Commit graph

667 commits

Author SHA1 Message Date
eray orçunus
5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
aap
a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
erorcun
8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
aap
21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00
aap
a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
eray orçunus
a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki
e0345732c0 wasted/busted text color
how did nobody change it yet
2020-05-21 17:50:08 +03:00
Xinerki
6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
Xinerki
46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Xinerki
3e75de9709 radardisc shadow
thank tomasak
2020-05-21 15:46:53 +03:00
Nikolay Korolev
7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
aap
fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus
99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus
a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap
9d16df5aa8
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
2020-05-19 10:41:17 +02:00
Xinerki
00ee82aba6 Zone and Vehicle text slant 2020-05-19 11:36:08 +03:00
aap
62db8cd9b0 finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
aap
68f1c03a85 fixes for braking and cloud rotation at high fps 2020-05-18 16:43:40 +02:00
aap
9b09aa3384 fixes for braking and cloud rotation at high fps 2020-05-18 16:40:30 +02:00
aap
3f2bdc096d some HUD colors 2020-05-17 15:57:59 +02:00
aap
4ab49780b5 collect HUD colors at top of file 2020-05-17 15:33:44 +02:00
Nikolay Korolev
4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Nikolay Korolev
5abd466b5d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 10:52:58 +03:00
Sergeanur
76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur
ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev
21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev
08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev
d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Nikolay Korolev
81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
aap
40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
erorcun
5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Sergeanur
5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap
95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
aap
d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08
af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Sergeanur
35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur
28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur
4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur
e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur
1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur
e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap
a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap
c715569d1d CBaseModelInfo done 2020-05-07 21:55:54 +02:00
aap
6a7d08ecc2 some quick cosmetic fixes 2020-05-07 14:41:35 +02:00
aap
dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap
3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap
edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap
8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap
bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap
31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap
68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap
4e630a1a38
Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
2020-04-29 10:26:36 +02:00
Sergeanur
fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
aap
d9c987bd8c fix (temporary?) for black bullet traces 2020-04-27 12:31:38 +02:00
Nikolay Korolev
68bf239868
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
2020-04-27 00:53:54 +03:00
aap
1b5616688e tried to fix some half-pixel bugs 2020-04-26 21:50:52 +02:00
Sergeanur
f0890b1112 Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/core/MenuScreens.h
#	src/render/Font.cpp
#	src/render/Font.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-26 22:03:15 +03:00
Nikolay Korolev
34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev
05ddc80ea2 Merge remote-tracking branch 'upstream/master' 2020-04-23 19:12:20 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Nikolay Korolev
78d6ad7348 Merge remote-tracking branch 'upstream/master' 2020-04-21 23:41:04 +03:00
Fire_Head
828dc85be5
fix RenderExtraPlayerShadows 2 2020-04-21 22:53:55 +03:00
Fire_Head
fba4c51f6b
fix RenderExtraPlayerShadows 2020-04-21 22:52:42 +03:00
