.. |
audio
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Macroify MML opcodes (#2485)
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2025-02-23 06:43:15 -05:00 |
libc
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[iQue] Define EGCS macro instead of relying on __GNUC__ (#2423)
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2025-01-13 08:32:25 -05:00 |
libc64
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Some functions.h and variables.h work (#2491)
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2025-03-26 16:08:10 -04:00 |
libu64
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
tables
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Finish matching ique-cn (#2451)
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2025-02-04 06:55:04 -05:00 |
ultra64
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Remove Variables.h; Decouple z64.h from global.h (#2507)
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2025-04-19 22:04:08 -04:00 |
alignment.h
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array_count.h
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add array_count.h (#2514)
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2025-04-26 18:17:02 -04:00 |
attributes.h
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[iQue] Build some C files with EGCS (#2396)
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2025-01-02 03:35:22 -05:00 |
audiomgr.h
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audiothread_cmd.h
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SoundMode -> SoundOutputMode (#2475)
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2025-03-27 01:47:44 -04:00 |
avoid_ub.h
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macros.h 3/5: Split various macros (#2512)
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2025-04-25 21:12:35 -04:00 |
boot.h
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buffers.h
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
build.h
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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)
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2025-04-16 08:22:42 -04:00 |
carthandle.h
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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)
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2025-04-16 08:22:42 -04:00 |
cic6105.h
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Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)
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2024-12-02 04:40:49 -05:00 |
color.h
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macros.h 3/5: Split various macros (#2512)
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2025-04-25 21:12:35 -04:00 |
command_macros_base.h
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console_logo_state.h
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Reduce dependencies on global.h (9) (#2488)
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2025-02-24 20:55:55 -05:00 |
controller.h
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db_camera.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
debug_arena.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
face_change.h
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fault.h
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macros.h 3/5: Split various macros (#2512)
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2025-04-25 21:12:35 -04:00 |
file_select_state.h
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Reduce dependencies on global.h (9) (#2488)
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2025-02-24 20:55:55 -05:00 |
flag_set.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
gamealloc.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
gfx.h
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macros.h 3/5: Split various macros (#2512)
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2025-04-25 21:12:35 -04:00 |
gfx_setupdl.h
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[PAL N64] Match file select language selection (#2240)
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2024-09-28 13:12:57 -04:00 |
gfxalloc.h
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[headers] Create gfxalloc.h , map.h , move protos to gfx.h , z64{player,view}.h (#2233)
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2024-09-27 14:51:00 -04:00 |
ichain.h
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idle.h
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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)
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2025-04-16 08:22:42 -04:00 |
inflate.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
irqmgr.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
is_debug.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
jpeg.h
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[headers 11] stackcheck.h, jpeg functions (#2171)
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2024-09-08 12:02:38 -04:00 |
kaleido_manager.h
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[headers 12] Add kaleido_manager.h, move various protos to headers (#2174)
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2024-09-11 10:17:47 +02:00 |
kanread.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
language_array.h
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macros.h 3/5: Split various macros (#2512)
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2025-04-25 21:12:35 -04:00 |
letterbox.h
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[headers] Create letterbox.h, move more protos from functions.h (#2225)
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2024-09-25 13:45:06 -04:00 |
line_numbers.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
listalloc.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
macro.inc
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main.h
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map.h
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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)
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2025-04-16 08:22:42 -04:00 |
map_select_state.h
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Create headers for Game States (#2482)
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2025-02-20 07:50:13 -05:00 |
memory_utils.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
mempak.h
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message_data_fmt.h
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message_data_static.h
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[iQue] Match z_kanfont (#2428)
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2025-01-19 19:41:14 -05:00 |
mio0.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
n64dd.h
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[PAL N64] Match z_message.c (#2202)
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2024-09-25 17:41:08 -04:00 |
one_point_cutscene.h
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[headers] Create one_point_cutscene.h , z64olib.h and move stuff to z64{object,player,scene}.h (#2250)
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2024-10-01 13:14:54 -04:00 |
padmgr.h
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Create headers for some libu64 files (#2440)
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2025-01-24 13:25:05 -05:00 |
