-05 02:17:23 -05:00
z_debug.c Match retail code data sizes (#1741) 2024-02-27 02:23:19 -05:00
z_debug_display.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z_demo.c Gamealloc, Graph, and Graphalloc retail OK (#1675) 2024-01-31 19:07:12 -05:00
z_DLF.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_draw.c Misc Small Retail Files Part 2 OK (#1696) 2024-02-02 13:15:38 -05:00
z_eff_blure.c Match retail effects files in code (#1690) 2024-02-02 11:45:50 -05:00
z_eff_shield_particle.c Match retail effects files in code (#1690) 2024-02-02 11:45:50 -05:00
z_eff_spark.c Match retail effects files in code (#1690) 2024-02-02 11:45:50 -05:00
z_eff_ss_dead.c
z_effect.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_effect_soft_sprite.c Match retail effects files in code (#1690) 2024-02-02 11:45:50 -05:00
z_effect_soft_sprite_dlftbls.c Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z_effect_soft_sprite_old_init.c Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
z_elf_message.c Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
z_en_a_keep.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z_en_item00.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z_face_reaction.c Introduce Face Reaction Enum (#1586) 2024-01-08 17:17:22 -05:00
z_fbdemo.c Match retail z_fbdemo.c and z_fbdemo_fade.c (#1727) 2024-02-07 00:32:23 -05:00
z_fbdemo_circle.c TransitionFade docs and clean up other transitions (#1459) 2022-12-24 03:46:56 +01:00
z_fbdemo_fade.c Match retail z_fbdemo.c and z_fbdemo_fade.c (#1727) 2024-02-07 00:32:23 -05:00
z_fbdemo_triforce.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_fbdemo_wipe1.c TransitionFade docs and clean up other transitions (#1459) 2022-12-24 03:46:56 +01:00
z_fcurve_data.c
z_fcurve_data_skelanime.c Match more code files (#1724) 2024-02-07 11:03:55 -05:00
z_frame_advance.c
z_game_dlftbls.c Generate gamestate overlay table with an include/tables/ header (#1504) 2023-07-04 12:36:55 -04:00
z_game_over.c Document pause states (excluding gameover) (#1483) 2023-09-06 11:14:15 -04:00
z_horse.c Misc Small Retail Files Part 2 OK (#1696) 2024-02-02 13:15:38 -05:00
z_jpeg.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_kaleido_manager.c Match Retail Kaleido Code Files (#1702) 2024-02-08 08:40:08 -05:00
z_kaleido_scope_call.c Match Retail Kaleido Code Files (#1702) 2024-02-08 08:40:08 -05:00
z_kaleido_setup.c Match Retail Kaleido Code Files (#1702) 2024-02-08 08:40:08 -05:00
z_kanfont.c Skelanime + Kanfont Retail OK (#1729) 2024-02-07 11:11:56 -05:00
z_kankyo.c Retail kankyo OK (#1735) 2024-02-08 08:57:06 -05:00
z_lib.c Misc Small Retail Files OK (#1687) 2024-02-01 11:15:53 -05:00
z_lifemeter.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z_lights.c Misc Small Retail Files OK (#1687) 2024-02-01 11:15:53 -05:00
z_malloc.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
z_map_data.c
z_map_exp.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_map_mark.c Match more code files (#1724) 2024-02-07 11:03:55 -05:00
z_message_PAL.c Match retail z_message_PAL.c (#1736) 2024-02-09 13:08:28 -05:00
z_moji.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_nulltask.c
z_olib.c Struct Returns (#1574) 2023-11-19 11:17:31 -05:00
z_onepointdemo.c Match the rest of z_onepointdemo.c (#1739) 2024-02-09 13:26:20 -05:00
z_parameter.c Revert bad uses of if (OOT_DEBUG) (#1666) 2024-01-30 15:19:00 -05:00
z_path.c
z_play.c Match retail code data sizes (#1741) 2024-02-27 02:23:19 -05:00
z_player_call.c Remove (ActorFunc) casts in initvars (#1571) 2023-10-30 10:19:16 -04:00
z_player_lib.c Retail z_player_lib.c OK (#1689) 2024-02-01 19:36:48 -05:00
z_prenmi.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_prenmi_buff.c
z_quake.c Retail z_quake.c and z_room.c OK (#1661) 2024-01-29 21:08:35 -05:00
z_rcp.c rcp retail OK (#1713) 2024-02-05 11:35:27 -05:00
z_room.c Retail z_quake.c and z_room.c OK (#1661) 2024-01-29 21:08:35 -05:00
z_rumble.c
z_sample.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
z_scene.c Retail z_scene matching (#1677) 2024-02-01 09:29:02 +01:00
z_scene_table.c z_scene_table.c OK (#1691) 2024-02-01 19:07:37 -05:00
z_sfx_source.c
z_skelanime.c Skelanime + Kanfont Retail OK (#1729) 2024-02-07 11:11:56 -05:00
z_skin.c Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697) 2024-02-02 13:29:58 -05:00
z_skin_awb.c Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697) 2024-02-02 13:29:58 -05:00
z_skin_matrix.c Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697) 2024-02-02 13:29:58 -05:00
z_sram.c Add proper bug comment for gSaveContext.save.dayTime getting cleared as s32 when it is u16 (#1900) 2024-02-27 17:48:22 -05:00
z_ss_sram.c Match retail z_sram.c (#1722) 2024-02-07 10:41:12 -05:00
z_view.c Match retail Title and Sample gamestates (#1692) 2024-02-01 19:52:52 -05:00
z_vimode.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
z_viscvg.c Document Framebuffer Filters, VisCvg and VisZbuf (#1534) 2023-09-16 17:16:58 -04:00
z_vismono.c Gamealloc, Graph, and Graphalloc retail OK (#1675) 2024-01-31 19:07:12 -05:00
z_viszbuf.c Match more code files (#1724) 2024-02-07 11:03:55 -05:00
z_vr_box.c vr_box OK (#1663) 2024-01-30 14:22:55 -05:00
z_vr_box_draw.c Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00