Nikolay Korolev
7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
shfil
7794cca429
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
Nikolay Korolev
35a7f89f73 Merge remote-tracking branch 'upstream/master' 2020-04-20 19:41:49 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Fire-Head
83810168ee beta OddJob(unique jump etc) sliding text 2020-04-20 07:45:17 +03:00
Nikolay Korolev
b8c34f6654 Merge remote-tracking branch 'upstream/master' 2020-04-20 01:05:20 +03:00
Fire-Head
2308321805 Add polish lang support 2020-04-19 22:32:59 +03:00
Nikolay Korolev
df376a13ea sync with master 2020-04-19 17:38:48 +03:00
Nikolay Korolev
9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
erorcun
0f07a323c9
Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
2020-04-19 16:56:39 +03:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev
4c133a95bd Merge remote-tracking branch 'upstream/master' 2020-04-18 23:50:58 +03:00
Nikolay Korolev
c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
gennariarmando
ffe5dce7f5 Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
2020-04-18 18:14:38 +02:00
Filip Gawin
d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin
2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur
555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
eray orçunus
812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Filip Gawin
63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur
941c50ee25 Merge remote-tracking branch 'origin/master' into Standalone 2020-04-17 16:31:43 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap
6ef7924e01 implemented CVector2D::NormaliseSafe for SkidMarks 2020-04-17 15:15:42 +02:00
Sergeanur
b9c8ce0d37 Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
#	src/render/Coronas.cpp
2020-04-17 10:17:38 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus
425395ad25 Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
eray orçunus
2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur
83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
aap
89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Sergeanur
f435455bde Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
Sergeanur
b9a8ad9481 Fix misplaced targeting 2020-04-16 01:44:43 +03:00
Sergeanur
3e460d94ac More japanese 2020-04-16 00:24:49 +03:00
aap
afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev
5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head
cb4e1d68e7 glass NULL->nil 2020-04-15 20:09:51 +03:00
erorcun
647cfbfd45
Merge pull request #446 from erorcun/erorcun
Many fixes and cleanup
2020-04-15 19:22:28 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
d7eee5c130 fixed clouds and sprites 2020-04-15 15:26:55 +02:00
aap
90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head
daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur
e373d0526e Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Hud.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-15 00:10:50 +03:00
eray orçunus
60c412149d CFileLoader last funcs and Frontend cleanup 2020-04-13 05:42:02 +03:00
erorcun
207aebc46c
Merge pull request #400 from erorcun/erorcun
CMenuManager done and CHud fixes
2020-04-12 00:57:46 +03:00
eray orçunus
f2995640bd CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
Sergeanur
daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
aap
c5d61392ea implemented CTrafficLights 2020-04-10 18:36:39 +02:00
Sergeanur
b76172e2dd PlayerSkin small cleanup 2020-04-10 11:41:48 +03:00
Sergeanur
8917567508 Fixing mixed IsCutsceneProcessing and IsRunning 2020-04-10 11:23:35 +03:00
Sergeanur
6647312660 Fix sprite vertical scale 2020-04-10 10:52:47 +03:00
Nikolay Korolev
6473778c47
fix weather init 2020-04-10 02:17:32 +03:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Sergeanur
a5239b554f Merge remote-tracking branch 'Fire-Head/master'
# Conflicts:
#	src/core/Radar.cpp
2020-04-09 21:40:46 +03:00
aap
5b5de5d2f3
Merge pull request #393 from Sergeanur/txdimg
txd.img creator
2020-04-09 20:37:53 +02:00
aap
6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
aap
ee057cb427
Merge pull request #389 from Nick007J/master
Weather
2020-04-09 12:30:02 +02:00
aap
26fb53472e
Merge pull request #387 from aap/master
implemented CSkidmarks
2020-04-09 12:29:52 +02:00
Sergeanur
fd2152923c txd.img creator 2020-04-09 10:28:50 +03:00
Fire-Head
590ff32469 PS2 Cheats, restored R*names 2020-04-09 06:20:44 +03:00
Nikolay Korolev