prenmi_buff.h
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Clean out z64.h (#2484)
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2025-02-22 14:01:09 -05:00 |
prenmi_state.h
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Create headers for Game States (#2482)
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2025-02-20 07:50:13 -05:00 |
prerender.h
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Some functions.h and variables.h work (#2491)
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2025-03-26 16:08:10 -04:00 |
printf.h
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macros.h 1/?: PRINTF and T (#2509)
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2025-04-23 19:31:49 -04:00 |
quake.h
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rand.h
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[headers 9] Add src/libc64/ and new "z64" rand.h (#2164)
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2024-09-08 17:11:41 -04:00 |
region.h
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regs.h
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Some functions.h and variables.h work (#2491)
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2025-03-26 16:08:10 -04:00 |
romfile.h
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rumble.h
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sample_state.h
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Create headers for Game States (#2482)
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2025-02-20 07:50:13 -05:00 |
sched.h
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Some functions.h and variables.h work (#2491)
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2025-03-26 16:08:10 -04:00 |
segment_symbols.h
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
segmented_address.h
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seqcmd.h
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SoundMode -> SoundOutputMode (#2475)
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2025-03-27 01:47:44 -04:00 |
sequence.h
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[ntsc-1.0/1.1] Match audio library (#2243)
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2024-10-09 10:53:16 -04:00 |
setup_state.h
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Create headers for Game States (#2482)
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2025-02-20 07:50:13 -05:00 |
sfx.h
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variables.h cleaning: migrate audio variables (#2504)
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2025-04-11 02:10:19 -04:00 |
speed_meter.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
stack.h
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[headers 11] stackcheck.h, jpeg functions (#2171)
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2024-09-08 12:02:38 -04:00 |
stackcheck.h
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[headers 11] stackcheck.h, jpeg functions (#2171)
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2024-09-08 12:02:38 -04:00 |
sys_cfb.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
sys_debug_controller.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
sys_freeze.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
sys_math.h
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sys_math3d.h
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[headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248)
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2024-10-01 08:46:56 +02:00 |
sys_matrix.h
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macros.h 3/5: Split various macros (#2512)
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2025-04-25 21:12:35 -04:00 |
sys_ucode.h
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Reduce overlay dependencies on global.h (6) (#2468)
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2025-02-13 18:15:14 -05:00 |
terminal.h
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tha.h
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thga.h
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title_setup_state.h
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Create headers for Game States (#2482)
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2025-02-20 07:50:13 -05:00 |
transition_circle.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
transition_fade.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
transition_tile.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
transition_triforce.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
transition_wipe.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
translation.h
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macros.h 1/?: PRINTF and T (#2509)
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2025-04-23 19:31:49 -04:00 |
ucode_disas.h
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create ucode_disas.h (#2222)
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2024-09-24 13:45:53 -04:00 |
ultra64.h
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variables.h cleaning: migrate libultra variables (#2503)
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2025-04-06 22:32:40 -04:00 |
unk.h
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Use debug macros even in N64-only code (#2298)
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2024-11-15 13:18:05 -05:00 |
versions.h
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Set up build system for ique-cn (#2382)
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2024-12-21 14:13:56 -05:00 |
vi_mode.h
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Some functions.h and variables.h work (#2491)
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2025-03-26 16:08:10 -04:00 |
yaz0.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
z64.h
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add array_count.h (#2514)
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2025-04-26 18:17:02 -04:00 |
z64actor.h
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create ACTOR_FLAGS_CHECK_ALL (#2515)
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2025-04-26 19:07:52 -04:00 |
z64actor_profile.h
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Reduce dependencies on global.h (9) (#2488)
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2025-02-24 20:55:55 -05:00 |
z64animation.h
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
z64animation_legacy.h
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z64audio.h
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Remove Variables.h; Decouple z64.h from global.h (#2507)
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2025-04-19 22:04:08 -04:00 |
z64bgcheck.h
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Decouple Debug Features From gc-eu-mq-dbg (#2296)
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2024-11-17 17:02:07 -05:00 |
z64camera.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
z64collision_check.h
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Decouple Debug Features From gc-eu-mq-dbg (#2296)
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2024-11-17 17:02:07 -05:00 |
z64curve.h
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Remove Variables.h; Decouple z64.h from global.h (#2507)
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2025-04-19 22:04:08 -04:00 |
z64cutscene.h
