..
gameplay_dangeon_keep.xml
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
gameplay_field_keep.xml
warnings fixed ( #835 )
2021-05-30 10:21:21 -04:00
gameplay_keep.xml
EnFish, OK and documented ( #795 )
2021-05-02 18:41:05 +02:00
object_ahg.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_am.xml
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
object_anubice.xml
object_anubice OK ( #696 )
2021-03-17 21:22:06 +01:00
object_b_heart.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_Bb.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bba.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bdoor.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bg.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_bigokuta.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bird.xml
Decompile some more objects ( #848 )
2021-06-29 19:22:36 +02:00
object_bji.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bl.xml
EnVali OK and documented, object_vali and object_bl completely analysed and documented ( #845 )
2021-06-14 18:11:14 -04:00
object_blkobj.xml
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
object_bob.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_boj.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bombiwa.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_box.xml
warnings fixed ( #835 )
2021-05-30 10:21:21 -04:00
object_brob.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bw.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bwall.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_bxa.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_cne.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_cob.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_crow.xml
Various objects ( #677 )
2021-03-17 17:06:56 -04:00
object_cs.xml
"Decompile" more objects. ( #784 )
2021-05-30 12:30:38 -04:00
object_d_elevator.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_daiku.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_dekubaba.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_dekujr.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_dekunuts.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_demo_6k.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_demo_kekkai.xml
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
object_demo_tre_lgt.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_dh.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_dnk.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_dns.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_dodojr.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_dodongo.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_door_killer.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ds2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_du.xml
object_du OK ( #693 )
2021-03-27 23:02:45 -04:00
object_ec.xml
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
object_efc_crystal_light.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_efc_erupc.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_efc_fire_ball.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_efc_flash.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_efc_lgt_shower.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_efc_star_field.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_efc_tw.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_fa.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_fd.xml
General object cleanup ( #799 )
2021-04-30 00:38:15 -04:00
object_fd2.xml
Volvagia (ovl_Boss_Fd) and related actors ( #352 )
2021-04-17 19:12:46 +02:00
object_fhg.xml
Phantom Ganon (ovl_Boss_Ganondrof) and related actors ( #442 )
2021-03-29 15:35:46 -04:00
object_fire.xml
Various objects ( #677 )
2021-03-17 17:06:56 -04:00
object_firefly.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_fish.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_fr.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_fu.xml
Decompile some more objects ( #848 )
2021-06-29 19:22:36 +02:00
object_ganon.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ganon2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ganon_anime1.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ganon_anime2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ganon_anime3.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ganon_objects.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ge1.xml
Gerudo objects ( #757 )
2021-04-10 18:25:03 +02:00
object_geldb.xml
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
object_gi_arrow.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_arrowcase.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bean.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bomb_1.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bomb_2.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bombpouch.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_boomerang.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_boots_2.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bosskey.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bottle.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bottle_letter.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bow.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_bracelet.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_brokensword.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_butterfly.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_clothes.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_coin.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_compass.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_dekupouch.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_egg.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_eye_lotion.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_fire.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_fish.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_frog.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_gerudo.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_gerudomask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_ghost.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_glasses.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_gloves.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_goddess.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_golonmask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_grass.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_hammer.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_heart.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_hearts.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_hookshot.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_hoverboots.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_insect.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_jewel.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_gi_key.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_ki_tan_mask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_letter.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_liquid.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_longsword.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_m_arrow.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_magicpot.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_map.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_medal.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_melody.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_milk.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_mushroom.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_niwatori.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_nuts.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_ocarina.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_ocarina_0.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_pachinko.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_powder.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_prescription.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_purse.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_rabit_mask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_redead_mask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_rupy.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_saw.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_scale.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_seed.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_shield_1.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_shield_2.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_shield_3.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_skj_mask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_soldout.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_soul.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_stick.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_sutaru.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_sword_1.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_ticketstone.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_truth_mask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gi_zoramask.xml
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
object_gj.xml
object_gj OK ( #698 )
2021-03-17 17:53:05 -04:00
object_gla.xml
Gerudo objects ( #757 )
2021-04-10 18:25:03 +02:00
object_gm.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_gnd.xml
Phantom Ganon (ovl_Boss_Ganondrof) and related actors ( #442 )
2021-03-29 15:35:46 -04:00
object_gnd_magic.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_gndd.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_god_lgt.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_gol.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_goma.xml
General object cleanup ( #799 )
2021-04-30 00:38:15 -04:00
object_gr.xml
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
object_haka_door.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_haka_objects.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_hakach_objects.xml