d5f34e425e fixed random number retrieval 2020-04-08 21:56:33 +03:00
Nikolay Korolev
b9a20da7d8 review fix 2020-04-08 21:47:58 +03:00
Nikolay Korolev
ebba8519d9 review fixes 2020-04-08 21:40:02 +03:00
Nikolay Korolev
cf36e09d39 final fixes 2020-04-08 21:18:19 +03:00
Nikolay Korolev
3e1062392e Merge branch 'master' into garages_dev 2020-04-08 20:32:56 +03:00
Nikolay Korolev
b3571706d1 fix 2020-04-08 20:30:45 +03:00
aap
9176aef1b2 Merge branch 'master' of github.com:gtamodding/re3 2020-04-08 18:45:55 +02:00
Sergeanur
5a034097c9 Fix target sprite size 2020-04-08 19:05:22 +03:00
aap
6288d36f34 implemented CSkidmarks 2020-04-08 16:35:23 +02:00
Nikolay Korolev
b075b0fccf Merge branch 'master' into garages_dev 2020-04-08 14:26:07 +03:00
Nikolay Korolev
24fc11a137 rain fix 2020-04-08 14:25:23 +03:00
Nikolay Korolev
e556ffd3f6 fixes 2020-04-08 01:52:08 +03:00
Nikolay Korolev
f7ac85e492 weather stuff 2020-04-07 23:43:19 +03:00
aap
daaf443cfa finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
aap
51512db006 implemented CRubbish 2020-04-07 17:16:58 +02:00
aap
1207c2ce6f implemented CShinyTexts 2020-04-07 12:33:14 +02:00
Sergeanur
c9ace44ca8 CFont 2020-04-07 08:20:21 +03:00
aap
2100bdd529 implemented CRubbish 2020-04-07 01:19:24 +02:00
Sergeanur
2aace31b06 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-04-05 12:03:13 +03:00
Sergeanur
c0c09f2720 Japanese 2020-04-05 12:02:51 +03:00
aap
f56909d8b7
Merge pull request #377 from Fire-Head/master
Glass
2020-04-03 11:49:08 +02:00
Sergeanur
92ec403191 Fix CFont type uint16 -> wchar 2020-04-02 09:51:35 +03:00
Sergeanur
6e6912b613 fixes 2020-04-02 09:20:45 +03:00
Fire_Head
c394bd2a6e
Glass cosmetic fixes 2020-04-02 05:37:22 +03:00
Fire-Head
13fb853fd8 Glass done 2020-04-02 00:04:56 +03:00
Sergeanur
2607a91d87 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
Sergeanur
bb8868eba7 Add russian lang support 2020-03-30 14:50:14 +03:00
Fire_Head
a0b077574e
Merge branch 'master' into master 2020-03-29 18:39:47 +03:00
Fire-Head
7b95dcc219 style & cosmetic fixes 2020-03-29 16:35:50 +03:00
Fire-Head
d53c151ffc style & cosmetic fixes 2020-03-29 16:32:11 +03:00
Sergeanur
97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
erorcun
c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap
a58bceb1a7
Merge pull request #362 from Fire-Head/master
WaterCannon done, resource ico
2020-03-28 16:47:20 +01:00
Fire-Head
a81233429d WaterCannon uv macros 2020-03-28 18:24:21 +03:00
Fire-Head
3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
aap
f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Nikolay Korolev
861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin
c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Nikolay Korolev
d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev
c29a85a443 console init 2020-03-22 18:48:16 +03:00
Nikolay Korolev
360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev
34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur
5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Nikolay Korolev
7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
Nikolay Korolev
c2f5dfdb1e bullet traces 2020-03-21 20:14:29 +03:00
erorcun
4cc0fc1696
Merge branch 'master' into erorcun 2020-03-12 00:57:35 +03:00
eray orçunus
934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
Nikolay Korolev
0a3211d0cf Merge branch 'master' into script_dev 2020-03-02 22:54:47 +03:00
Nikolay Korolev
d492390fec script utils 2020-03-02 22:54:13 +03:00
eray orçunus
a718e699ad Fixes and cleanup 2020-03-02 03:06:52 +03:00
Nikolay Korolev
1366c58d59 removed extra include 2020-02-22 17:19:56 +03:00
Nikolay Korolev
a122d558a2 merge + bug fix 2020-02-22 15:53:41 +03:00
Nikolay Korolev
3481e431c9 fixes 2020-02-22 15:35:46 +03:00
Nikolay Korolev
1337a9b603 script 1000-1154 2020-02-16 23:08:54 +03:00
Nikolay Korolev
a361fc0ff5 sync with upstream 2020-02-15 14:54:46 +03:00
Nikolay Korolev
043efaf082 script 900-999 2020-02-15 14:53:42 +03:00
Sergeanur
f1863676bb CullZone fix 2020-02-04 22:21:45 +02:00
eray orçunus
03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
Sergeanur
3d69148497 Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
Sergeanur
e2f8ad983d Fix damage bar assert crash 2020-02-01 17:22:56 +02:00
Sergeanur
6ff06ff7c6 Partial CBoat 2020-01-24 10:41:40 +02:00
erorcun
d75b9b8257
CPlayerPed continues (#294) 2020-01-23 23:21:50 +03:00
Sergeanur
a9f39d8284 MLO, XtraCompsModelInfo, MovingThing, Solid 2020-01-20 22:58:13 +02:00
eray orçunus