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
z64cutscene_commands.h
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More descriptive names for CS_BEGIN_CUTSCENE and CS_END (#2311)
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2024-12-02 16:50:58 -05:00 |
z64cutscene_flags.h
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
z64cutscene_spline.h
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
z64debug.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
z64debug_display.h
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Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)
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2025-01-27 13:01:54 -05:00 |
z64dma.h
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Remove Variables.h; Decouple z64.h from global.h (#2507)
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2025-04-19 22:04:08 -04:00 |
z64draw.h
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Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)
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2025-01-27 13:01:54 -05:00 |
z64effect.h
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Reduce dependencies on global.h (9) (#2488)
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2025-02-24 20:55:55 -05:00 |
z64environment.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
z64face_reaction.h
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Reduce overlay dependencies on global.h (6) (#2468)
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2025-02-13 18:15:14 -05:00 |
z64font.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
z64frame_advance.h
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z64game.h
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Reduce dependencies on global.h (9) (#2488)
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2025-02-24 20:55:55 -05:00 |
z64game_over.h
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z64horse.h
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Document z_horse.c and related actors (#2278)
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2024-12-17 10:51:56 -05:00 |
z64interface.h
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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)
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2025-04-16 08:22:42 -04:00 |
z64inventory.h
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Reduce overlay dependencies on global.h (6) (#2468)
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2025-02-13 18:15:14 -05:00 |
z64item.h
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Pause docs: Quest quads (#2224)
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2024-09-25 22:45:19 -04:00 |
z64lifemeter.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
z64light.h
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z64map_mark.h
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Some functions.h and variables.h work (#2491)
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2025-03-26 16:08:10 -04:00 |
z64math.h
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macros.h 3/5: Split various macros (#2512)
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2025-04-25 21:12:35 -04:00 |
z64message.h
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Remove Variables.h; Decouple z64.h from global.h (#2507)
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2025-04-19 22:04:08 -04:00 |
z64object.h
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[headers] Create one_point_cutscene.h , z64olib.h and move stuff to z64{object,player,scene}.h (#2250)
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2024-10-01 13:14:54 -04:00 |
z64ocarina.h
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variables.h cleaning: migrate audio variables (#2504)
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2025-04-11 02:10:19 -04:00 |
z64olib.h
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[headers] Create one_point_cutscene.h , z64olib.h and move stuff to z64{object,player,scene}.h (#2250)
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2024-10-01 13:14:54 -04:00 |
z64path.h
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Reduce overlay dependencies on global.h (6) (#2468)
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2025-02-13 18:15:14 -05:00 |
z64pause.h
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variables.h: migrate all remaining varaibles, remove other dependencies except z64.h (#2505)
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2025-04-16 08:22:42 -04:00 |
z64play.h
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Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
z64player.h
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[iQue] Match z_fishing (#2445)
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2025-01-28 02:36:07 -05:00 |
z64quest_hint.h
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
z64quest_hint_commands.h
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
z64room.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
z64save.h
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create ACTOR_FLAGS_CHECK_ALL (#2515)
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2025-04-26 19:07:52 -04:00 |
z64scene.h
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
z64sfx_source.h
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z64skin.h
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Reduce overlay dependencies on global.h (6) (#2468)
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2025-02-13 18:15:14 -05:00 |
z64skin_matrix.h
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[headers] gfx_setupdl.h and z64skin_matrix.h (#2221)
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2024-09-24 18:18:01 -04:00 |
z64skybox.h
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z64sram.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
z64ss_sram.h
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Reduce overlay dependencies on global.h (8) (#2478)
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2025-02-19 05:54:39 -05:00 |
z64thread.h
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Reduce overlay dependencies on global.h (6) (#2468)
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2025-02-13 18:15:14 -05:00 |
z64transition.h
|
Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
z64transition_instances.h
|
Remove functions.h (#2501)
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2025-04-05 19:16:52 -04:00 |
z64view.h
|
Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
z64vis.h
|
Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
z_actor_dlftbls.h
|
Reduce dependencies on global.h (9) (#2488)
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2025-02-24 20:55:55 -05:00 |
z_en_a_obj.h
|
Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
z_en_item00.h
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Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)
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2025-01-27 13:01:54 -05:00 |
z_game_dlftbls.h
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
z_lib.h
|
Reduce overlay dependencies on global.h (4) (#2456)
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2025-02-08 19:30:24 -05:00 |
z_locale.h
|
Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
zelda_arena.h
|
Reduce dependencies on global.h (9) (#2488)
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2025-02-24 20:55:55 -05:00 |