"Decompile" more objects. ( #784 )
2021-05-30 12:30:38 -04:00
object_hata.xml
object_hata OK ( #806 )
2021-05-17 14:57:59 -04:00
object_hidan_objects.xml
Misc objects problems ( #748 )
2021-04-02 19:30:26 -04:00
object_hintnuts.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_hni.xml
object_horse and object_hni ( #772 )
2021-04-14 17:12:00 -04:00
object_horse.xml
object_horse and object_hni ( #772 )
2021-04-14 17:12:00 -04:00
object_horse_ganon.xml
object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK ( #724 )
2021-03-27 23:44:11 -04:00
object_horse_link_child.xml
object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK ( #724 )
2021-03-27 23:44:11 -04:00
object_horse_normal.xml
object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK ( #724 )
2021-03-27 23:44:11 -04:00
object_horse_zelda.xml
object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK ( #724 )
2021-03-27 23:44:11 -04:00
object_hs.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ice_objects.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_im.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_in.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_jj.xml
EnJj and object_jj OK ( #741 )
2021-03-28 20:02:09 -04:00
object_jya_door.xml
"Decompile" more objects. ( #784 )
2021-05-30 12:30:38 -04:00
object_jya_iron.xml
z_bg_jya_ironobj and object_jya_iron OK ( #676 )
2021-02-13 19:10:40 -05:00
object_jya_obj.xml
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
object_ka.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_kanban.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_kingdodongo.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_kusa.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_kw1.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_light_ring.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_lightbox.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_lightswitch.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_link_child.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_ma1.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_ma2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_masterkokiri.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mb.xml
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
object_medal.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mir_ray.xml
object_bg and object_mir_ray OK ( #714 )
2021-03-18 03:46:42 -04:00
object_mizu_objects.xml
z_bg_mizu_movebg and object_mizu_objects ( #747 )
2021-04-25 19:36:43 -04:00
object_mjin.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mjin_dark.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mjin_flame.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mjin_flash.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mjin_ice.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mjin_oka.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mjin_soul.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mjin_wind.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_mk.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mm.xml
General object cleanup ( #799 )
2021-04-30 00:38:15 -04:00
object_mori_hineri1.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mori_hineri1a.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mori_hineri2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mori_hineri2a.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mori_objects.xml
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
object_mori_tex.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_mu.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_nb.xml
Gerudo objects ( #757 )
2021-04-10 18:25:03 +02:00
object_ny.xml
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
object_o_anime.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA1.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA3.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA4.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA5.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA6.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA7.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA8.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA9.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA10.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oA11.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oB1.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oB2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oB3.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oB4.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE1.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE1s.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE3.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE4.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE4s.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE5.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE6.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE7.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE8.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE9.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE10.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE11.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE12.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oE_anime.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_oF1s.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_okuta.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_opening_demo1.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_os.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ouke_haka.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_po_composer.xml
Poe Objects ( #743 )
2021-04-04 23:48:12 +02:00
object_po_field.xml
General object cleanup ( #799 )
2021-04-30 00:38:15 -04:00
object_po_sisters.xml
General object cleanup ( #799 )
2021-04-30 00:38:15 -04:00
object_poh.xml
General object cleanup ( #799 )
2021-04-30 00:38:15 -04:00
object_ps.xml
Poe Objects ( #743 )
2021-04-04 23:48:12 +02:00
object_pu_box.xml
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
object_rd.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_reeba.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_rl.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_rs.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ru1.xml
Object_RU1, Object_MA1, and warp pad objects Decompiled ( #828 )
2021-05-30 19:10:17 +02:00
object_sa.xml
object_sa OK ( #789 )
2021-05-23 22:02:54 +02:00
object_sb.xml
"Decompile" more objects. ( #784 )
2021-05-30 12:30:38 -04:00
object_sd.xml
warnings fixed ( #835 )
2021-05-30 10:21:21 -04:00
object_shop_dungen.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_siofuki.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_sk2.xml
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
object_skb.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_skj.xml
Decompile and mostly document EnSkj, EnSkjNeedle, and OBJECT_SKJ. One NON_MATCHING ( #750 )
2021-04-10 17:39:25 +02:00
object_spot02_objects.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_spot03_object.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_spot05_objects.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_spot07_object.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_spot09_obj.xml
General object cleanup ( #799 )
2021-04-30 00:38:15 -04:00
object_spot11_obj.xml
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
object_spot16_obj.xml
"Decompile" more objects. ( #784 )
2021-05-30 12:30:38 -04:00
object_spot17_obj.xml
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
object_ssh.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_sst.xml
Bongo Bongo (ovl_Boss_Sst) ( #458 )
2021-04-06 01:08:45 +02:00
object_st.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_stream.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_syokudai.xml
Decompile object_syokudai and object_ydan_objects ( #699 )
2021-02-17 14:42:59 -05:00
object_ta.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_tite.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_tk.xml
Poe Objects ( #743 )
2021-04-04 23:48:12 +02:00
object_torch2.xml
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
object_toryo.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_tp.xml
EnTp, 1 nonmatching, and object_tp ( #782 )
2021-04-21 14:26:24 -04:00
object_tr.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_triforce_spot.xml
Objects used in DemoEffect OK ( #731 )
2021-03-23 20:40:36 -04:00
object_ts.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_tsubo.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_vali.xml
EnVali OK and documented, object_vali and object_bl completely analysed and documented ( #845 )
2021-06-14 18:11:14 -04:00
object_vase.xml
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
object_wallmaster.xml
Various objects ( #677 )
2021-03-17 17:06:56 -04:00
object_warp1.xml
EnVali OK and documented, object_vali and object_bl completely analysed and documented ( #845 )
2021-06-14 18:11:14 -04:00
object_warp2.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_wf.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_wood02.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_xc.xml
ovl_En_Xc and object_xc OK ( #746 )
2021-04-14 18:49:56 -04:00
object_yabusame_point.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_ydan_objects.xml
Decompile a bunch of objects ( #603 )
2021-05-26 18:59:21 -04:00
object_zf.xml
Add every unreserved object in an automated way ( #805 )
2021-05-16 12:36:40 -04:00
object_zl2.xml
object_zl2, object_zl2_anime1 & object_zl2_anime2 OK ( #694 )
2021-03-27 22:24:28 -04:00
object_zl2_anime1.xml
object_zl2, object_zl2_anime1 & object_zl2_anime2 OK ( #694 )
2021-03-27 22:24:28 -04:00
object_zl2_anime2.xml
object_zl2, object_zl2_anime1 & object_zl2_anime2 OK ( #694 )
2021-03-27 22:24:28 -04:00
object_zl4.xml
En_Zl4 ( #590 )
2021-02-12 17:16:40 -05:00
object_zo.xml
Decompile object_zo
🐬 ( #794 )
2021-05-01 01:55:52 +02:00