8a745e4d89 Fixes 2020-01-11 01:48:05 +03:00
erorcun
f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
eray orçunus
6496143022 Shadow/blood fade and scale fix 2019-11-28 00:22:38 +03:00
eray orçunus
680fe0f7e6 CCivilianPed done & restore peds running to phone 2019-11-26 02:35:05 +03:00
eray orçunus
be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
eray orçunus
1b8533f256 Renderer fixes 2019-11-03 02:13:29 +03:00
erorcun
34090ab4d6
Merge pull request #255 from Nick007J/master
script 500-599
2019-10-30 03:20:15 +03:00
Sergeanur
6d61f678e2 Fixed credits not working 2019-10-27 16:05:47 +02:00
Fire_Head
6a46cc6c3b
Merge branch 'master' into master 2019-10-27 06:36:58 +03:00
Fire-Head
537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
Sergeanur
c3c6c51003 Revert m_alphaEntityList capacity 2019-10-26 22:48:54 +03:00
Nikolay Korolev
3dee880c29 merge 2019-10-26 17:20:31 +03:00
Sergeanur
d9fb2cc56f VisibilityPlugins callbacks and fixes 2019-10-26 14:12:24 +03:00
Sergeanur
4af82584e2 Fixed markers rotation speed 2019-10-26 14:11:29 +03:00
Filip Gawin
d822417cfc Fixes for nitpicks 2019-10-26 13:05:00 +02:00
Filip Gawin
47d2cf6c0a More audio windows 2019-10-26 13:05:00 +02:00
Filip Gawin
d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
eray orçunus
2d998b2416 Fixes&Peds 2019-10-25 22:17:55 +03:00
erorcun
d61430fbba
Merge pull request #247 from Sergeanur/3dMarkers
Full C3dMarkers
2019-10-24 00:45:16 +03:00
Nikolay Korolev
d579ee1b64 script 500-599 plus bugfix 2019-10-22 00:39:59 +03:00
nmzik
f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Sergeanur
3ba57c5f6a Gangs save and missed sound enums 2019-10-17 13:21:31 +03:00
Sergeanur
07c46936c3 Changed math functions 2019-10-17 12:40:50 +03:00
Sergeanur
8987934123 Full C3dMarkers 2019-10-17 02:39:01 +03:00
Nikolay Korolev
c78fff8d54 script 400-499 start 2019-10-12 22:00:31 +03:00
Sergeanur
ffed52b94f CMoneyMessages moved to SpecialFX.cpp 2019-10-10 19:17:35 +03:00
Sergeanur
568bdcfd74 CHud::Draw - removed render states, readded hud toogle with second controller 2019-10-07 15:06:30 +03:00
Sergeanur
577189c1f2 Corona streaks fix 2019-10-07 01:59:38 +03:00
Sergeanur
32c5723b91 Radio shadow fix, RAMPAGE!! message fix 2019-10-06 21:31:34 +03:00
Sergeanur
5b49c972a0 CHud: timer and damage fixes 2019-10-06 15:45:53 +03:00
Sergeanur
dd99edd339 Fixed a bunch of calculation mistakes in CHud 2019-10-05 22:26:29 +03:00
aap
c06f139530
Merge pull request #223 from Sergeanur/fix/WideCorona
Corona widescreen fix
2019-10-05 17:17:29 +02:00
Sergeanur
365f9e9caf Triangular radar blips 2019-10-05 17:32:01 +03:00
Sergeanur
cc621ba099 Corona widescreen fix 2019-10-05 16:04:27 +03:00
Sergeanur
5e1538a275 Fixed disappearing ammo count 2019-10-04 00:49:11 +03:00
Sergeanur
47e6cbe65e Fix formatting mistakes 2019-10-03 23:38:21 +03:00
Sergeanur
6bed421ce8 No dw 2019-10-03 13:31:31 +03:00
Sergeanur
095b8b1e74 CMoneyMessages 2019-10-03 13:16:28 +03:00
Filip Gawin
01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin
2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin
458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin
af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
eray orçunus
8f18f84836 Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun 2019-08-15 17:54:49 +03:00
eray orçunus
5bea16c7cc AnimViewer! 2019-08-15 17:51:39 +03:00
Fire_Head
6909fa283a
Merge branch 'master' into master 2019-08-15 05:06:52 +03:00
Fire-Head
6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
aap
0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
Fire-Head
1ec6979b8b restore original shadows fading 2019-07-29 20:05:06 +03:00
aap
6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap
9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
Nikolay Korolev
5acce16261 Running script part 3 2019-07-25 23:34:29 +03:00
Fire_Head
b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head
0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head
b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap
ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap
60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap
0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
aap
ba242bcf58 more CAutomobile::ProcessControl 2019-07-17 23:58:06 +02:00
guard3
94fb33b60c Fluff 2019-07-17 22:44:22 +03:00
aap
424487854b started making frontend accurate to game 2019-07-14 12:46:36 +02:00
aap
c6afa42f9b
Merge pull request #131 from gennariarmando/master
Frontend fixes.
2019-07-14 10:22:52 +02:00
aap
980b6ed4d2 little change to aspect ratio defines 2019-07-12 18:28:40 +02:00
_AG
7ba5f6a13a Frontend fixes.
Fix #125 #119 #105 #98 #54.
2019-07-11 23:43:37 +02:00
Fire_Head
aa449b6fe1
Merge branch 'master' into master 2019-07-11 03:48:36 +03:00
Fire-Head
d8dd649617 fixfixfix 2019-07-11 03:44:54 +03:00
Fire-Head
3225fe3b92 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/render/WaterLevel.cpp
#	src/render/WaterLevel.h
2019-07-11 03:40:15 +03:00
Fire-Head
565f36f4e3 waterupd 2019-07-11 03:39:20 +03:00
Fire-Head
b902abd984 water fix 2019-07-11 03:37:57 +03:00
Fire-Head
aed8218ef1 WaterLevel done 2019-07-11 03:33:28 +03:00
Fire-Head
a644c4e9ce WaterLevel done 2019-07-11 03:22:01 +03:00
aap
90e093cd47 and of course the last commit didnt fix everything 2019-07-10 17:34:11 +02:00
aap
4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
aap
74fcbc8c0a more CAutomobile 2019-07-09 09:57:44 +02:00
aap
a2cecd4e97
Merge pull request #122 from Nick007J/master
More script stuff
2019-07-08 21:38:06 +02:00
aap
12af85ca3d cleaned up patching of virtual functions; started CAutomobile 2019-07-08 08:46:42 +02:00
Nikolay Korolev
4f3d17a81c More script 2019-07-08 00:05:24 +03:00
Nikolay Korolev
4c86469cc9 Merge remote-tracking branch 'upstream/master' 2019-07-07 22:28:51 +03:00
aap
6ec421fe7b
Merge pull request #111 from gennariarmando/master
Darkel/Wanted update.
2019-07-07 21:09:40 +02:00
Nikolay Korolev
a4e6930bb6 More scripts 2019-07-07 20:57:00 +03:00
Nikolay Korolev
ee0494b2d8 IntoTheScripts! 2019-07-07 19:00:02 +03:00
_AG
d1c6a6aaa6 Merge branch 'master' of https://github.com/gtamodding/re3 2019-07-07 15:16:54 +02:00
aap
53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
aap
533f265f55 made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines 2019-07-07 10:16:16 +02:00
_AG
0ac6d0515e
Merge branch 'master' into master 2019-07-07 09:21:44 +02:00
aap
2b592605ab misc classes finished 2019-07-06 12:27:21 +02:00
_AG
9fed0c040c Darkel/Wanted update. 2019-07-04 22:33:19 +02:00
Nikolay Korolev
835b7cac22 Fixed type of m_ItemToFlash 2019-07-04 01:23:19 +03:00
Nikolay Korolev
7fae683316 Script stuff + bug fixes 2019-07-04 01:16:24 +03:00
_AG
69b5c9f1e0 Update Frontend. 2019-07-03 17:30:26 +02:00
aap
936a8e8351 fixed boat rendering 2019-07-03 14:06:26 +02:00
aap
25865e68c4 cleaned up to be closer to original game 2019-07-03 13:13:55 +02:00
aap
e8215cf560
Revert "Implemented frontend inputs." 2019-07-02 22:05:11 +02:00
_AG
6c693e3bbf Implemented frontend inputs.
Fixed #66 and few other stuff.
2019-07-02 14:36:40 +02:00
eray orçunus
27838ae0b2 Kangaroo cheat and bug fixes
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-02 06:01:26 +03:00
aap
c661485ef7 little cleanup 2019-06-30 22:55:48 +02:00
aap
af2e764d81 finished CEntity 2019-06-30 21:06:55 +02:00
Filip Gawin
2115faec38 Cleanup project a bit 2019-06-30 12:56:50 +02:00
aap
8946a20983 fix hud render states; bug in coronas 2019-06-29 17:54:09 +02:00
aap
bbb8a21fe1
Merge pull request #67 from gennariarmando/master
Some Hud.cpp fixes.
2019-06-28 19:00:44 +02:00
aap
3bc17b39c2
Merge pull request #68 from erorcun/erorcun
Footsteps
2019-06-28 19:00:26 +02:00
eray orçunus
7ab2ba9399 Footsteps
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-28 19:19:00 +03:00
_AG
39aefaffa5 Little ops. 2019-06-28 17:11:41 +02:00
_AG
6e0f961bde Some Hud.cpp fixes. 2019-06-28 16:57:14 +02:00
aap
5a93f67c88 CHud cleanup: fixes and cosmetic treatment 2019-06-28 13:28:42 +02:00
aap
f6c767d87c CStreaming almost done 2019-06-27 14:17:42 +02:00
aap
ff56b39a27
Merge pull request #61 from gennariarmando/master
Finished Hud.cpp
2019-06-27 09:53:55 +02:00
_AG
677821d6cc Finished Hud.cpp 2019-06-27 09:49:08 +02:00
aap
0053201ea0 yet more CStreaming 2019-06-27 00:12:58 +02:00
Nikolay Korolev
08b053a568 Merge with upstream 2019-06-26 23:34:14 +03:00
_AG
e765dfe90a Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
2019-06-25 02:36:26 +02:00
Nikolay Korolev
cc731f4732 More replay stuff 2019-06-25 01:42:23 +03:00
aap
a5ba538968 some Radar and Hud cleanup; fix in Physical 2019-06-23 13:11:41 +02:00
aap
7a77f995b2
Merge pull request #32 from Nick007J/master
Added replay functions
2019-06-22 21:29:14 +02:00
Nikolay Korolev
8b47a5b9f4 First commit of replay system 2019-06-22 21:17:25 +03:00
_AG
11ba688c98 Update Radar.cpp 2019-06-20 21:34:48 +02:00
_AG
f3c331ece6 Code clean up. 2019-06-20 15:18:19 +02:00
aap
922c73eeee started CStreaming 2019-06-20 14:49:16 +02:00
_AG
2ce7bcc405 Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. 2019-06-20 02:32:36 +02:00
aap
f1b255e69f typo in visibility plugins 2019-06-20 00:36:11 +02:00
aap
dc230df8b1
Merge pull request #24 from gennariarmando/master
Fixed health icon.
2019-06-17 22:42:11 +02:00
aap
b5fba778c4 first part of CFileLoader 2019-06-17 22:40:15 +02:00
_AG
6f0fb7cd36 Fixed health icon. 2019-06-17 21:06:41 +02:00
_AG
f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00
aap
0add48abf5 got rid of upper case types 2019-06-17 00:23:19 +02:00
aap
71ac32cbd7 fix the cleanup... 2019-06-16 21:41:58 +02:00
aap
2a207af49a some cleanup 2019-06-16 19:06:01 +02:00
_AG
4c385edd0c Changes for the pull request. 2019-06-16 18:05:22 +02:00
_AG
b83a0d469a Updates Draw.cpp, MusicManager.cpp. 2019-06-16 00:24:13 +02:00
_AG
92cc1cf3af New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
aap
f407c9829f finished some classes 2019-06-13 12:25:55 +02:00
aap
9703ef9b59 implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
aap
ec0b8b5730 implemented CTimeCycle 2019-06-12 16:52:26 +02:00
Filip Gawin
ecd70a5f17 RE more stuff from COnscreenTimer 2019-06-12 01:23:49 +02:00
Fire-Head
0c495cb188 added NO_MOVIES 2019-06-03 01:25:46 +03:00
aap
541665d9d1 added some small bits and stubs 2019-06-02 17:13:56 +02:00
aap
b63c87e8a6 implemented splashes; fixed zones 2019-06-01 23:28:13 +02:00
aap
c40c7acb96 added CPointLights 2019-06-01 19:18:19 +02:00
aap
92434f01f1 more RW lights 2019-06-01 12:02:31 +02:00